Posted December 12, 2016 I think it would be interesting if there were animations for specific events/injures. For example: if your character injures their leg, they limp and/or hold their leg to alleviate some of the pain. I also think it would be cool if private servers can enable/disable some animations (like the one listed above) to make the experience less/more realistic. Tell me what you think. Leave some feedback down below. 1 Share this post Link to post Share on other sites
Posted December 12, 2016 I like it, but it would be a lot of dev work. I'm sure they could pull it off, but from the sounds of the dev blog with such a small team, it will probably be an after-release kind of addition. 1 Share this post Link to post Share on other sites
Posted December 12, 2016 This is a really great idea, would be cool to implement a doctor role in the game 1 Share this post Link to post Share on other sites
Posted December 12, 2016 5 minutes ago, SamanthaFur said: 6 minutes ago, SamanthaFur said: I like it, but it would be a lot of dev work. I'm sure they could pull it off, but from the sounds of the dev blog with such a small team, it will probably be an after-release kind of addition. I like it, but it would be a lot of dev work. I'm sure they could pull it off, but from the sounds of the dev blog with such a small team, it will probably be an after-release kind of addition. I know nothing about developing a game, but I heard they're using motion-capture for character animations, which would make me think it would be easier for them to implement something like I mentioned. But I don't know for sure. Share this post Link to post Share on other sites
Posted December 12, 2016 6 minutes ago, Shadow765 said: This is a really great idea, would be cool to implement a doctor role in the game It would make being a paramedic more immersive, in my opinion. Share this post Link to post Share on other sites
Posted December 12, 2016 4 minutes ago, DROSE said: I know nothing about developing a game, but I heard they're using motion-capture for character animations, which would make me think it would be easier for them to implement something like I mentioned. But I don't know for sure. Well, I've only delved a little bit into game development. It's hard work. Motion capture definately would help speed up the process. Share this post Link to post Share on other sites
Posted December 12, 2016 Just now, DROSE said: It would make being a paramedic more immersive, in my opinion. Indeed it would 1 Share this post Link to post Share on other sites
Posted December 12, 2016 5 hours ago, DROSE said: I think it would be interesting if there were animations for specific events/injures. For example: if your character injures their leg, they limp I am certain this has already been confirmed, it will slow you down and also if you get shot in the arm/ hand then you can't use a gun in that hand until it heals. Share this post Link to post Share on other sites
Posted December 12, 2016 11 minutes ago, JamesLuck01 said: I am certain this has already been confirmed, it will slow you down and also if you get shot in the arm/ hand then you can't use a gun in that hand until it heals. that's realistic! Share this post Link to post Share on other sites
Posted December 12, 2016 Yes please, I feel like this feature should be in every game. Share this post Link to post Share on other sites