AzkabanTV

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Everything posted by AzkabanTV

  1. New Screenshots (UPDATED)

    Out of general developmental curiosity, what's taking the last UI item so long to complete? Or is it a bunch of aspects of the UI combined into one single task?
  2. Mobile Phone Plans

    I would say not necessarily, because a phone can always be used to calculate basic maths, take one's personal notes to keep on hand, and can always be used to access the internet (simulated) through certain radius of connection. I feel as though the ability to text, or ability to call and more, could either be implemented as a very small microtransaction that doesn't cost much at all, or it could be done with in-game simulated stores that just add time to your service based on your payment, and you could have mailmen deliver said bills, which would only increase the amount of jobs we have available. Obviously we have delivery-men, but a post office and actual mail workers and delivery drivers with routes to individuals, couldn't hurt. Such as small packages etc.
  3. Emotes/Simulation

    At this point I have to speak on this, due to the fact that I'd rather not forget. I have some ideas for cosmetic implements and other things of that nature Emotes: (Specifics involving idle things) *Smoke (typed in chat as /smoke) - Rather you're a shipping manager, delivery driver, a cop off duty, or a customer service rep of sorts, we all have that point in our lives where a "/Smoke" break is in order. Standing idle, leg out to one side or leaned against something, slowly puffing on a cigarette (with the emote perhaps lasting long enough that the cigarette burns down and the emote finishes with a flick of the butt on the ground That one is my personal primary want, as I am a smoker, and I feel like that is an IDEAL ways to AFK for five while you do things irl until your break at work is over or etc.This accompanied by perhaps being able to visually see the used {Drugs} or {Cigarettes} smoked as they would be in real life, rather than just have the a-typical item representing said drug hanging out of one's mouth as though they are the Crimson Chin. Idle emotes make an essential ambient that sits well with RPers all over, and even if not an idle emote, one can casually walk around puffing a cigarette or otherwise. If one is able to smoke while performing actions, then at that point the emote would cease and the cigarette would remain in one's mouth, specifically whilst that interaction would be performed (with the exception of sitting on a bench, or another interaction that still allows both hands). Also, if a user has their in-game phone out, I'd hope that this is shown as a device in their hand (mayhaps adding different models and types of phones with different functions so that we can have a phone store). We all know Craigslist, OR Ebay, or Amazon etc. What if the simulated computers bring up an online store accessable through browser tabs that let you use said online market simulation for players to post their items up for sale, or other things of that nature, as if it represented a similarity to the letgo app, mayhaps, AS WELL AS : If a user decides to recklessly post something shady and very illegal, it can be investigated by detectives and/or police and action can be taken to enforce justice upon the crime.
  4. Dear Identity devs....

    If I can't cook nine small chicken bits from Tyson in under 2 1/2 minutes, then they're doing pretty good so far. One thingy left to go: WE GOT THIS
  5. What is this shit

    So just to squash anything that people are using as leverage in regards to "time" as a topic: One simple statement can be made: Look at the years it's taken for them to release GTA V and Red Dead Redemption 2. If GTA VI is in the making by any means (GTA 6), then it's sure taking some time, as GTA V was released years ago. Why does this not strike anybody's attention? Because they announced it months before release, not years prior. Asylum Entertainment has great people behind it, wonderful representatives and employees that continue to remain dedicated to all of this regardless, and they're doing a wonderful job at paying attention to detail more so than other game developers care to with their games. This being said, this is a small team, developing a HUGE project, and SUCCEEDING! Ask yourself before you use time as a constraint (I have been following this dev tracker for quite some time now) how many employees and designers Rockstar Games has driven between Rockstar North and Rockstar Games. Then return with some politeness to the efforts that 12 have made versus hundreds that don't pay the same amount of attention to detail and customization. Just to scale it up for you: NO: You cannot expect 20,000 pieces of clothing, advanced physics with COMPLETED vehicles with extreme amounts of detail in paint and interior, with valid functioning components individually coded and hex-applied, and entirely functional buildings with open movement customization with frame by frame model animations for every single minor and great interaction, in a blink. It takes hours to perfect a piece of clothing. Take up game development, and study it a good bit, and you'll understand it.
  6. Entry Level Jobs

