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Everything posted by Plumixtee
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Hey guys, Again with a question, and this time I ask myself (and you by consequent) how will the disconnecting/reconnecting work on the servers? Is it an instant-disconnecting method? Does a player have to wait until the "Disconnect" button is available? Is it always available(except gunfights, falling, dying, ...)? If, for example, I disconnect in the car of another citizen, after I respawn/relog, will I still be in that vehicle, or will I just spawn at my home/owned vehicle? Thank you ! Cheers
- 7 replies
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- 1
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- disconnect
- respawn
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We want more lamps dammit!
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I can feed my family for 3 months with that budget Logic here is that we don't know what the minimum specs are, so let's build a PC with somehow the highest specs just to make sure!
- 43 replies
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- requirements minimum requirements
- specs
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community server Identity Life | A New Identity Community Server
Plumixtee replied to Fanature's topic in The Town Square
Is your server going to be located in USA/EU/ASIA ? -
ey ey ey my house costs cheaper
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i7-4770 @ 3.4 GHz Nvidia GTX 760 Ti OEM 16GB DDR3 CD/DVD Writer(I don't want to brag about it ...)
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oh how sweet this post is
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Big thanks to anybody that keeps this topic up to date!
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player movement Alternatives ways of moving (because of fitness level)
Plumixtee posted a topic in The Town Square
Howdy fellow pledgers, developers and moderators, I would like to ask if there are or will be different ways of moving/running/dodging according to the current state of player's fitness level. A more corpulent player would be slower and "heavier" while being resistant and bigger; a more fit player would then be faster and lighter when moving(better vaulting/jumping/falling - in reference to that one parkour post) while being a weaker target(when running from a gunfight) and therefore a smaller one. Thank you for your time and I am sorry if I missed something somewhere on the forum! -
A Poll About The Future Citizens Of Identity
Plumixtee replied to KifDawg's topic in The Town Square
The amount of people finding pineapple on pizza right is too damn high -
Patience is a virtue my fellow comrades
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Hey there, I was wondering(and therefore decided to make a post) if there were limitations, like distance or coverage(house, vehicle, lab, ...) when citizens are using either the Text chat or the VoIP chat(if there is one in the first place). Can someone give me an answer and tell me if there are Local, Global, Vehicle, etc. "channels" for chatting? Thank you!
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can you explain why we cant put 10,000 players in one server?
Plumixtee replied to OmegoGanla's topic in The Town Square
I don't find this post resourceful anymore... Nevertheless it is interesting to watch how discussions can end up with insults and the fact that an information can be repeated tens of times and still be not acquired by most people participating in this debate. We are all looking forward the release of the first module! -
Would there be a stripclub in the first place?
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Indeed That could be a nice feature, I even think devs said something already about it, but not sure.
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Hey there developpers, I recently consulted many sources and they all aren't saying the same: is the BETA stage(the one you receive access for when you pledge more than 30$) going to be available the pledgers AFTER the Town Square module is released or at the END OF THE YEAR(2 weeks or so before the expected release date of IdentityRPG)? Thank you for clearing these for me and have a nice day! Cheers
- 4 replies
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- beta
- release date
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