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Everything posted by LightBringer
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Dear developers what the F**** is going on there
LightBringer replied to Emiellio11's topic in The Town Square
To be fair, when the whole announcement of 3 modules being released before beta and full release came out, it was pretty clear just how small the first module of the game was going to be. Features were listed and in fact they are present. It’s small, yes. Will it keep people entertained for long? Not likely. It’s a way to get to try early game functions. An optional thing (early access) to get ontop of that. It had taken a really long time admittedly... and that certainly is something that I can’t fully explain. I know the development team is very very small but at the same time it can’t excuse everything. -
For sure something that needs to be changed in the future
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Slow, but not dead. Just had a content update like, 2 days ago. And another one a bit earlier.
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It’s the result of an odd bug that appeared where all wall mouted items can’t be placed properly on walls. It’s been fixed in the past but when the devs are merging development builds there is a change bugs like that reappear sadly.
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wheres the update?
LightBringer replied to remyy19's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Most updates seem to be around 700mb I believe. Because of the game's archives having to be rebundled and such (I think). So I am going to make a rough guess that its around that. 700mb-1.5GB would be my best estimate. -
wheres the update?
LightBringer replied to remyy19's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
I mean, its only 9am over where the devs are. Give it some time. -
"Hunk Photo Frame" - Uhh, what is this?
LightBringer replied to BrianHamilton's topic in The Town Square
Jade, the main 3D modeler for Identity, joined in on a bit of fun as Motown was collecting art pieces to feature inside of the art gallery. He photoshopped this masterpiece out of a muscular man and Motown's face. Later making it into the game as a little joke prop. -
Why is Identity taking up 40GB on my SSD and I'm currently downloading a 13GB update?
LightBringer replied to BraydenSlayer's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Go the the game’s files>IdentityGame>Saved>Crashes and delete everything in there. Idk why but that folder just gets flooded with logs that take a LOT of space. That might help. Tell me if that helps -
It’s nice to read a well thought, kind topic like this. Really, it is. Thank you
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We all wish things could just be finished so that the game is released D: Not a doubt the last task is taking seemingly forever. But it really is someone that can’t be sped up much. It requires the specific apartment mechanics to be build and then revised. Because anything and almost everything will encounter some issue upon first implementation. And even fixing those problems can lead to new issues. I really do want to see the TS module release soon, I think I am speaking for everyone when I say that. But some issues are just way to severe to let slide. When there is potential for the whole server to crash, that needs to be fixed. When some issues arise that heavily limits the usage of game functions, such as apartment customizing, then it is critical to fix before release. I hope to see everything done soon because it is taking long.
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Been getting a lot of reports today about that. I’m not too educated on the specifics of it but I believe it has to do with the office’s power being out. There were 2 devastating tornados that ran right through the borders of the town and power went out everywhere.
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I think it's time to say "Thank you" to the Team!
LightBringer replied to JohnAllington's topic in The Town Square
Hey there. While one could argue that I am not part of the team development wise, but still moderation wise, I really do just want to take the time and say thank you. For all the kind words said really. I would be lying if I said I never once though about leaving, taking a break, etc. from the game and community. It can be rough! Emotionally especially. So taxing that its almost hard to find a moment to savor amongst all other problems that may lie in between. And reading your message, it touches me. Every day I remind myself that why I come here isn't for moderation or because I am obligated to. Its because even before I joined the Asylum I hung around because I loved the community here. I met some amazing people here. Ones I talk to regularly and even ones I help and support when they might be feeling down. Really, the people just one product (Identity) has introduced me to is incredible and I can never see myself leaving them behind. I want to say it again. Thank you. Because we are all human we he hear every bit of what it said. Sometimes we have to take it personally, and it can hurt. But right now, heh, to be honest I am feeling rather well, and you contributed to that happy feeling. Thank you <3- 28 replies
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- community
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John, the man who tweeted, is the CEO
- 62 replies
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- relase
- townsquare
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Just to clarify. You CAN customize apartments. What was said before was explaining a newer feature that was added. The ability to enter and physically roam every apartment interior ingame. As a way to get a feel for it before purchasing.
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Never was it once said you couldn't customize them... You can on day 1 of TS.
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In terms of gigabyte size, ~11 gigs. In terms of map size, well, it’s the size of a town square. The gameplay streams shown in the past give a good preview of how big it is! In terms of what to do, there are various activities. Home decoration, painting. Karaoke, clothes shopping and customizing, drug using, socializing, chess, movie theater, etc. with more being added later like instruments, phones, the shooting range, and more.
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Kickstarter. I believe there were pledges as small as $1. It didn’t give you anything. But it was a pledge to the game nonetheless. And I believe citizens are just the number of accounts made. Not people with the actual citizen package and up.
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Sadly, there isn’t. Closest thing would be a commodity market.
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Prove us wrong Asylum Entertainment [Video]
LightBringer replied to akomplice's topic in The Town Square
Was looked at and fixed. Odd mess up in the system. He was never intentionally banned. -
support What happened to the custom logo shop item?!?!
LightBringer replied to luckylizard's topic in The Town Square
Rest assured! It will be back. Just some visual changes in the works. Not sure when it will show up again, but it will eventually. Anyone who bought it still has it too. -
"founder hat" instead of a kickstarter hat
LightBringer replied to jabba_the_slut's topic in The Town Square
There are two separate hats. Must just be a bug with showing the Kickstarter hat. Will report this to the devs -
While the price appears to be discounted lower on the site, this is in fact an odd issue going on. While it does say a different price, yes, upon adding it to your cart it does revert it back to the normal price. It's being looked into
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what do you guys think will happen after the tracker is fullfilled?
LightBringer replied to DarkEdit's topic in The Town Square
The steam store page will go up with the pending steam approval period beginning. ~2 weeks or less wait time for steam to finish their work and that's it. After the tracker is completed of course. -
What exactly can you do in the Town Square Module?
LightBringer replied to Tanaka's topic in The Town Square
Customize your character and apartment, walk around and socialize, sing in the karaoke bar together, go to the cinema and see real public domain streamed movies, paint, submit art pieces in the gallery for others to see, play chess, etc. It’s small but it’s also just what Module 1 is. A framework to be built upon. Later additions will be tattoos, playing instruments, new building interiors, the shooting range, garages, rideable bikes and more. No ETA for future modules. But it will be nowhere near as long as Module 1 took. -
I'm mad as hell and I'm not going to take it anymore”
LightBringer replied to DanDud88's topic in The Town Square
1) dev blogs come monthly, it’s only the 6th 2) There is and hasn’t been a set release date for a few months now 3) With all the streams and the office and more, it’s not like they’re just sitting they’re. They’re working on the game. 4) It is not a scam and nobody is forcing anyone to pledge money for development funding.