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An update from Paratus regarding Identity and it's current state
HairyGrenade posted a topic in Dev Blog
This is a posted announcement made tonight in the Identity Discord. Hello Identity Community! It's been a long time, far too long, since I gave you a direct update on Identity and its progress. I wanted to take a moment to fill you all in and answer the more common questions I receive. As usual, you can feel free to reach out to me if you have questions as I always do my best to respond to everyone I can. I know that the main question on your mind is, "when are we going to see a new update?" That's a difficult one to answer, but I do hope fairly soon. Funding for Identity started a bit slow but really picked up steam after we released our apartment customization video, showing the depth of detail we're aiming for in the Identity game systems. We were quickly then able to expand from a single developer to half a dozen a few years back. We built some awesome systems for the back end of things, replaced them (obsolete from new UE developments or middleware just going out of business), and built up again. With the release of the Town Square module, we were able to show you the surface level of what we'd been working on. Unfortunately it wasn't long after that funding slowed very quickly and thus development slowed as the team shrank. We hit a bit of a vicious circle here, where in order to improve funding and development time we'd need to give you some awesome updates to build trust. At the same time, we had to feed our families and we couldn't do that without the funding. We decided that we could start some smaller projects in-house to raise money for Identity, and that actually has gone quite well. We'd mentioned we had other projects, but we never really discussed what they were. It was a combination of doing some work for other game studios to pay bills and also a couple internal projects which were funded externally. I can't describe what these projects were because of legal stuff and the timing, but I can say they went well and after some delays we do have a signed commitment for their acquisition which means, finally, Identity funding is on the horizon. I wouldn't feel comfortable asking for any funding from the community. You guys have paid enough. In fact I will say right now that you shouldn't make purchases until we post more updates; not because it'll be unrealized but because after all these delays it makes sense to me that we need to prove ourselves again. On that note, it is our plan that we will freeze sales of Identity on Steam in the near future until we make a release with enough substance to warrant its sale there. The delays in development, the failures in funding and, while I'm always open with those who ask, a failure in communication. That's on me -- I've been so nose down in constant effort to sustain my family and Asylum (we've retained employees from Identity even through this difficult financial time) that my mind has been mostly elsewhere most days. We've always several things on the go, with Identity being the priority and goal for the company. That brings us to today. Like I said, some funding is on the horizon. We'll do what we can to fund this next push ourselves. While working in our off-work hours and with some volunteer hours, Identity has already been rebuilt entirely in Unreal Engine 5. I'm not talking a port, I mean a remake of most key systems with more recent technology. Some things, like the inventory system, needed a rebuild. It's crazy how much tech has changed in a few years, and we wanted to be on top of that. In our internal build right now, we have most of the base functionality rebuilt. There are only a couple things left before it's ready to release. It's now a full blown UE5 MMO with an improved network structure where we've tested over 400 simulated players on a server. My goal is that, preferably even before securing funding, we can soon push out a new update for the first time in ages. There will be changes, though. For one, we're going to shift to using our own launcher and moving away from Steam as a dedicated store. You will still find Identity there, but we'd like it elsewhere as well. I never liked how Steam forced us to list the Town Square branded as the full game. That confused a lot of people who weren't already followers within the community. If you've been following my writings, you'll of heard that we're going to drop modules and jump right into the full game. I'd like our next release to bring you vehicles, weapons and the open world. They won't be in a final state, but we're going to release updates as quickly as we can. Remember, we're all still working right now as volunteers but that should change soon enough. I think after all the wait, it's better that we provide you with progress as it comes and not have you wait for huge update releases. I'm going to do my best, as busy as I am right now, to keep an eye on the community. Again, I'm always open to questions and even conversations with anyone. My private messages are open. I get a lot though so it can sometimes take a bit to respond, but I'll get there. -
module Why is the process bars from the Town Square module still not progressing?
