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Everything posted by DoctorFosterGloster
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I believe that special events and such may be implemented. This may include something similar to what you are suggesting. One such special event that has been toyed is a zombie apocalypse event.
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So... is there a list of all features in Identity anywhere? Or should we as a community create it?
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But where would we create it? I don't think the forums are very suitable for such a long list.
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The game will include artificial intelligence? What languages will have ?
DoctorFosterGloster replied to ZaaksKS's topic in Ideas & Suggestions
Hola! AI and Non-playable-characters will be limited to store vendors and some public transport. There will not be AI wandering around the streets like in GTA. The base language will be English, however i am sure that the community will mod the game to add more languages. Either that or the development team will translate it themselves. -
I'm not sure how well this will work as I have sort've taken it off of a nation roleplay site A bit of a forum game Basically respond with what you would do if the above scenario happened, then give a scenario for the next person to respond to. It'd be good if you were to include yourself in your scenarios, you could even incorporate some roleplay into them Response: Scenario: ^Use this ^ Here's the first one, to get the ball rolling Scenario: You catch me, your best friend, breaking into your house.
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Response: Time for a joyride! Next Scenario: You are busking on the street with your guitar. A homeless near-nude man with a ukulele, harmonica and a drum between his legs turns up and starts to play. He begins to steal your crowd your have gathered.
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I'd imagine so yes, just remember there'll be pirates lurking in tem der' water's!
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Men creating a female character
DoctorFosterGloster replied to ElMatador1245's topic in Ideas & Suggestions
This is common in all games and is unavoidable. Male players will also use female characters to receive mercy from men - this is what happens in Dayz at least. -
Welcome to the community!
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Do you think it would be likely that a civil revolt, revolution, civil war or war of independence would occur in Identity? I think it would be interesting what would happen, especially for the two latter, as separate groups and militias would arise -such as US loyalists and separatists- and fight for power. It'd be also interesting to what caused these events and how the government would deal with them. Political turmoil could also add to the roleplay of the game.
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- civil war
- civil revolt
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Why don't we all try to create a flag for the island? Just for fun
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>"Whats your game specs?" >Looks to find computer >Can't find it anywhere >Remembers I ate potato salad last night >mfw I turned my own computer into a salad But really, it's a HP laptop from 2013/14 - I need an update
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Trains and methods of transport
DoctorFosterGloster replied to Edward's topic in Ideas & Suggestions
I believe they mentioned they were considering subways in-game on twitter. Trains will be AI if I remember correctly -
Do you have a band-aid? Because I scraped my knee when I fell for you
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What do you think of having a Direct Democracy in game? Basically a direct democracy is where the people vote on issues instead of having representative and politicians voting your you.
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Factories and Manufactories
DoctorFosterGloster posted a question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Will players be able to own and operate factories? Ones that produce a good to sell? I think this would be able to affect the availability of products therefore altering the price at which they are brought and even having an absence of a particular good because there aren't any people producing it - an extra bit to add to the economy - -
fourm game Typing With Eyes Closed Game
DoctorFosterGloster replied to DoctorFosterGloster's topic in Arcade
Areyouf'enkiddnigme? is an even longer word! (I can't even remember your word haha) Sentence: There are no plants on Mars, except for Matt Damon's potatoes. -
Such as the illegal casinos that are underneath the bar, like how you see them in the crime shows But yes, I think player owned and operated bars will be very nice in Identity. I can just imagine the drunken brawls happening and the friendly games of pool already
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You may even have to wear a cast on your arm until it is fixed. I wonder how in depth the medical system will be. Like will the doctors need to take an X-ray to check your bone? Obviously that would not have much functional value, as it wouldn't really matter where the bone was broken, but it may add roleplay value. Just a thought
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But what would happen if you were active regularly but didn't go on payment day? You would loose your house. Maybe the game would also have a "1 week inactive = evicted" system method. Then, possibly, the game could have a vacation mode setting which when it is active it gives you an extended payment time, as it may be unlikely for a player to play Identity while on holiday. There could even be a anti-cheat for this where if the setting is activated and the player goes online then the setting would automatically deactivate. Meaning that the player can't cheat the system and have an extended payment time while active on the server. Or there could be a "pay in advance' mode where the player pays for their house for the time they wish to keep it. Eg; they pay on Monday for that week, and then pay for the next week on the following Monday.
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I'd imagine that you'd be able to create political parties, at least I hope you can Also the parties would have different ideologies, just imagine if a Stalin style communist won the election, or if someone somehow became dictator, although I think that some ideologies would be banned, like Nazism, for obvious reasons
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Would there be shipping in game? I mean container/ cargo/ oil shipping of course. This would mean that probably AI ships come and go from the main port taking and delivering goods - thereby affecting the island's economy. The players could start up shipping companies and be workers in the ports. Also players could become Captain Philips style pirates and raid the shipping. This could give the game a little more realism and make the waterways more active.
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Add a poetic line to continue the story. Try to keep the story rhyming and flowing. Write whatever you wish, no matter how weird The aim of the game is to keep it all going! I'll start; Bobby just sat there, sat there all day, Until he was abducted by a large bird of prey! -Continue-! (Obviously i'm not a natural poet, if I were good i'd much rather show it)
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When will the dev blog be active? currently it is just blank I would recommend having a "Dev Blog will be ready soon' (or something) message on the page just to show that something is happening http://www.identityrpg.com/community/forum/6-dev-blog/
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It seems they have heard my call