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Found 3 results

  1. Schools as tutorials?

    Everybody knows that tutorials suck, I think the best way to solve the problem of educating players without a tutorial is (optional) schooling. Maybe it could go as far as having actual classes where people could teach things like programming.
  2. Introduction: I've known about this Game since the Trailer was released and I'm excited because i've been waiting for a Game like this since a longtime I've played AtlisLife, DarkRP, other small RPG games. I liked some Elements from each different game. I don't know how the Play-style of this game will be like but If it's really a real life simulator (not quests and orders), These aspect would be amazing if implemented. School/Academy This came into my mind, and i saw it in some small RPG Games, Where if your goal is to have a certain Job, You take actual small lessons, Like if you want to become a policeman, someone RP'ing as an experienced/teacher should tell you notes and tips (maybe about how to behave in certain situations) that you would be asked about when applying to the job itself, that proves if a guy is worthy for the job or not. I don't know what kind of jobs are going to be implemented ofc, But maybe you have to take classes about business if you wanna become like a business man or a shop owner. Classes about math for people who wanna work at banks. You get the point *(i hope)* Gym (Physique/Strength) Some Jobs needs a Guy with strength and good Physique, For people who want to become Gangsters, Policemen or Bodyguards So you subscribe to a gym (which should cost virtual money) to get in the shape the job needs, It needs time of-course. So a ''player'' should work as any other simple job to get money at first like a janitor or street sweeper till he meets the qualification for a certain job. Thats pretty much it, Oh and I have some: Some Job suggestions -actor/play-writer *if there was a theater in the map* -food delivery guy / chef -arms dealer
  3. Schools

    Schools we need.. young ones i want