JamesLuck01

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Everything posted by JamesLuck01

  1. When will another YouTube video take place?

    The next game play video will be before the s.w.a.t. module and so either before or after the town square release, we hopefully will see it.
  2. Hello from Manchester, UK

    Hello O'le chap and Welcome to the identity community! What do you look forward to most about Identity? What are your goals in Identity? Please read the 2 FAQ's which are linked in my signature. Please feel free to use the resources on this forum/ website to gather information on the game. If you have not found something within the resources, please don't hesitate to ask as everyone here is happy to help! Cheerio!
  3. Beta

    @chuck_01272003 @HairyGrenade they said $45 for steam release on the Reddit Q&A! @Avi3ator The prices of the pledges which you see now are going to be rising and some pledges could be gone when the first module is released and so make sure you pledge before the town square module otherwise the price could be significantly different.
  4. Hello from Australia

    Hello O'le chap and Welcome to the identity community! What do you look forward to most about Identity? What are your goals in Identity? Please read the 2 FAQ's which are linked in my signature. Please feel free to use the resources on this forum/ website to gather information on the game. If you have not found something within the resources, please don't hesitate to ask as everyone here is happy to help! Cheerio!
  5. Greetings from Belgium!

    Hello O'le chap and Welcome to the identity community! What do you look forward to most about Identity? What are your goals in Identity? Please read the 2 FAQ's which are linked in my signature. Please feel free to use the resources on this forum/ website to gather information on the game. If you have not found something within the resources, please don't hesitate to ask as everyone here is happy to help! Cheerio!
  6. UPDATE US PLEASE

    Well they didn't give a update as a devblog because instead they did a Q&A on Reddit on the Friday 13th January! This was more than sufficient to most people. Hopefully a devblog is coming in February.
  7. Death Penalty

    Well only if you have money on your character, you will lose it.
  8. Viruses

    I am sure you canb get ill, I can't remember but there may be diseases I am not sure. @HairyGrenade can tell you more.
  9. Gas Station

    No you cannot work or own a gas station as it will be impractical.
  10. Being Shot?

    Weapon Customisation? Weapon customization is quite detailed. Some weapons have more room for changes than others of course, but things like stocks, grips, sights and even paint/finish can be customized. Weapon actions are one of those things that don't work well in video games, mostly because no matter what you have in the game you're still firing with a mouse, and it will feel counter-intuitive making it over-complicated. For example, if you have a double action pistol and pull the trigger, your mouse click is all the same no matter if the hammer is back or forward so we need to design around the peripherals people are using to play. Weapon jams are something you can encounter. Our weapon physics are incredibly advanced and was one of the first systems completed long ago. We can create magazines of any size which hold physically accurate ammo. Calibre and even type (holopoint, FMJ, etc) have an effect on trajectory. Our programmer on the weapon physics read a lot of papers to get proper formulas, and they function off the same math used by real-world forensics. A bullet fired in Identity will travel almost identically to the same being fired in the real world, even when it comes down to things like stopping power versus penetration. Will there be physics to shoot through walls or boxes? Things that a bullet would usually go though in real world situations. Absolutely. Bullets are influenced by the material they hit. If it's wood, it will pass right through it with very little change to velocity, but a thin sheet of metal may still allow the bullet to pass through, yet reduce velocity enough that it may not kill, or do much damage to its target on the other side when it impacts. These are official answers from the Q&A!
  11. Question about beta

    Well, they are going to hopefully put a backer only area very soon.
  12. I can tell you that there will most likely be friendly fire because it's a life simulator and no one is superman. They said that Mac will be supported after full release, so no for the modules.
  13. Car Dealership?

    No chance my friend probably because of that reason and it's one of the many jobs that would not be able to be played as immersion.
  14. Access to the modules.

    Please it is simply answered nearly all the time do research and you would not need to ask because you will find it. Search and also use available resources to your advantage, as those posts are there to help you find out answers!
  15. Question about beta

    Why do you need to troll?
  16. Question about beta

    Kids that get what they want e.g. mostly "rich kids" they are spoilt brats and also if you get whatever you want from your family, you are just not getting the full potential your mum and dad should give you with attention. Money is not everything, Money is not Power. You need Money to sustain life but it is not important to have money if you care and give attention to your loved ones/ family. So please everyone stop arguing. @TheoGT That you see is nothing to do with his pledge. It is to do with posts.
  17. The Identity Skyscraper

    Floor 2: Animal (Zoo) Kingdom
  18. Greetings from Canada!

    Hello O'le chap and Welcome to the identity community! What do you look forward to most about Identity? What are your goals in Identity? Please read the 2 FAQ's which are linked in my signature. Please feel free to use the resources on this forum/ website to gather information on the game. If you have not found something within the resources, please don't hesitate to ask as everyone here is happy to help! Cheerio!
  19. Yes, which no where near happening as of yet as the beta is due in late 2017! Also this is not an "Idea or Suggestion"! Please next time resort to the appropriate section before posting as it creates more work for the moderators. @HairyGrenade This is a post for Q&A.
  20. question about starting a business

    People have had other players thinking or going to be potential investors for different people who have started structuring their company and showing the plans on the forum.
  21. Whitelist

    The answer is a no to them most likely having official servers white-listed as because they won't be able handle interviews for having lack of volunteer staff. Also you double posted - @HairyGrenade this post is double posted.
  22. Gta Sa Online has more than 1000 player in a server

    @506plays I got to 100% agree with you and I know that the devs said 300 as that is there goal but they also said on the Q&A or interview that if they can go higher then they will. Also having more players on the server means more traffic and more accidents likely to happen = more immersive and interesting.
  23. jobs and stores opening time system ?

    Play owned shops can have a 24 hr opening time.... that is 4 hours in-game, it also depends on the boss who sets the opening times for his/her business.
  24. Will there be Off-days In some jobs?

    @506plays Definitely depends on the boss but, at the same time do you mean "9am - 8pm" Real Time? because every 4 hours real time is 1 day in-game which also means that every 20 hours is 5 in-game days.
  25. More actions for firefighter

    2 great things but I doubt the accident one will get implemented, well not until the future anyways.