    Hello folks, Azkaban here, better known as RemarX as of late worldwide. After responding to a post in regards to obesity simulated in the game, I'd like to elaborate on an idea I had within my response. Mind you I'm not quite sure what the status on this is, but I'd love to keep it on the board for all to look at. Jobs such as fast food, it would be great to have these lower paying Entry level Jobs so that one can begin making money, and players can also have a quick option for convenience when they're out and about in the world, and need a bite to eat! Would be great to see folks doing it actively too, realistically. Time stamps on product, lifting boxes to a prep table to distribute prep to the sides of line for a customer rush. Managers and team members and trainers as well. Machinery such as sinks, rethermalizers, fryers, EVO heated cabinets and cold storage as well as reach in refridgerators by the fry tables in order to store frozen fried goods ingredients.
  7. Purchasing with prepaid cards

    Hey, so I saw this and figured I'd make some sense of it. I just wanted to help a little by saying it's often this way with packages such as this, considering business cards aren't cheap, it would be absolutely wasteful to release pre-payed cards in stores for temp packages, and certain gift cards are widely used for money laundering scams considering that people use vanilla visas all the time to illegally sell modded and hacked accounts on games, which is simply RISKY AND WRONG. So with this I do say that pre-paid cards will most likely be an occurrence when the game's released and the player base is large enough to be widely local, such as Gamersfirst cards, they'll have something like an Asylum card I'd say, this being to apply account wide points or currency to purchase premium items such as a special membership token or bonus cosmetics.
  8. Karma System

    In my opinion, I do agree that this would be a good idea in something that doesn't already carry a justice system, because with too many restrictions on crime, given that there are punishments and investigators on job for that purpose, it'll be quite the jumbled up mess. I understand the logic though, seeing the KARMA system that was placed within Fable and the series itself as a whole. The reason why is because if you're restricted as to crime, yet you have people who need to stop criminals to make a living, it gets a bit odd if all the big name criminals are dropkarma foolios with the incapability of causing harm, yes, yes you can troll, yes you can kill someone for a stupid reason, but since there's already a prison system in place that forces you to actively play as a prisoner until you are ready to become a good boy, you might as well just let it be and make sure that those criminals can learn the hard way behind bars.
  9. Entry Level Jobs

    I do like that, I really do, I wonder how that'll work though, considering with hiring, and firing alike, as well as applicant denials, there's a lot to take into consideration such as the conviction, and I do believe when someone applies, they should be counted in an AI system that prevents, perhaps say, a felon from getting into the entry level police/security professions where-as someone who does carry a minor crime under their belt can still work behind a register or cart things from place to place as a delivery person, as they deliver to safe zones and sit behind a register. Interesting to see how it'll play out, I truly haven't seen anything like this to this degree of intellect being made until now.
  10. Individual/Community Rating System

    I feel like this may be a stretch, but at the same time, hear me out, because this GENERAL topic does in fact trigger my utmost interest as an upstart networking student and developer myself. Consider perhaps, PAYDAY 2, or PAYDAY and how their system works with marking cheaters with a spade and red name. So perhaps, apply that to a more complex scale. Players can have an inspect page with a general RP bio of known things about the character at first glance or easy to find information, all within their profile, as well as their amount of followers, kind of like a social media click. However, those players can be reviewed and or marked by others with a personal review that does not personally effect their ability to play. Such as the quality of their RP, marked under that page with a colored RP symbol, as well as combat, and job reviews from coworkers and supervisors of different kinds, gauging your teamwork and effort as a person, and your social interactions, similar to that of how profiles get a display of how good they are to play with with the XBOX account reviews.
  11. Holstering/lowering firearms

    As it stands, due to how realism is a strong point in the game's immersion, I would think they'd have something like that, and as a criminal especially, having to keep those big old cartel weapons locked up in the trunk seems more logical than pulling the whole gun out of your lower extremities.
  12. Scam?

