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Freebios
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5 OpportunistAbout Freebios
- Birthday 08/07/1998
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Don't worry you're not alone
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That kind of gif? (So much LSD)
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Camo for weapons etc are planned but will be paying, a bit like in counter strike. But maybe community could create their own skin and share it for money in game, it would be great
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Would be nice ^^ but for now you must buy pictures if you want some quality
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@Isaacdevil in fact, developers use satellite image when you are far from the map but not google ones
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Problem, google map textures are not good enough for a game. And it's better to level design you map by yourself than making an algorithm which would take years to code X). I guess you thought to arma maps like altis, chernarus that are made from true places, no?
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What will happen if you die/get unconscious?
Freebios replied to KrandeKraft's topic in Ideas & Suggestions
I think they read, but they don't have the time to answer to every post, this forum is mostly a debate place -
What will happen if you die/get unconscious?
Freebios replied to KrandeKraft's topic in Ideas & Suggestions
@KrandeKraftIt would be nice to have an advanced health system, like shaking when you are injured, or maybe your wounds will have consequences in your future like limping when you walk (for few hours in game) -
What will happen if you die/get unconscious?
Freebios replied to KrandeKraft's topic in Ideas & Suggestions
I think medics will have to transport you to the nearest hospital where you will be healed (not like in altis life where you can be revived instantly), I think your body will also be carryable by medics in a stretcher -
What will happen if you die/get unconscious?
Freebios replied to KrandeKraft's topic in Ideas & Suggestions
Hi @KrandeKraft Here a beginning of answer If I remember, when you die, you lose your stuff but I don't know what will happen to your money -
@Taquito I think that if you want to avoid abuse with any feature in a game, you must have a lot of alternative features. Imagine devs add the grappling hook but it's the only way to get into a building sneakily, people will abuse it and the game will like to a big climbing wall. Now imagine you have hundred way to get into the building (like in life, there is not only one way) people will have to make a choice and will not choose grappling hook all the time (because it not so sneaky, or just dangerous). Imagine how much work you must do if you have to add hundred of features for any imaginable action, it's impossible! So here what I think, if you can't add enought features to equilibrate an item and avoid abuse, don't add it now. I don't think that the grappling hook is an important item for now, I mean that devs need to focus on more realistics way to get into a bank and rob it (explosives, just come by the main entrance and rob clients...) I hope my message is understandable (I never write so long message in english )
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As I said in another post, a mobile app could be also useful to send sms while driving in game (don't do this irl ^^)
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And why not hidding weapons in a guitar case , we would be spotted immediately, but it could be fun ^^
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+1, In real life you can buy a grappling hook easily but you don't use it to climb walls because it's dangerous, but in video games you don't care if something is dangerous or not, and people will abuse it.
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Seem unrealistic to me, we're not in just cause , but maybe a special police unit could have one for some hostage taking. But grappling hooks should be restricted, for example you can't throw your hook more than 10 meters above or something like that.