MarcelHD40 posted a question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Why is the process bar from the Town Square module still not progressing even though the game has been out for many months now and is available to everyone on Steam? Why is the process beams from the Town Square module still not progressing even though the game has been out for many months now and is available to everyone on Steam? https://www.identityrpg.com/modules/townsquare- 1 reply
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Hey, good afternoon! My name is Daniil. I am from Russia, and i very love Identity. But this game, official web-site and forum dont have Russia language translate. I`m with my friend can help to you. On a voluntary basis. If you are interested write to me. Best wishes, Daniil
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francais IdentityQG a fermé ? Venez nous rejoindre !
skyler00 posted a topic in Private Server Discussion
Bonjour à tous, Comme vous l'avez surement remarqué, IdentityQG France a fermé pour cause je cite "d'incompétence". De ce fait, la communauté française n'a plus d'endroit pour se retrouver tous ensemble. C'est pour cela que je vous propose de nous rejoindre sur notre discord qui est un discord communautaire, ce qui pourrait permettre de réunir la communauté française d'indenty. Discord : https://discord.gg/dntFpWD Merci à tous.-
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Hello my fellow citizens and possibly developers. I am someone who is currently concerned with the state of the community and also the state of the game itself. I am going to be honest, I think what the main problem is: This idea for a MMORP game is not really a first game idea, it's a Triple-A Game idea, usually a large production team and a helluva lot of funding, a major company usually is behind it. The Developers, well, we have to understand that they came from modding and scripting a pre-existing game. The first product isn't gonna be perfect, they are mostly used to releasing mods, so of course it's hard to understand the seriousness of a first impression game release "failure" - delay in a mod releasing isn't a big deal, nobody *really* cares.. it's mostly "Oh, well, these mods are delayed? it happens, it's a mod" not "We waited years for a game, they botched it, let's pull funding and give bad reviews". To expect what started as a group of friends that had an idea that began by making mods on ARMA - to then have a great business practice straight away with most likely little corporate business experience, possibly with little to no retail experience.. to expect them to perform what you'd see at a company like Rockstar or E.A. or.. Ubisoft.. obviously there was gonna be a huge problem with that.. to go from being a mod developer group to creating a whole company dedicated to creating a Triple-A style game is a pretty high goal to reach.. it took Rockstar Games 10 years to make GTA 5.. and that was WITH the use of assets from GTA 4... which was a difficult thing to do in it's own right. I do believe they set the bar a bit high for themselves and didn't anticipate the backlash from the community, struggling dealing with said backlash and missed deadlines/release dates. Honestly - in time they might have some great potential.. but they really gotta open the lines of communication, be honest with the community and don't be so vague.. if someone from developing messed up.. then admit there was a mess up and move on, the community would respect them MORE for being open and honest instead of being kept in the dark and being vague and misleading... even if they messed up - we'd rather the truth and being kept up to date, instead of losing faith just because they are worried that admitting they messed up would ruin their reputation.. that sorta thing is corporate suicide.. you gotta come up with a solution and a plan and inform the investing parties as to what you'll do to fix the issues. We as a community should still support them in their idea.. but they HAVE to be open and start TALKING to people, not banning them for even asking what the hell is going on or being negative or potentially worse.. people have A RIGHT TO be mad, a RIGHT to KNOW what exactly is happening.. we're investors in our own rights, we're paying them money for a product.. so yes, we, as a people, will get angry for something that we paid for not being what we expected... I'm sure the investing parties would appreciate not being banned for asking questions or being frustrated or mad about this, this isn't a MOD where you can just ban people you don't like, this is a GAME, this is a BUSINESS now.. you can't just kick out and ban every nay sayer.. it's up to the business to prove the nay sayer wrong. I love this idea, I love the team's idea of creating a completely revolutionized MMORPG, every MMORPG is either medieval fantasy or futuristic.. but it's bad business conduct to ban people for asking questions or being mad at you for failing to deliver what was expected, you gotta be better, apologise for the mistakes and then announce what you will do to fix it... it's good business to keep the buyers in the loop of what's happening, even if it's not sunshine and rainbows.. we prefer honesty, we would trust them more and trust they know what they're doing if they're open and honest instead of misguiding and vagueness. So, with that being said, my associates and I will still wait for Identity's production to continue.. but both the community and the developers NEED to understand BOTH sides.. and to work together to make Identity happen. Come on people.. stand fast, stand strong, stand together.. it's what Commander Shepard would've wanted. Thank you all for reading this.. and I hope that I have helped either the community or the people involved in Identity's creation. Kind regards, -A. Scoletti.
