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Unassailable

Retail Workers

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So, a huge part of modern life is fetch, delivery and escort quests. Usually within a single building with a very common theme whether it be clothes, food, shoes, electronics, drinks or whatever it is that particular store offers. Retail workers moving stuff around and completing menial tasks in order to have basic money for basic things would be a really cool representation of life and add a kind of texture to the world that could make it feel really solid.

Delivery falls into the same retail world, just outside, though that then could be stretched to include postal workers, pizza delivery guys and taxi drivers. Having a mechanic for that could be really cool as well.

Another note is that all of these jobs could be entry level positions in corporations. Do well, get promoted to supervisor, get promoted past that, now you're a Manager - a businessman.

The same mechanics of retail could also be used for nearly any kind of job where the thing being maintained is abstracted to a clickable object. Teaching, Science, you name it.

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Delivery is already into the game just letting you know that you could deliever items to stores and will receive a little cash to do so!

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