Jump to content
-
Content count
37 -
Joined
-
Last visited
Everything posted by Lil_Fish
-
@Turaxis, what you're doing is jumping to conclusions that I don't see. No where in there does it state that promotions are automatic (I'm not saying they're not, simply that it doesn't say that). It just says after you progress (doesn't say by what means), more roles will be available to you. For instance, after completing so many tasks, traffic stops, etc. you may be able to apply for Detective. There has to be a system in place for how they get promoted, such as Cheif, Captain, Lieutenants, etc. would have to vote on who they want to promote if 1 position is available and say for instance 5 people apply for that position. Plus the department has to get their top positions somehow when the game first starts. I haven't seen anything that says how that will happen.
-
@Turaxis, nothing I've said is meant to be an excuse... If it's been known for a long time, then maybe it hasn't been known to everyone. If you have proof of what you're saying to be true, I would actually like to see it so that I may better educate myself on this games setup/coding. Our intentions are not to come up with false statements, but to be prepared for what this game has to offer. Also, you could choose not to correct me/us since the game isn't out yet and things can change or because I choose not to spend an hour or more correcting all of the grammatical errors you make because it doesn't bother me like this seems to be bothering you to much.
-
You seem very intense about this. Maybe it's possible that it wasn't known how the structure would be with this thread started, maybe we're doing this just in case something changes, or maybe you will have the option to promote on private servers. I don't know all the details about the game just like everyone else doesn't know the details, but I'd rather be prepared for something rather than nothing. Also, I alone am not the one who decides promotions or special team spots on the dept that we've got going. I'm not sure why I'm the one getting singled out here... Maybe if you don't like the thread or the ideas ideas we've got going, you could ignore it in the future? Sorry this thread seems to bother you I guess.
-
Sure, we do applications. You can send myself or KenBlackout a PM and see how ya do
-
The developers have stated there will not be any air transportation to make the game more fair. It will also make people explore the island by driving instead of being able to get from one side to the other in just a few minutes..
- 7 replies
-
- pulling over
- red lights
- (and 5 more)
-
My grammar senses just went off the charts. Lol Police will be able to pull people over, issue citations, and arrest for criminal offenses. I'm not sure about who will create the amounts for the citations, but I'm sure they'll be realistic. If a person refuses to pull over for a traffic stop (aka failure to yield), it may result in a pursuit or applying for a warrant to apprehend the criminal at a later date. If it's possible to steal a person's car, I believe the license plate and other identifying factors would be able to be entered into a police database as a stolen car. As in real life, if you are found in possession of a stolen car, you're the one held responsible whether YOU actually stole it or it was sold/given to you. There also will be a standard for police departments (or at least the one we're trying to establish, Identity Police Department). Criminal behavior or violating rules can result in demotion, suspension, being fired, and/or jail time.
- 7 replies
-
- pulling over
- red lights
- (and 5 more)
-
The developers have stated that cops cannot go undercover unfortunately...
-
If there will be at least 2 official servers and we hold a career position on one server, is it only for that server? For instance, say I'm a Sergeant on Server 1. If I got and play on Server 2, am I also a Sergeant with all the same house, cars, money, etc as Server 1? If so what if a whole police force (or most of it) only plays on Server 1 and not Server 2?
-
@Dylan_Heisner that was handled well, I'll give you props for that. I apologize that I may have come off as rude/mean.
-
Servers
Lil_Fish replied to Lil_Fish's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
@JamesLuck01 Thanks! It sounds like the only way to properly make it work is to make it almost like 2 different counties. -
Servers
Lil_Fish replied to Lil_Fish's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
@JamesLuck01 does that sound right? So I can be a cop in Server 1 and businessman in Server 2? -
Not at all man. Lol, I was just joking around
-
I agree. I don't want it to be like a movie where you can't tell if it's a NPC or person. I'd rather each interaction be human. I could see marriage status in game such as if you play the game with your gf or wife or whoever, but to me I couldn't really care either way. Although having joint incomes for a household would make buying stuff easier... @The1TheOnlyGonzo someone who doesn't want toget yelled at but for real, I agree with you.
