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Everything posted by samrichardsonn
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This. The devs want the game to be as realistic as possible, so once you die, you can no longer play. Ever
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I'm hoping it's as realistic as possible, insta kill whenever you're shot on the head is the way I think it should be. Also wondering if health will regenerate like on games such as Call of Duty, or if you'll need to go to a hospital to be bandaged up. Think it's silly if I were to be shot in the chest and my health regenerates within minutes
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I stumbled across the development of this game a short while ago and my excitement keeps growing, think I've watched the few videos there are on the game a dozen times and read over the FAQ a dozen times. Anyone else? I feel sorry for any of you backers who have known and patiently waited for years for this game.
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Yes, you'll have to pay.
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Can we Manufacture Cars? just like Furniture
samrichardsonn replied to 506plays's topic in The Town Square
I hope there's no form of oil filling for the cars, though it'd be realistic it'd be annoying as hell -
I'll do anything that makes me rich, good or bad. All about the money
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Not too long to wait!
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lol.
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Hold on! Are all 3 modules coming this year?
samrichardsonn replied to 506plays's topic in The Town Square
I wouldn't bet on it. It's a small team so progress is slow, gonna put out a rough guess and say the second module will be released late this year/early 2018. -
I was under the assumption the first module would be released in the next few months
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I asked the question the other day, though it was answered I still find it hard to think about how they'll implement such a system. I think there was a suggestion of offical server rules ruling against police corruption, but that takes away the realism of the game imo as there is real life corruption amongst police/govt figures.
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I think it would be a waste of developers time having a system where your game is recorded by them, where you can just download or buy a stand alone screen recorder.
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haha, I was fairly young when I played it too so that probs explains my liking to it, although there were a lot of adults playing it for some strange reason.
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It was a virtual avatar game on Facebook I used to play called Miniplanet, you had your own house and items etc. They released rare items that you could only get for a set amount of time, sadly it shut down due to hackers completely ruining the economy.
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I like the idea of selling off art you've made in game, I've played games before where I've entered a populated room advertising items I'm selling and directed them to my house where they can view the item and choose whether or not to buy it. That's how I plan on doing it in Identity. An offical market area would be pretty cool too though.
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Was reading through the forums and came about a topic about the prospect of criminals having expensive items seized off of them by police, it then had me thinking how controlled are the police going to be? What's stopping them from taking say an AK-47 or a ton of drugs and either stashing them for himself or give to a buddy. Where will confiscated items go? Will there be a bin like system where they are destroyed or will there be a 'evidence room' type thing?
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Founder if you want to play the first public testing of the game.
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I think I'm just looking at it in a different way. I think for the exact drug heroin, which is opiate based it should perform some form of health advantage, feel less pain etc
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Nah, I knew what you meant. I just thought it sounded ridiculous
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heroin allows you to aim further when you aim? lol what
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I remember back in 2012, waiting on a game coming out, WarZ i think it was called. Haven't been as excited for a game since then. I'm hoping the outcome of Identity is a lot different to the game I was excited for in 2012 tho lol.