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Hola a todos! Hace ya meses que hemos pensado en crear una comunidad Española de este fantástico juego de Role Play! Estáis todos invitados al Discord de IDENTITY ESPAÑA. Para entrar al Discord haz click en: IDENTITY ESPAÑA Un Saludo a todos!!
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[PL] Identity Game Polska - Polska społeczność Discord
machlak posted a topic in Private Server Discussion
Witamy Serdecznie! Jesteśmy Polską społecznością o nazwie "IDENTITY GAME POLSKA", bazującą na komunikatorze DISCORD i poświęconą grze "IDENTITY". Znajdziesz u nas wszystko co jest ci potrzebne jako nowemu czy zaawansowanemu graczowi "IDENTITY". Newsy, poradniki, pomoc czy znalezienie osób do wspólnej gry, to jest to, czego możesz oczekiwać od naszej społeczności! Jesteśmy do twojej dyspozycji! Powodzenia i do zobaczenia w grze! "OD FANÓW DLA FANÓW IDENTITY" DISCORD: https://discord.gg/5UEQqFd FACEBOOK: https://www.facebook.com/IdentityGamePolska GRUPA STEAM: https://steamcommunity.com/groups/IdentityGamePolska -
COALITION AGAINST STRANGE PEOPLE (CUSP) "Let's detect all the weirdos of identity" Current party members: 1 Political leanings: Centrist Abbreviation: CUSP (As in example, to cusp your ballsack) Description: A political party for all on Identity who detect weirdos and strange people with weird fantasies. Our Policies I. Getting rid of the weirdo commies Obviously our first priority is ridding ourselves of the communists and socialists who are obsessed with literally giving away their stuff. Whilst they type their post on an Apple or Microsoft computer made by one of the largest corporations this world has seen, they propose that we give away our stuff to redistribute the wealth, with of course not a mention of their stuff being given away. These weirdos haven't set foot in the former USSR where you'd he shot for not being indoctrinated with propaganda, in the former East Germany where everyone was spied and surveilled by everyone and anyone or Communist China where people are routinely executed and disappear without a trace. These strange queers only want power over others and one way to assert power is to claim "muh communism" and force everyone to do as they are told or be shot. Weirdo Commies: https://www.identityrpg.com/community/topic/5440-the-peoples-revolutionary-party-prp-hiring/https://www.identityrpg.com/community/topic/5440-the-peoples-revolutionary-party-prp-hiring/ https://www.identityrpg.com/community/topic/12492-the-peoples-socialist-reformist-party-psrp-are-back/ WEIRDO RATING: 4/10 II. Getting rid of the weirdo ultra patriotic frenchman with nothing to be patriotic about We now move onto the frenchman who is ultra obsessed (a trend of obsession can be seen) with France a country that was conquered several times only to be liberated by other europeans. This weirdo frenchman loves his country so much but for some reason can't speak and protests his views in public so he comes to identity to spout nonsense. he wants to ban "burkhas" which i laughed for solidly for a while about in a video game. thats correct, he wants to ban a mask in a video game. he takes this game fars too seriously and seems to have a sort of hatred towards muslims (a touchy subject for him) and wants to nearly ban them in-game. the obvious weirdoness here is he wants to ban muslims in a video game which is funny. but its a shame he's deadly serious. With 53% of identity not voting for him we can see that his weirdoness has already been spotted by some. Weirdo frenchman: https://www.identityrpg.com/community/topic/7898-français-national-fn-brand-update/ WEIRDO RATING: 7/10 III. Getting rid of the weirdo lion we now have a person obsessed with the lion king, a movie, who imagines himself as a lion for some strange reason now wants to run a political party monarchy type thing. the strangess of his character and his refusal to use voice chat in discord debates can only lead me to assume he is a weirdo weeaboo. not much to say here but he isn't a lion and needs therapy to treat it. https://www.identityrpg.com/community/topic/4035-mr-lucious-times-for-governor-the-royal-family-party/?page=25&tab=comments#comment-74196 WEIRDO RATING: 10/10 IV. Police weridos obviously my name is a meme and im obviously not a peolice chief2e!!! but some people take their self assigned police title very seriously and try to rp in forums to enforce the law for some strange reason. the game isnt out yet and people are trying to roleplay on the forums. sad! WEIRDO RATING: 11/10