-
I'm not sure of the legal field you work in, but I don't believe this to be true... Things either have a copyright or they don't. There aren't levels of strictness. Most companies will not take "credit" because then everyone would do it for free and credit them. These industries are all about money, not credit. Also, games like Identity, have lots of violence and are unpredictable. Companies don't want their films to be around murders or associated with derogatory acquisitions from players because it makes their film look bad and there is always someone who gets offended and sues the person with the most money and usually end up settling for a fraction of what they were wanting because it's cheaper than going through the legal process... IF Identity was as big as you're stating it is and didn't have the violence, companies would be paying Asylum for the advertisement. In addition to that, Identity is not very big compared to mainstream games such as Grand Theft Auto. A big company such as Rockstar sold probably close to 50 million copies of their last game within a couples years of it being released while Asylum has approximately under 12 thousand. Nothing to be ashamed of because this is a whole new style of game, new company, few employees, and a tight budget, but it just seems like you're impersonating a legal counsel without having actual knowledge or having done research.
-
No problem at all. We're all on the same side still! Lol. Keep us in mind if you do decide to change your mind though!
-
@Kaitlyn let me or KenBlackout know if you're wanting to be a part the department in a PM. @Mentality We have designated spots for those fields already. I think those specific positions may be filled when we can test peoples skills in-game.
-
It would be nice to see the progress bar move a little in the Town Square Module page. Even if it's like +0.5%, it would give me more hope that it's closer to getting done. Also, more in-game videos would be very nice as well, even if they're simple and no voiceovers. They boost morale, excitement, and preorders. It's a win-win!
- 1 reply
-
- 2
-
Good question. I'm not sure if there will be a mechanic job or not. They may just make it a NPC for car modifications.
-
@BobbyCruz, the only concerns I have are that with higher minimum wage ($15/hr), there comes higher prices of goods due to labor cost increase. This doesn't help the economy much. I'd say the education and training to receive higher paying jobs through hard work would be a better focus as opposed to a simple minimum wage increase. Also, the rules set for use of force are to be dictated by the Cheif of Police in their Policies and Procedures. Split second decisions sometimes must be made, even if they happen to be the wrong ones. As for criminals with weapons, that is technically a justified use of deadly force. But of course each situation is to be independently assessed. I, myself, have been tased before in training. It's 5 seconds of immobilization, then it's over (although you still feel tingly all over). The only reason people have died from tasers in the past is because of high repeat of 5 second cycles (such as about 10 times, which is criminal) or prior heart or other medical conditions that I'm sure we don't have to worry about in the game. When a you receive a 5 second cycle from a taser, your muscles seize up until the electric shock stops. During those 5 seconds, you don't breathe. Continuously cycling electric current through a body causes the muscles and organs to stop working for an extended period of time to the point where they cannot recover on their own. It's not the taser alone that harms people. It's the mistakes and poor training that some officers receive that make all tasers and officers look bad. In conclusion tasers should be more acceptable in game and the usage/regulation generally falls upon the Chief of Police.
-
I'm kinda late to the party on this, but Assistant Chief of Police isn't really the job title, it's more of what he does. The actual title is Deputy Cheif of Police , Major, or Captain depending on how you want the ranks to go and the size of the department. Also, Commander isn't an actual pay grade title. Commanders are the ones in charge or like a specialty unit like Drug Task Force. Senior Lead Officer isn't a pay grade rank again as well. There isn't a Detective in Charge position but Detectives can have rank such as Lieutenant or Sergeant. I believe a better structure would show as follows: - Cheif of Police (1 Position) - Major (Assistant Chief of Police, depending on your rank structure) (1 Position) - Captain (Deputy Cheif of Police, depending on your rank structure) (2-3 Positions) - Lieutenant (Roughly 4-6 Positions) - Sergeant - Corporal - Patrol Officer - - You can have Senior Patrol officers designated who have been there a while and can give advice, but usually don't get paid differently than a PO Also, in general, if there are multiple Lieutenants, one Lieutenant is never a higher rank than the other because that causes drama and trying to pull the rank card on an equal rank, which doesn't work. When you're a Lieutenant and want to become a Captain, you'd apply like you're applying for a new job, but wouldn't become a Senior Lieutenant or anything. As for warrants, officers apply for their own warrants or may forward their cases to the detective bureau and have the detectives apply for warrants. The warrants are reviewed by the Prosecuting Attorney before being furnished to the Judge to be signed, then executed. I apologize if this sounds mean, I don't mean it that way at all. You can obviously try to make your department however you are wanting and with whatever system you want. The one I showed just happens to be a more realistic structure based on an 3 separate, approximate 200-300 officer departments.
-
What's the cost of having your own server?
-
@BobbyCruz. You got my vote if you support the force! @GotYourSix. I agree with that. I'd like to be Captain of DTF
-
Which one will pay me more? Lol, the real life of a cop is a struggle. Don't need to struggle in a game too. ?
-
True... but at the same time DEA = Drug Enforcement Administration. But honestly, regional DTFs do a lot of work and when it gets out of that region, they kinda give it to the Feds.