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Everything posted by JoelKeys
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A Positive Note for the People Who Are Upset
JoelKeys replied to whitehorn's topic in The Town Square
No child. You must look within yourself. Once you discover the true nature of humanity you will understand Whitehorns arguments. "Tis better to have loved and lost than never to have loved at all" -
A Positive Note for the People Who Are Upset
JoelKeys replied to whitehorn's topic in The Town Square
You know what, you have converted me to your way of thinking, old friend. I feel as though our connections have become intertwined, two souls binding together through scriptures and gospels of love. Love is love, love is life. -
A Positive Note for the People Who Are Upset
JoelKeys replied to whitehorn's topic in The Town Square
Why are you talking in riddles? No, all emotions do not stem from love. That is factually incorrect. There are disorders which prevents people feeling love, love is not the basis for all emotions. I am not complicating things, I am stating a fact. -
What I would do if I were Asylum right now
JoelKeys replied to Expressman's topic in The Town Square
This is perfectly written in my opinion. My beef with Asylum as I have always said is the failure to take responsibility. I don't believe they have every actually apologised for anything. That's my primary issue. -
A Positive Note for the People Who Are Upset
JoelKeys replied to whitehorn's topic in The Town Square
Well I do study psychology, and let me tell you there are far more ways to respond to things than just love and fear. -
Would be pointless, the BBB doesn't actually have any power over anything, they are essentially a glorified Yelp.
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Nope, you probably got banned like the rest of us lol
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So I am fairly known for being a critic of this game. I hope no one views me as a hater, because that's factually incorrect. I try and argue with logic and facts rather than feelings, and unfortunately a lot of the time that leaves me agreeing with the 'haters' so I get that it is easy to group me in with them, but try and understand I try to come at every bump in the road neutrally and make a determination on the facts of the situation. That being said, with the game coming out in a few hours I wanted to reach out to people like myself and some of the haters to provide a quick disclaimer. When this game launches, the servers may crash. We might not get to play for another few hours due to connection issues. There will likely be bugs, some gamebreaking. But please, please remember that this is not an issue with Asylum. I can't think of a time where any company has released a game at a pre-beta stage, and most of the time even full release, that went smoothly. Lots of new games experience server crashes on launch, and connection issues, and bugs, and we need to remember that the best way to deal with it is to make ONE post in the bug report section or suggestions actually explaining the issue. Let the devs do their work, don't rush them. I will not be criticising the TS module in any shape or form until about a week or two have passed, because I understand launches tend not to go to plan, and I encourage you all to do the same. Report, but don't criticise until we allow the devs time to rectify any issues that come up.
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https://gyazo.com/d1fc16c54870f6547284056e8a14c79a- Section 7. is particularly interesting There's also a tweet from PlayerUnknown showing that you as a dev decide when to release it
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I have created a roleplaying community, The Wallace Family. It is a mafia roleplaying community with ranks and rules etc. which is completely opt in opt out. If anyone would be interested in joining let me know, the earlier you join the sooner you can be promoted. It is a Discord community.
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Ill be fair. What award do you propose we nominate Identity for?
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S.I.B.A.N. (Small Independent Business Advertising Network)
JoelKeys replied to subway244's topic in Board Room
I like it. One recommendation I would make though is to perhaps rename it to something like SBN (Small Business Network). Only reason being SIBAN sounds like an Irish name and is an acronym, whereas SBN follows the rule of three and is an initialism which helps make it sound more professional. -
S.I.B.A.N. (Small Independent Business Advertising Network)
JoelKeys replied to subway244's topic in Board Room
Interesting. What qualifies a business as 'small'? When does one go from being a small business to a large? Will you stop working with companies who grow too big? -
So I am fairly well known to be a critic of the development process. It is a fact that this process has been a shambles, not an opinion, and even Asylum would probably agree they messed up a lot. But I was going through some previous old posts looking for some quotes I vaguely remember, and I came across a lot of posts complaining about how they had missed another deadline. I think it was the April delay (if I remember correctly) where we were all getting frustrated that the devs had missed an other date, and it resulted in a lot of us asking what the point of a date was if you weren't going to stick to it. Looking back I do really appreciate how the devs learned from that and decided against setting another one. I don't know if I am right, but I'd like to believe we played a part in that decision. Although I have major problems and concerns with the development, I do think that was one of the best decisions you have made, to not release another date until the store page went up. Now I know I was having issues with you not releasing a date the other day, but that was different as I was led to believe that there was already a definitive date set, and there would be no point in keeping that from us if it was already set in stone, but I am glad that you stopped giving estimates. Although I am considering the store page not being published by the end of October a delay, I was already expecting it so it didn't bother me as much as the other ones, so I will ignore that for now. I propose that you do this more often. There are tons of suggestions on the forums, and even if it is just explaining why you can't do it, that's enough to show we are being listened to. I have noticed Paratus respond to a lot more posts now, which really does help us to empathise with you. We have been waiting a very unreasonable amount of time, and people are getting agitated, and seeing that the CEO took 30 seconds to reply to your opinion really helps calm us down. I understand John cant reply to every thread, but it does work when he does. Also, no offence to the moderators, but you really do not do a great job with handling criticism to this game. You lock posts that criticise, you get very defensive and you dismiss people who you consider 'haters' because they have genuine concerns. One person I would like to mention and thank is @LuckyDuck. I'm not sure if its intention, but I have noticed that Lucky has been improving a lot lately. Instead of attacking criticisms, he argues them with actual facts. I had a disagreement with him the other day, for example, and he presented factual arguments back calmly and without attacking my character. At the end, he said a final argument but also said that he understood how someone could