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Alright everyone. I refrained from spreading negative stuff on here until now. I just checked out the refund policy and noticed that if you redeem your Steam key, you can no longer get a refund. They made no announcement of this until after many already redeemed their key. This basically means they never have to finish the game and your money is now theirs. I HIGHLY suggest everyone in the US to make a complaint with the Better Business Bureau. I'm only making this post after being told MULTIPLE times over the past year that I was getting a refund only to never get one. If anyone else has been told their money is being refunded and it hasn't been let me know.
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|Red Star Limousines| Join our discord! For special benefits! Take a peek at our new website! https://redstarlimousines.weebly.com/ https://discord.gg/EhTTmPk Edit: We have rebranded from Emore Transportation Services edit: since identity took us by surprise on how much it wasn’t finished we have gone to a Newman game and will no longer be red star limousines for identity rpg “On time. Everytime. Rain or Shine.” Red Star Limousines is a private transportation service based in Ash Hill Town SquareWhether it be wanting to have a little space while going to the airport, or wanting to have a private partyWith your friends we got you covered varying from yachts,limousine’s,Commericial SUV’s etc.• Prices as low as 125$ an hour• As many people as you want• Friendly Certified Drivers• Any weather transportation• 24/7 Any location RSL Provides Plenty of Job just sign up an Application and you will be ready to go! Job Possibilities • Limo Driver (1/200 • Party Bus driver (0/100 • Yacht Driver(0/50) • Customer Service(0/20) • Carpool Driver0/400) • COO (1/1) • CFO(0/1) Red Star Limousines provides transportation to any location whether it be your home,airport,work etc we got you covered, whether you need a party bus,limousine,SUV or a Exotic vehicle you can count on us to satisfy your transportation needs CONTACT US: EMORE.IDENTITY@GMAIL.COM PHONE: COMING SOON! Hello thank you for taking your time to read this We are still in the editing process for our public buisness website You can now apply for a Job on our website (limo driver,yacht captain etc) We are a private transportation Service striving to satisfy your transportation needs Whether it’s needing a ride to the airport,to your house or just wanting to drive in style Don’t worry we got you covered Thank you for taking your time to read this “Ontime. Every time. Rain or shine.” *note company will be fully released after the release of the town square module For more information sign up for our newsletter on our website or contact us *We are open to buisness partners Please email us if you are interested *Due to complaints we have rebranded the company from Emore Transportation Services to Red Star Limousines due to the mouthful of words that Emore brough
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Lets be honest with ourselves. There might be a small chance that Identity might not be real(food for thought) Anyway if it is real I feel like it is just going to be like radical heights and shut down their servers because not enough players are going to be playing because there's nothing to do in the town square module and it'll probably take them another 2-3 years to release the second module right after +6 month delays. I'm joking but I am honestly kind of mad with how long this is taking but I cant blame them cause I dont know what's going on or how hard it is to create a MMORPG. Just hope everything's going well and it comes out soon.
