Plumixtee

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Everything posted by Plumixtee

  1. Hey guys, Again with a question, and this time I ask myself (and you by consequent) how will the disconnecting/reconnecting work on the servers? Is it an instant-disconnecting method? Does a player have to wait until the "Disconnect" button is available? Is it always available(except gunfights, falling, dying, ...)? If, for example, I disconnect in the car of another citizen, after I respawn/relog, will I still be in that vehicle, or will I just spawn at my home/owned vehicle? Thank you ! Cheers
  2. New Screenshots (UPDATED)

    We want more lamps dammit!
  3. Example of a solid build for Identity

    I can feed my family for 3 months with that budget Logic here is that we don't know what the minimum specs are, so let's build a PC with somehow the highest specs just to make sure!
  4. Is your server going to be located in USA/EU/ASIA ?
  5. Peoples Coumputer Specs

    ey ey ey my house costs cheaper
  6. Peoples Coumputer Specs

    i7-4770 @ 3.4 GHz Nvidia GTX 760 Ti OEM 16GB DDR3 CD/DVD Writer(I don't want to brag about it ...)
  7. Respect Post - BRIANHAMILTON

    oh how sweet this post is
  8. New Screenshots (UPDATED)

    Big thanks to anybody that keeps this topic up to date!
  9. Howdy fellow pledgers, developers and moderators, I would like to ask if there are or will be different ways of moving/running/dodging according to the current state of player's fitness level. A more corpulent player would be slower and "heavier" while being resistant and bigger; a more fit player would then be faster and lighter when moving(better vaulting/jumping/falling - in reference to that one parkour post) while being a weaker target(when running from a gunfight) and therefore a smaller one. Thank you for your time and I am sorry if I missed something somewhere on the forum!
  10. A Poll About The Future Citizens Of Identity

    The amount of people finding pineapple on pizza right is too damn high
  11. So whats new!?

    Patience is a virtue my fellow comrades
  12. VoIP Channels

    Hey there, I was wondering(and therefore decided to make a post) if there were limitations, like distance or coverage(house, vehicle, lab, ...) when citizens are using either the Text chat or the VoIP chat(if there is one in the first place). Can someone give me an answer and tell me if there are Local, Global, Vehicle, etc. "channels" for chatting? Thank you!
  13. I don't find this post resourceful anymore... Nevertheless it is interesting to watch how discussions can end up with insults and the fact that an information can be repeated tens of times and still be not acquired by most people participating in this debate. We are all looking forward the release of the first module!
  14. VoIP Channels

    Nice! Thank you for your responses.
  15. I want to be a stripper

    Would there be a stripclub in the first place?
  16. Bus as transportation

    Indeed That could be a nice feature, I even think devs said something already about it, but not sure.
  17. Hey there developpers, I recently consulted many sources and they all aren't saying the same: is the BETA stage(the one you receive access for when you pledge more than 30$) going to be available the pledgers AFTER the Town Square module is released or at the END OF THE YEAR(2 weeks or so before the expected release date of IdentityRPG)? Thank you for clearing these for me and have a nice day! Cheers