Posted March 18, 2016 Both are cool.. If we have pets and they get lost you can hire a player to go get them Share this post Link to post Share on other sites
Posted March 23, 2016 Sounds like an interesting job. I believe pets are confirmed but i dont know what their AI is like and whether they will run away or anything but having pets in the game opens up a lot of job opportunities. Share this post Link to post Share on other sites
Posted March 24, 2016 Dev says what pets will be only at your house. Share this post Link to post Share on other sites
Posted March 24, 2016 Well that settles that idea. I guess you could still do something to do with pets but your choices are thinned out a bit now Share this post Link to post Share on other sites
Posted March 24, 2016 That still leaves lawn care. In Bully, you could mow lawns when you got detention. Kind of tedious, but a cool idea none the less. Mowing lawns, raking leaves, and shoveling snow all sound like steady year round money, and if it made a difference in the way player's yards looked, I'd pay for that service. I might even try it myself if Identity offers Zero-Turn mowers. Share this post Link to post Share on other sites
Posted March 26, 2016 On 3/24/2016 at 0:37 PM, The_Real_Axer599 said: That still leaves lawn care. In Bully, you could mow lawns when you got detention. Kind of tedious, but a cool idea none the less. Mowing lawns, raking leaves, and shoveling snow all sound like steady year round money, and if it made a difference in the way player's yards looked, I'd pay for that service. I might even try it myself if Identity offers Zero-Turn mowers. I dont mind if the game requires me to mow the lawn. Its the little boring things like these that make the game more of a reality. I put up a post a while back asking about hoovering aswell. I hope these sorts of things make it into the game. Share this post Link to post Share on other sites