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Now that the Town Square is closer to releasing I am willing to get more serious about gameplay. Looking for a Biker style/Military style/Street style. Not necessarily looking Mafia, but if you seem legit I might check you out. My credentials are as follows. Over 1,400 hours played on Arma Life servers. Including the Asylum servers that were the inspiration behind this game. If you played those servers. You might now me as Raphael, an old Boats n Hoes member. I have discord and teamspeak. Looking for a serious gang that could use an experienced players. Please Pm me with forum links or to give me more info. I look forward to working with you. SERIOUS ROLEPLAYING GANGS ONLY. - Richard Guard.
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PT/BR A guerra de gangs com certeza é algo que vamos ver no jogo, porém o que todos nós estamos ansiosos para ver é como vai funcionar essas batalhas mortais ! Esta publicação tem varias perguntas que para os olhos de um desenvolvedor podem ser ótimas ideias para implementar no jogo. Acredito que um RANKING com as principais gangs do servidor seria uma ideia ótima para implementar no jogo, pois iria despertar a competitividade dentro do jogo. também seria legal, se houvesse uma fase de aprovação para entrar em uma gang, exemplo: Assaltar uma joalheria famosa ou ter entrado na prissão pelo menos 3 vezes para entrar na gang. Google Translate EN/US Gang warfare is sure to be something we're going to see in the game, but what we're all looking forward to is how these mortal battles will work! This publication has several questions that for the eyes of a developer can be great ideas to implement in the game. I believe that a RANKING with the main gangs of the server would be a great idea to implement in the game, since it would awaken the competitiveness within the game. it would also be cool if there was a passing phase to get into a gang, for example: robbing a famous jewelry store or entering the prison at least 3 times to get into the gang.
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PT/BR Acredito que o policial quem vai fazer a ficha do criminoso, exemplo, Nome do Criminoso, Idade. Motivo de punição. mais a duvida é quem vai estipular o tempo que o criminoso vai ficar preso? Google Translate EN/US I believe the police officer who will make the criminal record, example, Name of the Criminal, Age. Reason for punishment. but the doubt is who will stipulate the time that the criminal will be imprisoned?
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PT/BR Desde o seu anúncio, pouco foi dito sobre a possibilidade de ter oceano no jogo, acredito que este é um tema que pode dar infinitas possibilidades para o jogador, de missões de água e profissões de mergulhador, ou caça ao tesouro no fundo do mar. O que você acha? Google Translate EN/US Since his announcement, little has been said about the possibility of having ocean in the game, I believe this is a theme that can give endless possibilities to the player, from water missions and professions of diver, or treasure hunt on the seabed. what do you think?
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PT/BR Olá amigos ! o jogo identity já chamou a atenção de vários youtubers brasileiros, estamos verdadeiramente ansiosos pelo seu lançamento e por suas atualizações aqui no fórum como no discord oficial, porém ainda não temos uma comunidade brasileira especializada e dedicada para divulgar em português as novidades que este grandioso jogo mostra. estou disposto a ajudar a comunidade brasileira mais preciso do apoio da equipe. Google Translate: EN/US Hello friends ! the game identity has already caught the attention of several Brazilian youtubers, we are really looking forward to its launch and its updates here in the forum as in the official discord, but we do not yet have a Brazilian community specialized and dedicated to divulge in Portuguese the news that this great game show. I am willing to help the Brazilian community more accurately support the team.
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PT/BR: Olá amigos ! meu nome é Luiz, e gostaria de dizer que a comunidade Brasileira ama o trabalho que a Asylum está fazendo com Identity, estamos esperando ansiosos o lançamento desde revolucionário jogo. Particularmente sou um aventureiro do gênero roleplay, apaixonado por jogos do gênero, pois somos livres para escolher qual sera o próximo grande passo, e eu vejo em identity esta possibilidade, meu objetivo agora é deixar a marca de nexus neste fabuloso mundo. Obrigado a todos! Google Translate: EN/US Hello friends ! my name is Luiz, and I would like to say that the Brazilian community loves the work that Asylum is doing with Identity, we are looking forward to the launch since the revolutionary game. Particularly I am an adventurer of the genre roleplay, passionate about games of the genre, because we are free to choose what will be the next big step, and I see in identity this possibility, my goal now is to leave the mark of nexus in this fabulous world. Thank you all!
