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Found 1 result

  1. I propose that the recovery time while in the hospital take a little while longer than time in prison. That would be an incentive for players to consider should they decide whether they should allow themselves to be brought in or decide to try their chances firing on police. If they both had the same cooldown time, players would most likely always want to fire at police, and crime would be out of control. We need a small reward for those who would be willing to come quietly.