Idk what this is trying to get me to do but im wondering in indentity while walking around will pocket space be taken into consideration? Such as a bandana in the back pocket being abke to be switched to around your head, or even being able to have multiple of them at the same time. Or with guns, how noticible will a pistol be and how fast will your character reach for it? I think you should be abke to have a duffle bag that can hold 4 assault rifles and 4 smaller guns like a uzi or pistol. Around your back or holding it like niko in gta when he robbed a bank. Also, when your a cop are you able to be a dirty cop? Be a gang boss and a work your way up to the top of the police ladder, and how hard will it be for cops to get off of you? And will stealing and selling cars be able to be done in the game? Personally, i think you should make a really graphic gang side to the game, with 3 or 4 different gangs and one of your own that you could either start yourself or join soneone elses gang, rob stores and take over neighborhoods, will you be able to smoke weed and drink either champagne beer or liquer whenever in the game? As long as you hace inventory space for such items. The game sounds amazing like a great idea i was thinking myself how i would make a game if i was to design one and basically exactly what i stumbled across when i saw identity is what i had in mind, keep up the good work. And keep me posted.?