    I'm quite a bit more fond of cars, or even just dune buggies in the games I play, because god oh god I HATE RAIN in games, makes me feel like I need to not be outside (I played a lot of games with survivalists)
  13. Robbing houses.

    They really don't want to risk that, the whole rob inside your house thing, because of the need for safe zones and a good place to rest and AFK and whatever else.
  14. Requirements

    Get a stock Patriot HBX, for around 500-600$, then spend about the other 500$ on a new CPU, a 500W power supply, and an AMD RX480 Graphics card, 8 gig graphics cards are best, you would ideally want about 16gigs RAM, however, at razerzone.com I do wish to say that there are in fact different variations of the gaming laptop the Razer |BLADE| which for a little bit of a chunk in price, roughly a grand, you can have a hellishly powerful piece of gaming equipment on the go that kicks out much more than any standard intel laptop.
  15. Traffic Laws/ Road Signs ?

    I'll follow the rules, but you also have to consider, it's really gunna suck if you lag out at a red light and keep on going, and here just happens to be sitting a ghosted patrol car wanting your bits on a platter for the gain of the legal system... VIVA LA FPS!
  16. HAND SIGNALS

    It would also be quite interesting to see how your loudness effects your AREA's hearing. Like, seeing as it sounds as though a current map/radar only applies to the phone, it might also be good to have it to where speaking quieter when raiding a building may also benefit something like being disclosed in cover, or shadowy spaces.
  17. Physical Activity - Weight/Muscle gain

    I suppose it shouldn't be too based on gym time, because I mean, people will get chubby or fat. I think contributions such as walking and jogging and simply being a functional human being and eating the right things should benefit physique as well, considering I am 18 years of age, 150lbs, tone, and I don't work out a bit other than work (mind you a truck driver does have some heavy heavy lifting to do, and I don't see many stereotypically fat truck drivers, so I'd like to see physical activities from a manual labor job benefit that as well). I worked fast food, and you'd be suprised how many cuts, burns, and tasks I had to perform to achieve, considering the amount of up to 80lbs items I lifted from place to place during the day, expected to do it quickly. And contrary to typical standard, no, not using a back belt to support the lift, nor acquiring help, due to I didn't need it. Many things should help to keep you fit and tone, but yes, seeing someone's level of activity based on their weight might be good as well. A fat slob comes in in his stained up T-Shirt to apply to work for YOUR business? No thank you (sounds brutal but the hiring process is honestly not a kind one sometimes)
  18. Dear Devs: Regarding The Law, and Crime

    I can't lie though this does make me wonder a bit about hot action cop style chases vehicle to vehicle, seeing as it's not intended for players to be able to shoot out of their vehicles just because of the absolute trolling wreck that could come from that, and seeing as there WILL be runners, I do wonder at this point what the difference in mechanical strength will be of cop cars, because it would be outright odd to see a Geo Metro take down a cop car just because the cop car totaled itself by ram-barring someone wrong.
  19. rag doll physics

    It's a complicated spot that, because as you're looking into the base of game development you also consider that among the trouble of potential CPU over-usage, with the optimizations in general, you're also looking at the fact that we're planning to have 300 folks packed into a server, receiving data and transfer of packets in a quantity that is VERY LARGE, like, imagining each of those 300 unique people's 300 different paths, businesses, or whatever else have you. And in that I'd like to say that some smaller sacrifices would probably be made to cut down on wear in both areas. CPU is vital to running something, anything, and right now you wanna at least be able to run it on 8GIG, considering most gamers have 16-32GIG on their master computers. Love all the support that the team is getting, so help me keep it up folks! I can't wait to see what they do with it as we pull into March 10th, 3/9/2017.
  20. Question for all you criminals

    So my friend recently asked if the same type of ground up furnishing and customization applies to gang hideouts and drug labs etc? And do you truly lead your own gang/mafia or is there an NPC crime leader overall?
  21. We have a Huge problem!

