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Everything posted by Whitefeather
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@Emiellio11 Town Square is just going to be a portion of the main area of the map. The module will allow you to customize your character, talk to other players, and possibly check out an apartment if you purchased one.
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Can Identity work on my PC?
Whitefeather replied to Occhioverde's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
I don't even think you could run the game on the lowest settings smoothly. Your processor and graphics card are both very weak and not intended for gaming use. -
I'm wondering how good they're going to have this game looking, and what different settings in graphics there will be. I'm hoping for a lot of customization because I have a 1080ti and 7700k.
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There is supposedly very little AI, and those are for filling up very boring but important jobs. So I don't think pets will be added, but again they could have a plan for something like this.
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I know this is a long shot, but hear me out. Now, almost every single game nowadays will have a players name tag above their head or something to identify them by. This isn't very realistic, and if you think of real life, there is no way to know who somebody is that you have never met. So why should that be any different for Identity? I think starting off, you shouldn't see any names above a players head. You should have to actually meet them and have them tell you their name, and at that point you can type a chat command, or maybe have a key binding to set their name. This will be a big social aspect of having to meet somebody new, and could also feed into realism by players giving you a false name, or not wanting to be identified. Let me know what you guys think. Like I said it's a long shot, but I think it could be cool. Thanks for reading.
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That's kind of what I was trying to say. But if not that, then they tell you their name and you kind of just nickname them that. That way, they could tell different police officers different names and such to keep their identity hidden for example.
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@LuckyDuck Say you aren't on an official server, they have to do an emote or else you won't see their name? It would be cool to have to almost give them a nickname and such so they could fool cops or criminals and such if you had to trust them. Would you see their name all the time after they performed the emote?
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Sure thing. Try to make sure it's one of the prepaid ones you can register. They pretty much all do, visa's for sure.
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@MrPietro You should be able to, he has to give the card a zip code which he can do by registering the card. There should be a website to register it in the instructions or on the back.
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Hey welcome to the community!
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@DLimit I like that idea. I think in some way you have to figure out their name some how in the very least.
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I haven't heard anything about cross-server sales. I don't think it would really be possible, or a good idea. The economy is player reliant, so I don't think it would be smart to have that. For example, imagine a huge business selling across multiple servers. They would take most of the sales away from smaller businesses and such who have just started out.
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Sorry, I was at work! 1) It all depends on your type of work within the police force. As a detective, you may not have a uniform (but I can always be wrong). That's how it is set up to be though, you will go to your locker and get suited up and take out your cruiser and at that point you're on duty. 2) You may have limitations on where you can go. Some work in the police force will pretty much keep you around the police department, whereas street patrolmen and such may go basically wherever. So depending on your job, you could go to the town square. 3&4) I have no idea to be completely honest. The day to night ratio is 3:1 hours in real time. The amount of time may be reliant on either your boss giving you hours, or yourself. @Coffee
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Hey welcome to the community.
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Hello, welcome to Identity. Hope to see you around soon! Don't forget to look out for the first module coming out, it delivers a sneak peak and for you to meet some of the community in game!
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Hello, welcome! I knew I didn't recognize you. Hope to see you at the Town Square sometime hopefully soon
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When do you think the town square will be availabe?
Whitefeather replied to TOPGUNGUY123's topic in The Town Square
All in due time! We're all excited and I'm sure everyone at Asylum is too. Give them time, we will get it eventually, and when we do it will be great. -
Hello Already talked to you, and you're a cool guy and fun to talk to. Hope to see you the first day so we can discuss a whole lot of stuff!
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Ask the devs! Exclusive Q&A with the Identity developers
Whitefeather replied to Woritmor's topic in The Town Square
@Lexan There are different sizes of apartments, and because of that you can assume that they have different price points. As for a price difference due to location, I'm not 100% sure but again you could assume so. If you think of it that way, maybe one is more expensive due to being near the Town Square, rather than being out away from the cities. Also, if you have any more questions for me, I would message them as I don't want to clutter this post since it's for questions for a Q&A. If this wasn't meant for me, I'm sorry! -
Ask the devs! Exclusive Q&A with the Identity developers
Whitefeather replied to Woritmor's topic in The Town Square
@Lexan It was posted at the same time sorry aha. Don't believe everything people tell you. Not saying LuckyDuck is wrong, nor am I right 100% of the time. I am almost 100% certain that you may rent out multiple homes. Now do you have to be a real estate agent, I'm not too sure on that one. -
Yeah exactly how I feel @ItsJedi. If you can only slap on parts instantly, it will be a huge let down. Cars are going to be a big deal in this game, so the mechanic job should be in depth instead of instantly fixing/installing parts. If it's like my summer car or car mechanic simulator, then players can have different prices and such. It really needs to be a pretty detailed job, or it's just a huge let down overall.
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Ask the devs! Exclusive Q&A with the Identity developers
Whitefeather replied to Woritmor's topic in The Town Square
You may own multiple homes and rent them all, yes. You are also able to give your friends money. You are able to steal other players vehicles, but if you leave the car inactive for a while it will be returned to the owner, granted they have car insurance. There is no function to stop them from leaving or anything like that. The only thing they expect to do is their character will be left on the server for a certain amount of time. It helps for players who leave during combat, but I'm not too sure what you could do if they left while you were attempting to kidnap them. The choice of what is sold is up to the owner of the business. So technically speaking, you may have a specific type of restaurant. @Lexan @Bekatsa -
How it works is you will take your personal vehicle to the police station. You will then get dressed with your police uniform at your locker, making you "on duty". You then take out your police car and proceed to do your job. Once you're done your job, you return to the police station, get changed back into civilian clothing, and take your personal vehicle home. So to make it all short, you're off duty unless you go to the station to change clothes and take out your police car.