-
Content count
201 -
Joined
-
Last visited
-
Days Won
5
Everything posted by LightBringer
-
Suggestion: Pilots? (if it's not already a thing)
LightBringer replied to Andy's topic in Ideas & Suggestions
By this statement, we mostly meant an airplane which would be added to the game's airport just for looks and immersion. They will never be pilot-able unless drastic changes are made to the design plans. This is a fairly hefty one though, so it's very unlikely to change.- 7 replies
-
- suggestion
- control tower
-
(and 1 more)
Tagged with:
-
Suggestion: Pilots? (if it's not already a thing)
LightBringer replied to Andy's topic in Ideas & Suggestions
Sadly, air vehicles will not be in Identity at all. This was a decision we have made because we feel like it eliminates all the social interaction when taking the journey from one location to another.- 7 replies
-
- suggestion
- control tower
-
(and 1 more)
Tagged with:
-
The train is free for every player to ride
- 9 replies
-
- trains
- public transportation
-
(and 1 more)
Tagged with:
-
Do you see weapons in a holster?
LightBringer replied to bukkityt's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
All weapons will have holsters either on the hip or chest (not sure) or back. There will be no such thing as a concealed gun. So any weapon that a player has, can be seen. -
Idea was scrapped as it made things like security systems feel too much like a mandiorty asset for players. Robbing houses likely won’t ever be a thing
-
Not sure if actual cameras will be ingame, but I do know you have a phone camera which you would likely be able to take selfies with and etc.
- 1 reply
-
- 1
-
GoPro?
LightBringer replied to bukkityt's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
They can maybe get them in as a cosmetic item, but they most certainly won’t function as cameras ingame -
You don't get paid money by the time that you work. Rather the actions preformed in the line of work. For example: Cops won't get paid much for just wandering around and "keeping the streets safe." They'll get paid for the real things like stopping a bank robbery or catching other criminals. Some goes for mechanics and taxi drivers and so on. Random killings on the street shouldn't be common but that's not to say they'll never happen. It's part of reality and will be part of the game as well. Now, if the same player is constantly killing players you can report them to be banned from the server. But killing is still a large aspect that needs to stay in the game regardless. Smartest thing to do: Store money and carry a gun if you feel like you can use it to defend yourself. But also keep in mind that not all neighborhoods will be dangerous. Some will be and others will be entirely safe. On top of that we are implementing the stress system into the game. Allow me to explain what that is. If you're peacefully shopping, done no crimes or anything, you will have really low stress. Low stress means little damage will come to your character when being attacked. Very low damage. Now, a criminal on the other hand will take full damage because they are choosing to get involved in the more dangerous aspects of the game by choice, knowing there will be risk. The stress system is a large mechanic that will help prevent RDM.
-
Explosions?
LightBringer replied to Gamepilz's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Vehicles don't really explode. They just catch fire. Thus, we intend to design vehicles to do the exact same. -
Anything beyond 45 minuets is really out of the question. Gunplay is a major part of the game, not something that we want to keep players from doing. Jail is not meant to keep trolling at bay solely. It’s to make players actually think for their actions and take precautions rather than thinking they can just kill a player and get away scot-free.
-
Explosions?
LightBringer replied to Gamepilz's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
There will be no explosives/explosions ingame -
car despawning when not in use
LightBringer replied to bukkityt's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
When they say it will despawn after a while of not using, they're talking more like 30 minutes or so after being away from the vehicle. You should't have to worry too much about it vanishing randomly. -
We don't have a specific number on how many houses will be in the game, so we can't really promise that there will be enough houses for every player or if there will be fewer than the server count. Servers will hold somewhere between 300-500 players. Each house will be own-able by one player only (and any roommates) and they will have to pay 'rent' essentially every so long to keep the property. However, come the time you can't afford the place anymore or simply want to move out, you will then have the option to put the house back up for sale. However, houses are just one of three forms of housing for players. There will also be hotels for new players to reside in potentially free of charge (Still being debated) as well as apartments. There will be unlimited apartments of varying sizes and layouts for players to pick from that they buy once and own forever rather than paying rent.
- 1 reply
-
- 1
-
That use to be the concept art for Identity's map. However that now is very much outdated. The map now looks nearly 100% different.
-
Soccer Carrier? it's possible?
LightBringer replied to AndrewKunn's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
FYI, when we say football we mean European football, AKA Soccer in the US. American Football will not be in Identity -
will I get an email when it opens?
LightBringer replied to DeLandDavid007's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
There will likely be an email containing the exe to install the game when it first comes out in early access. -
Post Removed
LightBringer replied to Bellanova's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
There’ll be scuba diving aswell as shipwrecks and other oddities underwater that players can explore. There may even be some riches down there if you look hard enough. -
Airplanes and pilots?
LightBringer replied to uygar999's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
There won’t be any air vehicles in the game, period. You might see an airplane at the island’s airport, but it won’t be anything flyable. The developers really don’t want to add aircrafts as they allow players to get from Point A to Point B and skip all the social interaction along the way. -
Real money
LightBringer replied to teemotron's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Nope. Never. Pay2win is the last thing they want to do with Identity. Seeing as it has been an ugly trend in many of today’s games, they would rather make something actually fun for others aswell as themselves to play. -
If I recall correctly it will be some somewhat similar to Fallout 4 but not exactly. I don't believe you will be able to drag and morph specific parts as dynamically, but you will be able to change features. Be it through a selective menu or through incremental changes such as nose height and width and so on. However, these options are only going to be so limited for the sake of keeping players from giving their characters really distorted, disturbing faces. However, there will be enough freedom to make yourself look unique from the hundreds of others you might see.
-
question Question: If I die in the game what happens then???
LightBringer replied to yakir77's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
If you’re carrying anything in your player’s inventory (except clothes) like a vape pen or a handgun or something. It will be lost. But, similar to GTA Online, you will still keep your car, your home if you have one, any money deposited in the bank, etc. Really, anything on-pocket that you have on you can be lost if you’re killed. -
Any updates on the video?
LightBringer replied to NanoSpace's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
It in the polishing phases at the moment. Should becoming soon! -
Paintball or Airsoft?
LightBringer replied to DragonCraft's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
There will be paintball for sure! Airsoft, I don't believe so. But there will be non-leathal gun bullets (rubber bullets) in game. Now, whether or not those are police issued only, I am unsure of. -
Glock 17 Pistol?
LightBringer replied to Debeezep's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
The official Identity Discord server has a section dedicated to showcasing newly modeled assets when they're ready to show off to the community. There should also be a screenshot thread here on the forums which gets updated every so often with this stuff. Here's a link for the Discord where you can communicate with others and just see what's going on! www.discord.gg/identityrpg