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I just wanna start by saying i've got high hopes for this game. I think it was announced around 2015 or 2016, and i have been waiting with high expectations for a while now. This is the exact type of game i can see myself playing for days on end. That being said, the game isn't even released yet. It's still in development.. And i just took a look at the shop. There are cosmetics being sold before the game has even released? Really? You're gonna make us pay real money.. upwards of 100 dollars.. for a house? There should be in-game jobs and in-game currency. We should be able to work for these things. That is the whole point of games like these. Rewards! So what in the hell is with this shit? In the first module release it doesn't even look like vehicles will be driveable. But there are cars being sold on the shop for real money. Come the fuck on! Please don't fuck this up. I'm rooting for this game. Access to the game should be sold now. The more funding there is the better the game should be. I don't have a problem with more expensive PACKAGES including cars and houses to go along with access to the game. But selling these things on their own? Thats a whole other ball game. We should all be on a level paying field, whether or not we had the cash to splurge.
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Hi guys I dont know what you guys think but here is my meaning: As far as i know the identity game is from 2016 It has so much delays.... The task tracker is so slow... How long would we wait for the full release??? Is it going to be as slow as the process of the town square?? Because when it does its gonna take another year maybe two to finish full game release... What do you guys think?
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suggestion Who wants a option that makes low end PC’s able to run it decently?
buller3008 posted a topic in Ideas & Suggestions
PLEASE make a option that makes low end PC’s able to run it decently! So it turns everything at the absolutely minimum, under every choice available! -
Looking For Work. Willing To Do Mostly Anything. Read Below
Centro posted a topic in The Town Square
Greetings. I am Centro. Upon looking at Identity, I have been interested in filling out applications. I am looking for things prior to work. Be it taxi driver, spy, private detective, thief, bartender, cook, paintball referee, waiter, hunter, or others. I'm interested in things related to legal work to illegal work. Keep in mind that I will only choose one job. You might be saying to yourself if you're a police officer, "He steals? We cannot hire him." Which isn't a bad idea, but keep in mind that I will only be working for one person. If chosen as a detective, there will be no thievery or random murder for me. If I am a criminal, I will not help the police. The job that I choose will go with the character, therefore if you are needing someone to trust, I am your man. If you are chosen as my boss, then I will solely work for you and work under you with following all the laws and rules you provide. Please keep in mind that I will be in 100% RP mode once I am in game. Things I am looking for: Seriousness - no trolls Formal - well written - in depth application Owners who are above the age of 17 Understands the full rules of Metagaming Understands that anything we talk about will be between me and the person I am talking with, not their character (Unless in RP) Full honesty in the recruitment process (ex; You say you are a detective agency when in all honesty it's a Family/Gang. Ex2; You have 4 people in the company but state 100 in the interview) I do not work with KOS/RDM organizations - We are here to RP, not to go on a killing spree Looking for organizations/jobs where you believe negotiation before pulling the trigger (ask if confused on what I mean) Understands that there are other things I may be looking for that may not be written above Aware that it is not first come first serve so make use of what you say to me More than 4 members Please contact me on Discord: Centro#5836 or here on the forums. Please be aware that I will only respond to private messages. All posts under the comments section for recruitment will be disqualified. I wish to work for an organization that can listen. [EDIT Added Content ] I may sound like a cherry picker, but here is why. Multiple people have come up to me. Why choose first come first serve when there's perhaps better organizations out there? I like to choose and compare to see if it will fit my needs, as well as there's. Not just pick it and move on with it. Thanks Centro- 11 replies
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