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Everything posted by Whitefeather
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There are really no guidelines when you have a suggestion besides the usual. I know that there is a firefighter job already, but I'm not too certain on what they have in store for it. I think it would be cool for fires to come up especially in bakeries, restaurants, etc. I also like the vote for station colors and such.
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What you read must be true. I've seen a video where it seemed that there was a selection for the bumpers and such. If it's not very realistic at all, I will be very sad and let down.
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I really don't know how they are going to go about adding things. It may be server dependent like maybe a private server will have parties. I don't think anybody knows except for the developers so far. They did talk about doing things around the holidays so we can assume there may be holiday themed events/parties.
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The developers don't think any suggestion is bad. I do like the idea, and I think that it could be a possibility.
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Make sure to buy it soon! If you buy the $30+ package you can get into the modules and meet people very soon, and then the beta! The game isn't set to be at full release until end of 2017 - early 2018. If you don't care for that, atleast get the $15 citizen package in the shop, as the game will cost $45 I believe at a later date.
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Hey welcome! I think it will definitely be better than GTA! (Maybe because I got perm banned on it for no reason...) Anyway, make sure to pledge so I can meet you soon when the first module is released!
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Hey welcome! Hope to see you on the first day the module is released.
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Yeah being a mechanic should be a challenge. Honestly I don't think there should be much guidance at all. I believe the more you do something the better you get at it in-game. So maybe starting out you have have a bunch of guidance and as you progress you get less hints. Who knows, we sure don't aha. I think car mechanic simulator difficulty should be the baseline and maybe have different degrees of difficulty somehow included.
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I did hear something like that as well now that I remember. They were pretty much done but were still adding some props and such, along with testing it all out. I'm hoping I was wrong and it will be out sooner than I anticipated.
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I watched the Q & A they recently did and I didn't hear anything that would be like that. I could have missed something though so maybe you will want to check that out. Here are there two Q&A's:
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Welcome to Identity. Hope to see you around. Did you pledge yet? Or will I not see you in the modules/beta?
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- introduction
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I don't think it will be out this month. It took them 3 months or so to get from 76% to 89% complete. But now it seems that they have a dedicated programmer and by that it should be quicker maybe by mid June?
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I don't think it should be too involved as it would scare most people away from attempting it. Car mechanic simulator is pretty good in relation with everything. Personally I'd love the harder choice but the easier, yet still intermediate, choice would be most fitting.
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Hello, I have been listening and watching/reading every video and announcement so far. I remember seeing somewhere that the car physics weren't up to Asylum's standards and wanted to make the physics fit better into the game. Now if this is true, then a mechanic job can be created. How cool would it be to have your own mechanic shop and being able to fix other player's mishaps. It could be like the series of cart mechanic simulators. You have to physically remove the parts and work around to find the problems and such, order the broken/damaged parts and have someone deliver it. I think it would be an awesome and potentially sophisticated idea. There will be many vehicles and accidents soon enough when the game is released, this could be a great idea to attract more players. Thank you for reading! I'd love to hear feedback or any information you may have heard about a mechanic job already!
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Hey welcome! I'll be on the first day of the first module release as well! Hope to see you there maybe we can have a chat about what we're excited for!
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Welcome hope to see you around! Fishing will be in the game, but as for it being a business I'm not too sure!
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Hey welcome bud I used to host a Garry's Mod DarkRP server and it sure does feel just like that, along with a mix of sims. Hope to see you around.
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Is the first module coming out considered Alpha or Beta? If I got a shop package that includes Beta, will I be able to join in on the town square?
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I'm curious as to the price of this game. When I go to the shop and buy a package, am I going to have access to the full game at that point when released. I know it's to help start my character, but will there be another payment to actually have the game? Thank you.
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That clears it up for me, thank you.
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Thanks!