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Showing results for tags 'camera'.
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When i was watching videos on youtube, i noticed that their is something called face tracking or face recognition, basically you have to have a camera, and any expression you do in the real life infront of the camera will get into the game making it similar to what you did with your face, making the game more realistic. i want to know will this be in identity in the near future or it's not a priority? Here is a video to explain how it works and how does it look like.
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Me and my friends are awaiting this game very much, but we are planning on recording in the game. Aside from actual gameplay, we would like to record skits. Will there be an option upon release or in a later update that allows you to record and edit cinematic shots, kind of like the Rockstar Editor in Grand Theft Auto V. or the rewind camera in most sports games? Or will we have an option to go into a cinematic mode during live gameplay, like in Need For Speed 2015 , Minecraft, Counter Strike, and ROBLOX? I think this feature would definitely grab the attention of a much grander audience.
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Basic gameplay controls
Foxxette posted a question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Hello team, only discovered this game yesterday when someone pointed me this direction after I said I wanted to play a realistic game in character, and I am loving the look of it. I'm a bit old-fashioned in the control type I like though, so there are a couple of sticking points as to whether I will follow up my initial interest or not. Hopefully the right answers will be waiting for me. 1. How is basic movement of your character controlled? I like keystrokes to be able to walk forward, backwards, and (most of all) to turn. I am not with this weird unnatural "strafe" movement I have come across elsewhere at all, and if direction control is only by mouse then that would be an interest killer for me. If mouse movement is default for character rotation, would there be an option to change that to keystroke? I have no interest whatsoever in pvp, so speed of turn is irrelevant to me. 2. How is camera view controlled? I appreciate that this would be mouse almost for certain, but would not want the camera to move with any involuntary twitch of the mouse. I love the way it is done on SWTOR, where you hold down a button and then move the mouse to adjust camera, so that your view only changes when you want it to, and not when you involuntarily move the mouse (such as when you cannot rest it on a firm surface like a table, which is the setup situation I have). 3. On the subject of player interaction, I do not have a microphone and don't want to voice chat (would feel a right idiot talking at the computer in front of my husband); is there a text chatbox alternative to voice? Sorry if these questions have been answered hundreds of times already, I spent hours looking for references to them yesterday without a hit. I hope to become more involved very soon! -
Hey, before replying, I already know that filming ingame isnt possible due to server connection, but I think there could be cameras in the game with functions like: Hide all the HUD, make zoom, rotate the camera ,soft camera movement and others... and give the options to take screenshoots (and maybe them be saved in the game and give the option to be printed as a painting or something). This already could give the option to make fanmade films, montage or streamings with more level of quality (of course, using third-party software to stream or record). What do you think about?
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Will there be an in game news company or press that go around and can interview people or maybe have those large cameras and record scenes of terrorist attack aftermath or things ike real life, weather forecast, local things that have happened etc. and maybe we could watch it on the TV. Will this be a thing?