    His website is unpolished and vague, the name "Everywhere" is just plain stupid, I'm sorry to flame it so hard, but Identity's staying with me, and Everywhere can get lost, I'm not following Everywhere even on the side until it even looks promising to any tiny degree, which it simply doesn't... Also quit your mumbling about "boohoo Amazon Engine", this is UnrealEngine! The pinnacle of PC gaming engines, Amazon doesn't lead here.
  22. Controls and Smoothness

    Alright folks, it's A z k a b a n again! As well all know, in experience playing any PC game with a driving mechanic, or any older game where the driving is touch sensitive rather than based on the position of a control stick or the steering wheel, it comes into question rather it'll be a smoothness oriented PC keyboard setup or an alternative... By this I mean, will you be able to control the position of your steering wheel with the keyboard and adjust it manually with the movement keys as necessary, like using A and D to control rather the steering wheel is a certain degree to the right or left until you correct based on the completion of a turn or where you need to be within a lane of the road, especially multi-lanes and avoiding being thrown away or fined for crossing a double yellow... we all know how hard it is to keep control when your turns jerk harder than the dance move... The other solution I feel would be most appropriate ragardless of cross/platforming or releasing this game for console, is to just make the controls split, and cross compatible with certain controllers, such as using your wired/wireless XBOX ONE controller to control steering and movement whilst you use your mouse and keyboard to fiddle with the radio, windshield wipers if there's a specifically realistic weather and detrimental vision you could avoid with that kind of thing, just, being able to smoothly drive and control your vehicle's legal position on the road whilst also maintaining your real life comfort of multitasking without your eyes wide, screaming inside because you can't tell if you're about to fly off the road with a simple key tap by mistake may haps... This just being for the sake of those that have a REALLY hard time with game driving to begin with let alone the PC classic atrocity of the yank drift and screech stop at every light. The same concept must be looked at of course with acceleration, because a speeding ticket should be a punishment, not forced, and if you slam on the gas and zoom, there's a problem, instead of just gently doing what you're supposed to. Especially considering rear-ending people is terrible to your finances your at-fault driving record, etc etc... And I personally find it to be neccesary to have a Mafia II style speed limiter OR merely control the over-all moving speed as you would cruise control. and then braking is another story. How will that work? The ability to break and control rather you need to slam on the breaks or ease up to the red light?
  23. Controls and Smoothness

    Sounds good man, you might see me in that TS off and on, I'm waiting to play like all the others!
  24. Parenting / Criminal Orgs

    Okay so, hi again! A z k a b a n here! A gal from the Identity facebook page added me as a friend and we began discussing the game, and one of the things she asked was if there would be something like sex? And no, she's not just being horny or an iProstitute, she's simply referring to the idea of reproduction, children, like full on FAMILIES, among asking about marriage which I explained that there was that much, and there were tools and ways to propose with a ring and get married at a church, etc... However I am too curious and would like to present an answer to her in regards to the idea of intercourse, reproduction, and naturally, parenting and the option or ability to do so. Another question coming from an associate of mine, Jaguar, pulls into my charts asking me if there's any sort of specific way you must carry out your criminal orginizations or enterprizes, and I told him not in perticular, your gangs cartels or mafias can in fact have different purposes, but the main question brought up in that conversation was: Are we going to be able to customize and furnish our hideouts and crime labs (drug production etc) in the same fashion as our homes, however using upgrade menus or other things of that nature to designate the proper work spaces, such as coke cutting tables and scales and all that jazz? This too considering that with something like weed production, or the growth of marijuana, you need certain electricity costs and specific lighting to carry it out.
  25. Parenting / Criminal Orgs

    Thanks for your responses folks, I'll pass the information on to my viewers in a final compilation of answers.