Posted July 23, 2018 A character(s) that takes drugs, then does crimes should have a greater increase to being caught, due to more mistakes, and greater carelessness. I really don't want to see some pipe blasting scrud-cake, effortlessly be in control of their character as I am trying to bust them... ha ha. If too much drugs be done in 1 session or, too often, I wish I could identify them by example: (excessive itching, stumbling, mumbling or, the shakes). It would be nice to frisk the back alley salesman too. JustĀ a thought... 1 Share this post Link to post Share on other sites