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Everything posted by Nave95
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Thought I'd add something to this section. So, most of us know that there will be elections, and people will be able to vote and elect someone to control the laws, taxes, ect. I'm assuming there will be limits still put on these things? Will there be a process to being elected so as to keep down on it being griefed and someone with a few friends getting them elected and then messing up the laws, taxes, or making inappropriate laws. example: racist, genocide. I'm assuming that there will be admins monitoring certain things like this though and removing people as needed?
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Hello everyone! My forum name is Nave, I'm excited to follow the development of Identity, hangout on the forums, post, read, chat, and prepare for the day we get to jump in-game. I've played many roleplaying games over the past 5 years, some being ARMA Life servers, Garry's Mod, RPG's, and many other life/roleplaying games. Needless to say I've put thousands of hours into fake lives. I look forward to seeing you around. Stay Classy My Friends!
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Hello Everyone/Devs, So, I know the game will have Police, and Gangs. In the overview there is something said about Gangs declaring war on each other and certain PVP locations. I'm just wondering what will be in place to stop the world from going to chaos and you being shot, killed, robbed, kidnapped, or ran over by vehicles all day? I know on some Life games as well the criminals will wait for there to be few Police on the server and such. Will there be something to keep peace in the normal areas, or will this all be based on if there is police on? I know there may not be answers yet for these questions, but I just wonder about how it will run based on pass experience from life games/mods. How will Identity deal with this? Thanks for your time. Sincerely, Nave
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I think you guys are forgetting that fact that cheaters/hackers don't and won't play by the roleplay rules. So you cannot deal with them using roleplay actions. An admin will have to handle them or they will have to have some kind of anti-cheat program in place.
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I feel like this would be a good thing to do, of course we don't know the numbers of people that will be playing the game once it releases. I know just from looking at games like Arma or garrys mod though that they have that issues of many servers with little to no players on them.
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Think of Town Square as the Social Module that star citizen released. It is similar, but they also have done a lot of work before they even made those open to the public. You never really saw the "alpha" stage. It is more beta.
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This is why I'll never goto Australia, but Welcome!
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I understand how thing are suppose to work and play out, But I always know there is people out there who will just try to wreck the whole roleplay and world for everyone who actually cares about the game and experiencing it. For me personally I can see that If I was new to this game and got griefed a ton in the first hours, I would be a bit upset. Mostly because I know that's not how the game is suppose to play. I've had this issue first hand with Arma Life mods and other Roleplaying servers. When the roleplay is good and everyone is doing their job, It is some of the best experiences you've had, but most of the time it's you getting randomly killed, run over, or a 10 year old saying your mom over and over. Hopefully the community will be a lot more mature and harder to access unless you truly want to get into it. Of course this is me looking at it from a more semi-serious roleplay point of view.
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I liked this post.
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I'm guessing most things will be done by players. I'm sure the few automated things will have NPCs you talk too.
- 8 replies
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- npc
- open world
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(and 1 more)
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Yeah, those things would really help things run smoothly.
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"I need police to the 8th Street apartments we have a man trying to fight people, He is getting rather out of control..... Oh...there goes the table....and window..." haha
- 25 replies
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Wonder If the cops can be called if your house party gets too awesome.
- 25 replies
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I look forward to your posts. /
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Welcome! I followed before as well, but didn't pledge till recently. Look forward to seeing you around.
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Welcome! I also donated for that package. Look forward to seeing you around!
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Welcome! Look forward to seeing you around!
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I was wondering what he was talking about. I figured he just missed quoting you Nutter. haha
- 16 replies
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I'm sure like NutterButter said, People will probably create their own brand for items, and the other things will probably look like a brand you know, but not have the name. I'm sure they'd like the idea that the players create the world. That is how I see this whole thing working. They give us the tools, we create the world.
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What?
- 16 replies
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Hopefully they come forward.
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Unreal Engine 4 makes things look so good. I'm amazed at what they had created so far, can't wait to see more.
- 16 replies
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They will be letting backers test the game. Don't really see the need to test it before the beta stage. You can wait.
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Secret backer base and underwater tunnels linking the islands
Nave95 replied to polehampton's topic in Ideas & Suggestions
Yes, this could seem like a neat thing to have, but it would be considered a pay to win part of the game. Specially seeing as only backers would have access to this. I don't think anything like this would be implemented for that reason. You have to think of the whole picture and this would give an unfair advantage to backers.