Joelstein

In-Game Currency

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In the game will in-game currency match with real life currency? For example, if a car in real life costs $20,000, will that exact same type of car in the game cost $20,000?

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 Yes, I have read posts and the currency will be as accurate to the USD as possible. You can see in one of the trailers where they go on the facebook type app, that sports car was $34,000. Pay will also be realistic so it should be very immersive and balanced.

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17 minutes ago, yoyo said:

How much could houses be $100,000 , 1,000,000 omg

Yes that could be a possibility, especially with the penthouse concept art I saw. Maybe there could be s feature of taking out mortgages from banks to buy houses and slowly pay it off, that would be great. Otherwise have fun grinding

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Does anybody know the current pay for jobs because if it is realistic to life then wouldn't jobs in the public sector like police, firefighters, etc get paid way less then those in the private sector. Even if it is realistic to life $30 a day/shift as a police officer would be waaayyy too much of a grind to get anything of value.

It would be great if the identity staff released a in-game cash post where we could see info how long it takes to make money and how much stuff costs

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1 hour ago, yoyo said:

Does anybody know the current pay for jobs because if it is realistic to life then wouldn't jobs in the public sector like police, firefighters, etc get paid way less then those in the private sector. Even if it is realistic to life $30 a day/shift as a police officer would be waaayyy too much of a grind to get anything of value.

It would be great if the identity staff released a in-game cash post where we could see info how long it takes to make money and how much stuff costs

Regarding the devs and them posting something, well I don't think they have any clue right now as it is way to early for them to give an accurate assumption on it.

Edited by JamesLuck01

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3 hours ago, yoyo said:

Does anybody know the current pay for jobs because if it is realistic to life then wouldn't jobs in the public sector like police, firefighters, etc get paid way less then those in the private sector. Even if it is realistic to life $30 a day/shift as a police officer would be waaayyy too much of a grind to get anything of value.

It would be great if the identity staff released a in-game cash post where we could see info how long it takes to make money and how much stuff costs

Well, the average patrol police officer makes around $21/hr in real life and Identity's time frame is much faster than in real life (4 hours per ingame day), so if you worked a 10 hour shift each ingame day for an ingame work week of 5 days (20 real hours), you'd be earning around $1000 for each ingame week. Which is realistic. 

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1 hour ago, Devonor said:

Well, the average patrol police officer makes around $21/hr in real life and Identity's time frame is much faster than in real life (4 hours per ingame day), so if you worked a 10 hour shift each ingame day for an ingame work week of 5 days (20 real hours), you'd be earning around $1000 for each ingame week. Which is realistic.

4

do we know that the ingame days are going to be accelerated.

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5 minutes ago, yoyo said:

do we know that the ingame days are going to be accelerated.

4 hours real time = 3 hours day and 1 hour night which is 1 in-game day altogether.

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