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Everything posted by Ubbe
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I do agree that GTA5 had arcade driving in terms of speed, grip and crashes, but in terms of functionality and physics it's amazing. Tho GTA4 had soo much better driving and if Identity would have any similar physics to that with only more realistic transmission it would be amazing.
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I do think addictions is something that might happen when doing lots of drugs. Nothing confirmd tho.
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- illness injuries
- disabilities
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Looks cool, but what does this have to do with Identity?
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Since they already have the tech for drawing stuff I don't see why they couldn't implement this.
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Damn, you are afraid that this game will die that fast? I'm sure this game will stay active for at least like 5-10 years.
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It would be cool if the leaning would get implemented but only usable when having a gun (otherwise people would walk around the streets leaning from left to right). Also dragging bodies would be soo cool.
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Still don't think it would be an issue. It would be nothing compared to calculations of bullets, car damage etc. The calculations could be held clientside and then the server checks every 10 minutes, unlike things like gun fire which it has to check every few milliseconds. It would be such a tiny thing for the server that it wouldn't be noticable.
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I don't really understand why this would be a performance issue, more like modelling resource limits.
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to be able to see action when u pick up a item in game
Ubbe replied to nartuo4tail's topic in Ideas & Suggestions
If they wouldn't spend any time creating animations for this, I'd still love if you'd have to drag and drop the items into and from your inventory as in DayZ since it makes it take a small amount of time as in real life. -
All they said was that you'll get a studio apartment and you have to make sure before buying that you are want a thing that isn't finished yet, no matter how it'll turn out.
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I don't see your problem. If you buy a house on server 1 you will only have that house on server 1. Since the playercap will be like 300 there will probably be twice as many houses to buy, and players who doesn't play for a certain amount of days will be thrown out of their houses. So I don't think that there will be a huge problem finding houses. Also being thrown around servers would totally break the immersion and roleplay since it's always nice to get to know the people on your server.
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That might make sense, but It would still be cool if you would be able too walk up the stairways and see all the different players apartments, even tho they are the same inside, which would allow for robbers to rob them individually.
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If you mean high-end apartments they should already be equipped with enough security to make robbing them almost impossible, but it should still be possible. This only to keep every door open, if the robber/robbers are good enough when planning the robbery they should at least have a slight chance of succeeding which would both add to the immersion and realism of the game.
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That could be a possibility but I still think the feature is such a fitting one that it should be implemented into the game.
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I'd love this, but only if it featured items from the current server you are playing. Otherwise it would be way to easy to sell things.
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Music festivals would be soo amazing! Conventions would also be a cool thing to add.
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Personally since I love perma death in games, this would be a great idea to have as a server option. The owner of the server can choose how long it would take to earn another life and how many lives you start out with. Or if they want to use normal respawn or permadeath. It would also be cool as a serverowner to be able to choose how many days you wont be able to play if permadeath is turned on.
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Dude, when writing tags you should seperate them with commas. Now it just says "hacks breach steal troll helpfull evil good bad" as one long tag.
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Which Cars/ Vehicles Would you like to see?
Ubbe replied to DoctorFosterGloster's topic in Ideas & Suggestions
Ok so here are some cars that interest me -
Ohh well then you did pick them because they were confirmed similar specs
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Why did you pick those specific games, are the specs confirmed to be similar or did you just pick games that has pretty high minimum requirements?
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I do like the idea of consoles since it would give the devs more revenue and exposure, but they wouldn't be able to make the PC version as polished as it will be now because of the increased development time. Also I don't really think this game is very suitable for consoles because of the big server and focus on voice chat. Not to mention the developent team is very small.
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I think this is the idea, they just want Town Square polished before giving it to the people. They will keep adding more stuff to the Town Square until a new module gets released and do the same.
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Personally I don't think that this game will be very suited for children considering the ability to kill civilian players, cops etc. But adding subscriptions or high hardware requirements would be very bad solutions, expecially since I'm sure there will still be a lot of adults with mediocre computers and it would only result in bad reviews of the game. I mean why add potential frame drops just to keep kids out, it's silly. Other solutions could be to make the game M rated or just disallowing kids to join your personal server. But people also needs to remember that kids will always want to do things they aren't allowed to do yet. That's why games like GTA still have tons of kids playing.