Hi there, the game looks pretty cool and very ambitious. I came up with this idea a few years ago. I want to incorporate it into a futuristic sci plot one day but I also think it would fit into a video game fairly well to.
It takes a little bit of algebra to comprehend it but it's not that bad. Ask if any thing needs clarifying.
Its called "MONEY BACKED BY PEOPLE"
$X per person (citizen) in the system.
Digital database, no print. (its a video game so of course.)
25%X goes directly to goverment on birth. (charactor creation)
75%X gets distributed directly to the citizen. (In a lump sum or a paycheck every in game week, whatever works.)
Y = Total money in the system.
Y/X = Population
When a character gets deleted or dies then $X dollars needs to come out of the system.
So (hourly, daily, weekly) taxes (for lack of a better word) need to be deducted from every in game dollar so that there is always $X per person in the game and Y/X equals the population of people in the game.
Taxes = ($X(total deleted charactors)/Y)
Ok so that's my idea hopefully it's comprehensible. I also have bachelors of computer science in animation so I could maybe help with modeling someday but I don't have a good work computer at the moment.
Jonathan
I'm attatching a photo with the original formula.