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Stelland1234
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5 OpportunistAbout Stelland1234
- Birthday May 29
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I mean, even in something like Town Square they could be usefull. Imagine a pet shop, where you can go in, and maybe pick out a nice dog, train it, walk it, and when the releases, you can use your dog in one way or another for work. And pet shops can also be used for more than only dogs. Imagine coming home to your apartment, being greeted by your parrot, or a stroke around ylur leg by a cat! Ahh, the ideas... (I do understand thoiu that making for example having a cat go up to you and stroke your wleg would be quite the demanding on the programming, and is quite useless... This is just me theorising...)
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Stelland1234 started following NEW Role Play Thread, Dogs / K-9's, Official Server Population and and 1 other
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So, I used the search function (which, as many, I rarely do) and found that there were not a single topic about dogs or K-9's. So, welll, why not bring it up, and see if its worth a shot on the forums. Basically, my idea is that an AI controlled dog could in some way come with cops, or just bystanders, kept in leash, or free, and they could take commands and do drug searches, or be released after suspects or intruders [looking at it from a both cop view and bystander view]. Of course some restrains will have to be made so that it isnt like an overpowered element in the game. Cops could have dog transports like trucks / vans to transport their dogs, and since, preassumably cops will have to be active "X" amounts of "time" on the servers to keep the role as a officer, I guess that that would leave enough time to having to take care of their K-9 partners, so that its not a thing like "Set it, and Forget it". Alright, look. Just wanted to bring this up, since I watched a video on YT about police dogs [from Officer401], and it brought me to think [for some really strange reason] about this specific game, and if it could be added. Just want to see if people would like to have this. (And I guess that restrictions could be made depending on how these furry, cute, partners could function; good / bad.) {[(EDIT: Apparently, the search function is broken as balls (And why I dont like using it) since when I search for things, I found nothing, next second when I search for the same thing, EVERYTHING appears! WTF?!)]}
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Still a neat idea...
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Man, it would be cool if you could work as a digital creator. Making computer parts/ home computers, etc. Making your own brand, and possibly even as far as having to hardcode the software into the hardware to make it functional.
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multiplayer Official Server Population
Stelland1234 replied to Stelland1234's topic in Ideas & Suggestions
Arent houses saved server side? So that, you buy one house, then you got it avaliable at other places, because otherwise houses are going to be broken, since most people (from my expectations) will putchase their houses on server one, which is going to cause people wsnt to only go on server one, which then means people wont want to play on other servers... This will also cause there to be too little supply, and too much demand on houses. So literally everyone who dosnt get a house, will forever be living in apartmemts. -
So, i took some time and effort to finally login to my unused account that has been laying, rotting away. But since I wanted to reply to a thread, I logged in, and I think its time that I post my idea about 'Keeping official servers populated'. So when I found this game, I started thinking about amazing ideas for it. But one idea that Ive kept with me is how to keep servers populated. So, idea is: When a server is full, or reaching peak amounts of players, then it will automatically resign players to server 2, 3, etc. And when a server is on a lower amount of player (when player count is below [X] it will automatically resign them to server 2, 1, etc. Ofcourse there are exclusions [lost my words there] for certain players, so there are bo meta involved, or to fu** with peoples bussineses. But when a certain amounts of players are past the [Y] point, it will resign certain players to other servers, keeping the worlds feeling more full, but yet taking off heat from the servers. (By saying 'resign', I mean by moving them to another server and respawning themselves in the same place aswell as any vehicle that they posess. [How is that last word spelled?!] ;P
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So, I rarely write anything on the forum, but this cought my attention. I think its entirely possible to record and upload to youtube. And if the youtube video is only accessable through a link (which you can set when uploading a video) then using that link, you can stream it off into Identity only. And for livestreaming, you can maybe use a third party software to record your screen (maybe if there were someway of removing the HUD) that you then can individually tune into on your tv/ laptop/ radio/ phone/ tablet, etc... Just some thoughts, that may strenthen this thread. And now, since ive taken the time and energy to login to my unused account, ima go and post a suggestion about multiplayer that Ive been thinking about since I found this game...
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Add me aswell. I want my character to be like the one i usually got on Altis Life.... Tws, bit ruff face, with a bonnie hat, and a tan, "tactical" looking jacket. Camo cargo pants, and some brown leather boots. Healthy in terms of medicine/drugs/narcotics. Has a hunting rifle is possible, as well as a revolver in a holster. Hope this is do-able. Cool little project. Also, adding names under everyone is kinda dumb. If many get onboard, you wont fit both characters and names. Just let people assume that its "their" character in there.
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"Because the internet has already been created once!" *Mind Blown*
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Probably not because of copyright sake. But there can be brands that gets infamous by just being in the game for a long time.
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Yeah. Cool idea. But I believe for simplistic sake and not to make the game having to many unfull filled jobs, I doubt this would be a feature. As what I would pre-assume that would happen is: The retailer who sells the products decides what to purchase. Then the shop keeper contacts a local warehouse or factory (or anything alike), and they make the products. Then for who ever is a transporter, gets a message of avaliable jobs and decides if he/she wants to do the job, or, the transporter open (for example) an app/webbsite on their phone and selects an avaliable job. Then, the delivery happens, and thats it. Money wise, the retailer pays the maker and the maker pays the deliverer. (Or something like that). So yeah. (Or I guess the delivery can happen manually by the person who buys it / sells it.
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Well... Youd drop everything but youre apperance. But yeah. Sounds good to me.
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Ignore this... Posted wrong
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Ok, thats promising at least.
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But at least drones, if you add a limited range on them, so that they can be used in small spaces? How do you reply? Newbie here! Or did I just do it?