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Weapon mechanics :: Projectile mechanics, specifically..
Asked by
Acecool
I have worked on my own weapon system, projectile system, inventory system, magazine system, etc... so I'm aware how the mechanics, coding, etc..
You mentioned that weapon mechanics were the first thing you got working in the game, essentially, during the Q&A on YouTube. Do these mechanics also include projectile physics - ie will the projectile teleport instantaneously to the target like games such as Half-Life 1 / 2 or Source Based games such as CS:S / CS:GO, Garry's Mod ( unless coded otherwise as I have ), etc... or will the projectile take real-time to get to the target based on velocity and will the projectile be affected by humidity, wind, rotation of the planet ( for longer ranges ), etc..?
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