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Everything posted by flowermouth
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Rate the signature and avatar of the person above you.
flowermouth replied to Blackbeard's topic in Hangout
Signature: 7/10 - It's very cute and quaint. I'd definitely buy from your farmer's market in game. Avatar: 4/10 - The impact text is cut off because it's a circle, silly! I like his face though c: -
limit: you realize what's going on just before you use your power. power: you can switch your gender at will.
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Wow, that's a meme I haven't seen before!
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Probably running my wheel setup for as much of it as I can. My keyboard's just off to my left so I can quickly chat in game or move my character around. Obviously this all depends on if the vehicle physics are good enough to use a wheel with.
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A taxi driver with insomnia.
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A taxi driver with insomnia.
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https://en.wikipedia.org/wiki/Child_abuse
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Definitely work downtown and that grocery store. I can handle a bit of stress, but not being able to speak the language would be super awful if I was trying to work retail. I'd imagine that really hurts. Would you rather: Taste from your anus or Excrete from your mouth
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fourm game Typing With Eyes Closed Game
flowermouth replied to DoctorFosterGloster's topic in Arcade
You have gone and broke the darn thread. Let's start this again. I'm hungry but there's no food. Eyyy perfect, I even made a mistake through that sentence and corrected it without opening my eyes. Next sentence to type is I love kangaroo and their babies. -
4/10 It's alright until the chorus, then it just gets generic house/dance-pop. The build up is nice though, props for that.
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North ireland, i'm a brit so take that as you will. ice cream or double cream (for your topping on a desert)
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1997-00 Honda Civic Type R EK9 Double wishbone suspension on all four corners, lightweight weighing up at 1060kg, just over a ton. High revving naturally aspirated engine, 1.6 double overhead cam B16B producing 182hp from an NA! And it's a seam welded monocoque, you don't even get that in road cars. Insane little hatchback. Practical, fun and fast. I kinda like the 350z. My problem with it is its kinda wonky weight distribution and it's so heavy. 1 and a half tons is ridiculous for a FR sports car like that. But my god, that V6 makes such a noise. Plus it's very pretty. The first generation NA MX-5 kinda speaks for itself though, a true driver's car through and through. I'd definitely get a hard top though. Mate, the GC8E WRX gives me a big fat hard-on. Such a beautiful car. Shame you can hear every Subaru in the area from 2 miles away. It's like every owner tries to make it a point to put a 3 inch exhaust on. Silvias are my second love. One of these days i'll own myself an S14 Kouki. Such aggressive styling. S13 verts are super neat. R34 is a laptop. The Nismo Z-Tune thoooooooooo. 86 is an overpriced corolla, a beautiful corolla however. So lightweight, so pure, high revving NA, live rear axle. A real driver's car. I'd definitely try and own one if they weren't so damn expensive.
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Driving Physics and Handling/Tyre Model
flowermouth posted a question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
I'd like to start out by saying I have indeed read the FAQ and extended FAQ, but I'm interested in how developed your handling model will be. You guys have worked very hard on your ballistics model and you've read a lot of documentation about it to make it as realistic as you possibly could have which is fantastic! but what attention are you giving to the handling of the various vehicles in the game? You guys should definitely look at Pacejka's Magic Formula when looking at developing a tyre model. Also have you considered looking at load transfer, sprung and unsprung mass, weight distrubution, center of mass height/location and all that kind of stuff? I'm not expecting a simulator but it'll be nice to see the vehicles handle believably, especially when you've got wheel support. it would make the car chases interesting! Imagine having a taxi cab with a super loose suspension rolling from side to side as you cruise through streets, it would make mundane driving interesting as well. Last question, since you can purchase vehicles as automatics or manuals, is clutch and h-shifter fully supported as well as clutch dynamics like the biting point etc, rolling from stop signs with nothing but the clutch would be pretty neat. -
Driving Physics and Handling/Tyre Model
flowermouth replied to flowermouth's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
I think I posted this in the wrong place. Can someone move this post to Tourism - Q&A? I can't delete this post from here. @HairyGrenade