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Everything posted by Arlmar
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If a poolstick is a weapon, maybe.
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I want the ability to play thumbwars , or to armwrestle with someone, or play mercy.
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Or glaring. (I will use that one a lot)
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I never use likes. Also this thread has become a chat box. Maybe we should bring it back on topic.
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I have plenty of alias. You may find it hard to find me. *evil laugh*
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And of course they're gonna believe the respectful hunter whom the local mob boss is infatuated with due to his Irish accent.
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What's your number? she nags me atleast once per conversation. She has a really good memory when it comes to me screwing up.
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It's a deal. We'll discuss the details over dinner.
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Good hands. Well that's I nice change. According to her I'm incompetent.
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Hey if you are gonna do that warn me. I'm here driver and I don't want to be affiliated. Actually don't tell me. I'll just hope there's a stick your fingers in your nears animation.
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Vix! Their flirting with you! #1 wingman.
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And then the non corrupt cops will be forced to take you down. Unless you use peaceful protests or something.
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*listens as Vix tells a story he has heard a hundred times before and makes note to start smoking if he ever wants to get rid of her.*
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*gets into battle stance* FIGHT! *DU du, du. Du du, du.*
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It will really depend on the job you are doing. Some will allow you to make your own working hours. (Hunter, bounty hunter) others like say a shop owner will be mostly about managing your stocks and income while a NPC works at sales. I guess that could be pretty open to change as well.
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I would feel you but I think it would make people jealous and you might think I'm coming on to strong.
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I say little things and you come out with a few short paragraphs on a scare system. Magic!. Gonna have to agree with Vix though. It's a system that would backfire too much. Take this as an example. A group are robbing the bank. Two are providing watch over the hostages, while another two have blown into the vault and have begun collecting the money. One of the guarding robbers is escorting some of the tellers towards the rest of the hostages when one pulls out a knife and attacks him. This teller is of course shot. All of the hostages who haven't been bound would now be running around against their will and the money grabbers may be forced to do the same thing. Now think of this. A police officer is walking down the road and he sees someone getting mugged. The criminal doesn't know he's there but before he can draw his gun, the mugger shoots his victim. The officer would be forced to run and hide even though in an actualsituationn he would arrest the mugger. I like the idea about the magazines though.
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Hello mister duck. I read a book about your picnic.
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This is brunette. Or wait wut nanana wait one sec so the ones with black hair is called blacknett? dafuq racist society is this.
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Arlmar. Arlmar once a leaf once a tea in a little tree
He counted to three and got stuck in the tree, who then flew by with the lighting of thunder oh yeah it was a duck. The duck sat down on his lap and sang "oh lappy dappy" once the time ran out then once the grid ran out.
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So seeing as how there seems to be a thread about half a dozen other jobs, how about one on hunters. Identity is a self run game correct? We need to provide materials? That includes meat and hide. I feel a hunter is a very interesting job. It not only requires a skill at shooting but business skills also to find places to sell your hide and meat. Not to mention what happens when your quota grows. You might need to hire an apprentice. You will need to know what kind of weapon to use to best get your prey. I feel it is a very undersold profession. (I am fully aware that in depth hunting probably won't be added, but a large amount of my points are still valid.)
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That's what I am saying. The hunter job could be so much more than a basic shoot things get meat. It could turn into a whole enterprise and will likely be one of the jobs keeping the economy supplied with some of its most important materials. I just hope that as Scias said. (Continues to fight urges to call embarrassing name) They make it more than point and click, and put some actual detail into it.
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The ability to use your environment to better position yourself is a very sought after one and I would love if a simple system was added. I do really hope that I'm not going to see a woman who looks like shes pregnant climbing fences like an Olympic athlete.
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This idea sounds very similar to the pipboy companion app for Fallout 4. It would of course be much harder to implement as Identity will be an mmo meaning that even while you are not playing the world around your character would constantly be changing and having to update the app with new information. It could be very useful for business owners who could be informed on whether stocks were low etc via the app.
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I should think that players will start out with some money or else the economy will be unable to get started. I feel that the economy will start out with simple and common products such as clothes selling for low prices, and items such as weapons being very expensive, however as time progresses and players gather resources, it is likely that the prices for custom designed clothing will rise as more varieties are made, and that the price for guns and other weapons will decline as more are brought into the world.
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Soo, I was reading through the commonly asked questions and I came across a fact I have known for a rather long time now. You can't steal peoples clothes. Then it occurred to me. That is a huge missed opportunity. What if a murder is in a building with CCTV. A good concept would be to take his victims clothes to increase his chances of getting out unnoticed. I am aware of the reasons behind this rule and I completely agree with them, however most clothes aren't a one of a kind thing and can be easily replaced.
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I know. I spent my childhood dreaming of such a game. I was disappointed with the console version of sims. Although I very much enjoyed urbz sims in the city