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Everything posted by Rylet
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This is not accurate at all. They said one of the top ways to make money will be real estate.
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Ak ak ak AKAK ak ak akak!
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Whaaat I will download it! Thanks!!
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I was just thinking about how the housing seems to be designed, and I had an idea: If you are an occupant of a house, you should get a Premium slot in the queue to join the server your house is on. This would help lead to the sense of accomplishment from having access to a house. To clarify, I think the house "occupant" should have the slot, NOT necessarily the homeowner. If the house is rented out to someone, there is not really a need to give the owner a premium slot. This may be something y'all already have in the works, but I thought I'd put it out there just in case.
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I'm not saying the slot should be blocked out, just that when someone with a house queues up, they get a higher priority to get in. Idk, it might not work in practice. But I just wanted to put it out there to make sure potential issues like that are considered. It probably already is, but with everything else they are working on, sometimes things might be overlooked.
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Because others can play on any server. Your house is only available on the one.
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Oh! Well being boring is a whole different ball game. I can see why many would find it boring for sure. I think it needs to be easier (and more meaningful) to do things with your friends. But the controls and actually playing, navigating, and moving around in the game are perfectly fine in my opinion. I think the game leave a lot to be desired for sure, buuuut it's the best one of it's type so far in my opinion. Doesn't necessarily make it amazing or even good, just that it's better than everything else of it's type.
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I agree with @Shimozukachi 100%. Steep is the best game of it's type. SSX is an arcade game. It's goofy. I want realism. @GeneSmith comparing a game to SKATE is a compliment. You must just not like realism. That's okay.
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I've been wanting this game for a while! Wish I'd caught it while it was still on Humble Bundle! Gonna wait for it to go on sale again
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I liked the Ghost Recon Wildlands beta this weekend quite a bit. Don't worry about it being a Phantom Pain ripoff--it's not. But it sorta felt like Phantom Pain meets the Division. But Wildlands is a co-op game. Or you have a squad if you're playing solo. There isn't really anything else like it for co-op play right now. The biggest issue with the game is the physics of the vehicles. It leaves much to be desired for sure. Still a super fun game though!
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Extremely helpful... not. Post link to correct thread or just answer it. Or don't.
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Okay, yeah, I wasn't sure which direction they were going with regards to the servers. Sounds like a lot of people won't be playing on the exact same server every time they play then. So if you can carry progress from one server to another, what's to stop one person from going to each server and buying up all the houses?
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The first house you posted is PERFECT! Where do I sign?
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I will be a loner and survive mostly off of disability checks from the government.
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They put in the OP that they haven't been able to find the answer. That implies to me that they did try the search function already. So, really, your responses just made you look bad. If this post helped you, feel free to hit Like.
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Is there no way to kill someone incognito? That pretty much defeats the purpose of being a hitman.
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What if half the people stop playing on your server? The slots are taken up and now you will only ever get to see 150 people? If your server fills up, how will you be "able to join your friends no matter how much longer they've been playing than you"? An MMO where I can't show off my stuff to my friends is hardly worth playing. Also, it seems like after a while, you'll know most of the people. I'm from a small town irl. It doesn't take long to know or recognize everyone. Still new to looking at what the game has to offer, so maybe these concerns are not founded. idk.
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You could pay the 'hitman' to kill the person repeatedly. I'd be pretty satisfied with that purchase.