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Found 2 results

  1. Environment Realism / Video Logic

    Hello, Identity Community. I have been noticing that several users have been calling for aircraft, trains, and other paraphernalia which are not necessarily allowed or necessary for a realistic environment. The game will take place on an island, a small island, which will allow users to experience a small but vibrant community. The reason why airplanes and trains don't make sense, other than abuse, is simple logistics. A small island would likely not have a train network. If the island did, it would be very limited. If the lack of aircraft takes away from the realism, there are several populated areas IRL which have banned aircraft. Part of the island lore could be that aircraft were banned for sound pollution or something else. I recently noticed a post about prison bus transport. Again, not necessary. Consider the size of the island, and what would be logical in reality. The main reason why this project attracted me in the first place, was because of the realism and entire map freedom. By limiting the environment to an island, the developers have given us the freedom of exploring "everywhere" without making an endless mindless map. Finally, I am going to discuss the video. Ladies and gentlemen, just forget the video. If it comes out, let it be a nice surprise. The primary goal is the first module at March 21st. The last thing in the world any of us want is that enough players make such a noise about the video, that they focus on that instead of necessary module development. If the March 21st deadline is pushed we are going to be worse off than missing some video. Let's be surprised, and let's focus on March 21st as the goal.
  2. Will there be skyscrapers in the cities or only tall houses like in the Townspuare screenshots?