Posted January 20, 2016 Hello Identity Devs. I Just Wanted To Know How Good Of A AntiCheat U Have For Identity, Because i dont want some guy fucking everyone with guns nospread though walls all hs from across the map Share this post Link to post Share on other sites
Posted January 20, 2016 I believe they have said that it's going to be pretty strong Share this post Link to post Share on other sites
Posted January 20, 2016 Hopefully it's better than BABS or Battle-Eye. Share this post Link to post Share on other sites
Posted January 20, 2016 don't believe! it'S a fact that identity will have a very good (or maybe the best) anti cheat engine available! Share this post Link to post Share on other sites
Posted January 20, 2016 46 minutes ago, Atmosphere said: Hopefully it's better than BABS or Battle-Eye. I would imagine so BABS is limited to what Arma III can do Share this post Link to post Share on other sites
Posted January 20, 2016 2 minutes ago, jcdock said: I would imagine so BABS is limited to what Arma III can do it.. was a joke Share this post Link to post Share on other sites
Posted January 21, 2016 If they use a Spy-Ware anti cheat I will be pretty pissed off D:< Share this post Link to post Share on other sites
Posted January 21, 2016 5 hours ago, Frenchy said: If they use a Spy-Ware anti cheat I will be pretty pissed off D:< Pretty sure they are making their own Share this post Link to post Share on other sites
Posted January 22, 2016 Anti cheat systems are one of our absolute highest priorities. It doesn't matter how good a game is if cheaters ruin it for you. 4 Share this post Link to post Share on other sites
Posted January 22, 2016 9 minutes ago, Paratus said: Anti cheat systems are one of our absolute highest priorities. It doesn't matter how good a game is if cheaters ruin it for you. This would be heavy on the network but if money is made to be server-sided and not client-sided it'll be near impossible for hackers to duplicate that cash, Hurtworld did this but their inventory system is very buggy because of this server-sided inventory Share this post Link to post Share on other sites
Posted January 22, 2016 2 hours ago, Paratus said: Anti cheat systems are one of our absolute highest priorities. It doesn't matter how good a game is if cheaters ruin it for you. Very well said, I personally cant wait to see the Anti-Cheat tied in with the Anti grief system. I think thats what keeps me most hopeful about Identity, the fact the Devs have a very strong understanding of what makes this genre of games strong. And at the same time very well understanding what breaks this kind of game. Share this post Link to post Share on other sites
Posted January 23, 2016 If you are able to pull this off I'm sure everyone here will be please (except for the hackers of course, hahaha). I can't wait to see more updates regarding this topic, but I'm interested in seeing how you can pull this off. If the cheat reads directly from memory and works as an external ESP? I'm very excited to see more on this. Share this post Link to post Share on other sites
Posted January 23, 2016 Lets remember what a cluster Fck WAR Z was with no Anti cheat systems I think u can buy that game for like $2 but it could of been so good. Share this post Link to post Share on other sites
Posted January 23, 2016 7 hours ago, Gladiuz said: Lets remember what a cluster Fck WAR Z was with no Anti cheat systems I think u can buy that game for like $2 but it could of been so good. That's why Paratus said it's up the top when it come to priority Share this post Link to post Share on other sites