misinterpret what he said, which is what I was arguing. When a moderator, or anyone really, is open to accepting both views and not just telling me I am wrong, it makes them so much more respectable. Because of his reply, acknowledging my point of view as legitimate but disagreeing respectfully, I didn't feel a need to continue arguing. Now I do still think he could improve, I am not saying he is perfect, but I genuinely have a very negative opinion of the moderator team for their conduct and LuckyDuck is the only positive influence on me at the minute. This is what all of the mods should be like, if someone is very annoyed or heated, don't just condemn them and lock their topic. This makes you look like you are censoring peoples opinions. Actually enquire as to what the problem is and how to resolve it, and then say you will convey it to the dev team. You are there to moderate, not police. Even if someone is entirely wrong, ask them why they think a certain thing, ask them what they think could be done to resolve the issue. Even if it is a rule violation and the topic kind of needs to be locked, drop them a PM to check up on them and continue the discussion privately. If you lot could do this, people would respect you a lot more. But when you lock topics that criticise, refuse to admit fault and just argue without helping, you create a negative reputation for yourselves and the developers. The mod team represent the developers, so if you change your behaviour, peoples opinions of the dev team will also change. Now one of three things will happen. 1. The mods will ignore, lock or simply not read this. 2. The mods will read this and proceed to do exactly what I am suggesting not to and pick this apart for mistakes or things I got wrong or get very defensive and blame everything on me or the community. 3. They will simply say thank you for the suggestion, acknowledge what I am saying has some merit, and actually try and see if they can make adjustments. When I was on the Discord the other day I brought up another delay that happened and people just started arguing with me without considering that I may have reasonable concerns. When people are so unaccepting, it makes us want to argue our points more aggressively. Calling me toxic and a spammer does not do anything but show your arrogance and delusion. Then banning me from the Discord for what? I read the rules, I did not break them. If I did then so did everyone else in that discussion. You left me, a member of your community, annoyed so that you could feel like you won, instead of listening, explaining and concluding. Now for the final part. The 30th of November release date. I am disappointed this is later than I expected and genuinely think you should have done better, but at the end of the day it is here and final. Thanks for the work, and I hope the launch goes well. It could have been worse, and at least we will be playing before December. Thanks. I welcome any challenges to this and any extra opinions or suggestions, but if you are just here to argue instead of discuss I won't be responding. I ask you all to do this too, if someone comes across as aggressive, react to it with the confused face to give them a chance to reword. Do not respond to people who are just attacking, arguing or just being a nuisance in general. Thank you.
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Uhm yeah I came here to check and see if anyone replied to my thread and it has now been deleted. It was off-topic, nothing to do with this game I don't know why they removed it. Wasn't spam, flame, etc. was literally me asking for some peoples opinions. Don't know why they removed it.
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A Fair And Reasonable Criticism and Suggestion
JoelKeys replied to JoelKeys's topic in The Town Square
Thank you, with regards to #5 and #18, I believe I am trying to be constructive. I also think this should be fine for #18 because I am not discussing any particular decision that was made, I am saying across the board it feels like they lock topics because they disagree. If there are hidden or unknown reasons to us, I don't need to know about them, I am just encouraging them not to resort to locking topics if they don't really violate rules. Also with the specific case I mentioned about myself, I tried to contact someone to report a person but have received no response. Plus, that one where I did go into detail was my own case so I can talk about it. If the moderators would like me to remove the specific case I mentioned, I will do so. For number #20, I don't think I have included any intentional false information, if I did please point it out and I will remove it. Hopefully I haven't came off as hostile here, if I have I do apologise. Thanks too, I took this is a warning to keep myself right. I appreciate it. With #20, -
But the excuse for the TS taking so long was that you guys took weekends off? I'm not trying to get at you here, I have nothing against you personally, but your mod team and the community really stood up against people asking you to work on weekends. Now I don't personally think you should have, you do need a break, but if you were working through weekends, why did it take so long, why was the task tracker never updated on a weekend and why have we never been told this before? Again, if this seems like I am being nitpicky or negative just remove this reply, I don't want it to come across as that, I am just genuinely curious. I'm not trying to imply anything either, I just don't want you to take this the wrong way so don't even respond if it seems like my intentions here aren't pure.
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They also said it would be published by November. Then Friday. Now they are saying today. I'll believe it when I see it.
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Lol. Should have been no later than 15th. That's a joke.
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Here is the exact reply that Olio gave to my post, even though he has now edited it for some reason, I still have the original. I'd like to focus on this part in particular: So, what is the launch date?
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I know, which I am not disputing. You are telling the truth in what you say, you aren't lying, you are, however, misleading. Misleading is giving the wrong idea or impression, which is exactly what you do when you claim this is their first game.
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That is entirely misleading. They have worked on other games, they are experienced, you can't just claim it's their first game because it's their first game associated with this new company. Saying this is their first game implies that they have no experience in developing a game, which is simply false. Not only have members of Asylum worked on other games before, Mr VanderZwet has extensive experience in MMO games, so it is completely misleading to suggest this is their first game when it's just the companies first game.
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But that is misleading, because they have worked on other games before, just not under the name Asylum. These people aren't some fresh out of college devs who are trying to work out how to use certain programmes etc., they know what they are doing.
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Because we have been constantly given dates and periods only for it to be delayed, so we want a date so we know if they fuck up again.
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But there is a release date?