QurWinter

Hi-Fi Audio in our homes and apartments

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14 members have voted

  1. 1. Do we really need such a feature to be presented in-game?

    • Yes, of course we do!
      13
    • Nah, forget about it...
      0
    • Don't really know, fellas
      1


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// WARNING!! THIS TOPIC CONTAINS A LOT OF LAME ENGLISH AND POSSIBLY WRONG INFORMATION!! //

TOO-TOO-RUU, MY LOVELY CITIZENS!

I though it would be great to share some of my ideas, thoughts and dreams of making the game world suitable for audiophiles.

Hi-Fi Components

Who doesn't love to sit an a comfortable chair and listen to his/her favorite songs or dance to some funky melodies? The answer is...almost nobody!
For those who are not really a music lovers there'll be some simple compact audio systems on the market. For example:

img31398_63569.jpg

Yamaha Pianocraft reciever series

The ones like this here will be sold in an all-in-one boxes which'll make them very popular among modest citizens. Their sounding and power probably won't be enough for satisfying every person, but they're cheap and easy to use.

If you are an audiophile whose ears just will not listen to some crappy mess coming out of a cheap sound system (whoops, accidentally exposed the truth behind the cheap audio systems), then you will be given an opportunity to build your own complex (enough) setup for your needs.
Lets intoduce the parts first.


Pieces of equipments mosaic

1) Amps and recievers
SX-A9MK2-K_FRONT_med.jpg.bdd5b48db73cdae

An amplifier is a device that amplifies low-power audio signals to a level suitable for driving loudspeakers. A regular stereo amplifier can only do it with 2 channels, so you will only get stereo from it. For building a multichannel setups for home theater systems there is a thing called "AV-Amplifier" that can handle up to 11 (maybe even more) speakers and 1-2 subwoofers.

Quote

!! NOTE!!
Nobody said that regular amp can't have multichanneling instead of just stereo, but such models are very expensive and can only handle 7.2 (as far as I found it on the most expensive one)

Put simply, a reciever is an amp with a built-in radio tuner and, sometimes, more flexible sound settings.
The reasonable thing to do for simplification of the whole thing is to make in-game amps do stereo-only (with one subwoofer output) and leave the multichanneling for their elder brothers that recievers surely are because of the pricing. By the way, dont forget about the tuner, since it promises to be very advanced here, in the game world.

2) Speakers
rrRqZ4z.jpg

They will differ from each other by such specifications as:

- Peak power-
- Frequency Responce-
-Places where you can put them ( so obvious that requires a facepalm to be done after reading that line)-

You have to choose them carefully because there won't be any built-in amp in there (which means that all of them will be "passive").

To make a right choice you have to buy an amp or a reciever less powerful than your speakers will be.

Quote

You can always improve you bad "lows" by adding a subwoofer to the setup. To prevent planet Identity from a bass hell I suggest a limit of 1 subwoofer output on every in-game reciever or amp

3) Sources of Audio

Since the game allows us to use a PC or a smartphone, you will be given an opportunity to plug these two to your Hi-Fi Audio System and play songs. Other sources of audio like CD and Vinyl Record players will be presented if such phonorecords will be included in the final game.

 

Some of the things that were said above are maybe wrong, stupid and hard to realize, but lets not forget that Identity is based on UE4 that allows to manipulate with audio in many ways by mixing, cutting, changing it's pitch and play radius, so let's hope that at least 50% of all this here can be implemented to improve the overall gaming experience.

That's all for now...
 

SEE YA!


 



 

Edited by QurWinter

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I love the idea. I just hope that we can have our own music playing, like, hook it up to soundcloud or spotify or one of those fun ticks. I just believe it would be fun to have a music platform accessible through Identity to be able to play real life music.

 

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13 hours ago, Vohnde said:

I love the idea. I just hope that we can have our own music playing, like, hook it up to soundcloud or spotify or one of those fun ticks. I just believe it would be fun to have a music platform accessible through Identity to be able to play real life music.

 

Thanks! Your idea is also great, mate.

Edited by QurWinter

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It has been confirmed that you will be to tune you radio into real radio stations and in game radio stations and possibly be able to stream music from YouTube.

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1 hour ago, Herzog said:

It has been confirmed that you will be to tune you radio into real radio stations and in game radio stations and possibly be able to stream music from YouTube.

It wasn't necessary to paraphrase the info that was in "Indentity Overview" (which everyone of us watched like a million times already). Nobody said about Soundcloud and Spotify streaming, so...

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3 hours ago, QurWinter said:

It wasn't necessary to paraphrase the info that was in "Indentity Overview" (which everyone of us watched like a million times already). Nobody said about Soundcloud and Spotify streaming, so...

What is Identity Overview? I got this info from the forums.

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5 hours ago, Herzog said:

What is Identity Overview? I got this info from the forums.

It's the last video that came out on Identity's official YouTube channel.

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