QurWinter

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Everything posted by QurWinter

  1. Geography Game

    Irkutsk
  2. Translation

    PshI pshwas pshinking pshe pshsame pshway. Sorry, I just couldn't resist.
  3. Geography Game

    Alajärvi (Finland)
  4. Rate the above song

    This song has a Grammy and stands at the top of many "All Time Blah-Blah" billboards. That's enough for me to say that you can't make a cover which would be better than the original, so 8/10 seems like a reasonable score.
  5. Rate the above song

    8/10 In my opinion, "Hotel California" is not the song that you should cover, even if you're good enough at doing covers and stuff. Here's some post-punk classic for you, guys. This punk is so post that my dad still cant stop listening to it xD.
  6. Factories and Manufactories

    I think that this topic should be moved to Q&A. @HairyGrenade, it's your turn.
  7. Death

    Ok, I got you. The whole new character thing won't fit very well. It would be more awesome for everybody to choose their characters destiny in a way that @Herzog have suggested in his last post.
  8. Bonjour les gens

    Hey, everyone! I was posting here for a couple of days without introducing myself. My name is Qurttu (from finnish Kerttu). I'm a videomaker and a PC Enthusiast temporarily living in a relatively small Finnish city called Kotka. I was following the Indentity since the beginning because it is truly the game of my dream. I hope that it'll justify all of my and other people's expectations after the final release. As a little bonus to the whole introduction thing I have a profile and 3D render of my RP character for you.
  9. Death

    You're right to some extent, guys. Now lets just hope that @Motown or @Paratus will accidently stumble upon this topic (actually, this won't happen by accident cos I already mentioned them here xD)
  10. Death

    Indeed, it's a very great and revolutionary idea which'll improve the roleplaying, but you forgot to mention what exactly should happen after your characters death (like a death from a fatal wound when you just cant be saved) . I think that it should be the compelete removal of your dead character and a throwback to character creation menu where you'll be given an opportunity to make a completely new one. P.S. Someone might not like the idea because it has its pros and cons
  11. Sound Development and making movies!

    I'm a cinematographer myself and I just have to say the exact same thing that was in commercial photography topic. To make really professional (or at least suitable) and good looking films each and every part of this process needs to be as close as possible to the real world which makes it a very hard task to accomplish for such relatively small studio like Asylum.
  12. Hey, everyone! Since Identity has a farmer job I was wondering if there'll be such things as selection and fertilizers. What do you guys think?
  13. I could be wrong, but there's no any official info yet regarding this topic. Btw, it should be moved to Q&A (or Town Square). May the @HairyGrenade be with us!
  14. Rate the above song

    8.5/10 Listened to them time to time. In my opinion, it's one of the best groove metal bands. Here's some ambient for you, guys.
  15. Perhaps it'll be implemented as an animation (talking about hugging), but other things...just no....
  16. There's not so many of them if we're talking about plants and farming.
  17. Selection is one of the major plant breeding steps. That's what I meant. P.S. Never use such pronouns if you dont know know the gender of a person with whom you're speaking.
  18. Oooh, that's the exact reason why I added the picture to this post...
  19. // WARNING!! THIS TOPIC CONTAINS A LOT OF LAME ENGLISH AND POSSIBLY WRONG INFORMATION!! // TOO-TOO-RUU, MY LOVELY CITIZENS! I though it would be great to share some of my ideas, thoughts and dreams of making the game world suitable for audiophiles. Hi-Fi Components Who doesn't love to sit an a comfortable chair and listen to his/her favorite songs or dance to some funky melodies? The answer is...almost nobody! For those who are not really a music lovers there'll be some simple compact audio systems on the market. For example: Yamaha Pianocraft reciever series The ones like this here will be sold in an all-in-one boxes which'll make them very popular among modest citizens. Their sounding and power probably won't be enough for satisfying every person, but they're cheap and easy to use. If you are an audiophile whose ears just will not listen to some crappy mess coming out of a cheap sound system (whoops, accidentally exposed the truth behind the cheap audio systems), then you will be given an opportunity to build your own complex (enough) setup for your needs. Lets intoduce the parts first. Pieces of equipments mosaic 1) Amps and recievers An amplifier is a device that amplifies low-power audio signals to a level suitable for driving loudspeakers. A regular stereo amplifier can only do it with 2 channels, so you will only get stereo from it. For building a multichannel setups for home theater systems there is a thing called "AV-Amplifier" that can handle up to 11 (maybe even more) speakers and 1-2 subwoofers. Put simply, a reciever is an amp with a built-in radio tuner and, sometimes, more flexible sound settings. The reasonable thing to do for simplification of the whole thing is to make in-game amps do stereo-only (with one subwoofer output) and leave the multichanneling for their elder brothers that recievers surely are because of the pricing. By the way, dont forget about the tuner, since it promises to be very advanced here, in the game world. 2) Speakers They will differ from each other by such specifications as: - Peak power- - Frequency Responce- -Places where you can put them ( so obvious that requires a facepalm to be done after reading that line)- You have to choose them carefully because there won't be any built-in amp in there (which means that all of them will be "passive"). To make a right choice you have to buy an amp or a reciever less powerful than your speakers will be. 3) Sources of Audio Since the game allows us to use a PC or a smartphone, you will be given an opportunity to plug these two to your Hi-Fi Audio System and play songs. Other sources of audio like CD and Vinyl Record players will be presented if such phonorecords will be included in the final game. Some of the things that were said above are maybe wrong, stupid and hard to realize, but lets not forget that Identity is based on UE4 that allows to manipulate with audio in many ways by mixing, cutting, changing it's pitch and play radius, so let's hope that at least 50% of all this here can be implemented to improve the overall gaming experience. That's all for now... SEE YA!
  20. Hi-Fi Audio in our homes and apartments

    It's the last video that came out on Identity's official YouTube channel.
  21. Firstly, it was just an example. Secondly, broccoli is a food of the Gods.
  22. Hi-Fi Audio in our homes and apartments

    It wasn't necessary to paraphrase the info that was in "Indentity Overview" (which everyone of us watched like a million times already). Nobody said about Soundcloud and Spotify streaming, so...
  23. Hi-Fi Audio in our homes and apartments

    Thanks! Your idea is also great, mate.
  24. Which Cars/ Vehicles Would you like to see?

    Since @Motown is reading that topic time to time, I'd like to make my contribution. I adore electrocars and wish that they'll be added in the game with all the consequences (like chargers at the gas stations). You can create a lovely mix of Mitsubishi Miev and Toyota Prius and make it a mid-priced model. I think it'll be very popular, especially in urban areas. For more wealthy citizens I suggest a slightly altered Tesla Model S. A minor changes in such legends like Nissan 240SX, Toyota Celica GT-Four and Honda Civic will make a great street racing cars because of their price tag. That's not all, but enough for one post.