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misterff1
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misterff1 last won the day on February 17 2018
misterff1 had the most liked content!
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Oh you mean that. Fair point, I would literally not know how to actually proof this to you at this time since the data needed for this has been purged years ago. So yeah, fair enough. Then again, the person this was directed to has not shown evidence either. Not saying I need this, though. I believe him on his word and I assume this is mutual.
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Wait I'm not sure I am getting this right. You mean proof on my end on saying this? Or proof from the developers? Because my statement is based on a lack of proof on their end. There is no proof for what I say precisely because there is hardly anything to show. That is something to be changed on their end, not on mine. Not sure if you meant that, though. If you also mean they should give more proof, then yes I agree lol If you would like me to go in depth on why I put this thought process down in my writing, I would gladly make a detailed post for you though. It won't be evidence, but the lack of it on Asylum's end will show quite clearly why this is still an option in my mind
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Saying this here as well: keep in mind that to be eligible for a refund, you should stay within the 180 days of buyers protection. Pretty sure some of you are already past that and if you are not, just check how much longer that would actually still last.
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Just something I see popping up here... You all speak of getting refunds if <insert scenario here> happens. Keep in mind that you can no longer refund after 180 days as your buyers protection has expired by that time. Just something to keep in mind.
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I agree 100% with you on this mate. It truly is am absolute joke at this point and I think 2025 is actually still too soon at this rate. Also yeah expect town square waaaay later in the year if at all
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And you misread my post again -_-. No, I did not "mod a user interface lol", designing them from scratch was one out of many things I did there. I created gamemodes, admin systems, etc etc. There's tons of stuff I did and at the level I did it, there's no difference to that arma stuff you are referring to. Please, just read. Also, this is indeed the internet. I can say whatever I want and you can interpret that in many ways. Yes, there is slight anger and distrust in my messages, but you seem to interpret them as hostile. Calm yo tits man, I am just spouting my opinion and it's your choice to be so mad about that. I also find it interesting how you assume everyone takes my opinion as gospel. Tells me something about how dumb you think people are. Maybe this would be the case if I didn't consistently had 1/4th of my message saying it COULD be and MIGHT be, but you know.... that isn't case now is it?
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Oh please are we really going to use that argument? Fine, I'll give you something. A few years back I ran one of the most successful servers in Just Cause 2 Multiplayer Mod. On average I had 250 people on, on peaks 400. I worked a lot on scripting and GUI rendering during that time. When I shutdown my server, I was recruited to work on someone else's server who had quite a different scope, but would love my input on the development. They gave me full access to work on whatever I liked. After a while I had to quit for a bit, but when I got back, I immediately got offered a spot on yet another server and again received full access to work on whatever I liked. This time I spent most of my time on the GUI, however, and it payed off. In the current Just Cause 3 Multiplayer Mod, the others of that team are remaking their server and still use my designs for the user interface. That's just one story out of a fine selection. Satisfied now? Yes, I do know what development is and I know all to damn well that communication is key. One of my favourite parts on development was always the stuff on the side: communicating with the playerbase. It got me soooo much further than when I would not have done that. So please, spare me the bs on how I am the problem here because I am "bleating" without knowledge. Edit: oh just to add something... I stated in pretty much every single message (if not all, not sure) that I was speculating ("Not saying it is fake, but it COULD be" < remember seeing that?). No one ever said I was stating facts, did they? Whenever I spoke about the current way things are communicated to the playerbase, I always added something along the lines of what I just put between brackets.
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I can tell you like the word thus However, privileged is far from the right words. Looking at pure placeholder bs is not looking at content outside the town square, it is looking at content you will never see again. How exactly should we be thankful for that?
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Well yeah, but no refund has been issued yet. Still waiting for that
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Pretty sure there is also a breaking point for you when it comes to mistakes @LordBenji. We'll have to see if it ever reaches the point where you as well stop bothering
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Thank you @NanoSpace, that is exactly my point
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You have some fair points there, not going to argue with that. However, one thing I do want to add here is this: people somehow mix up what it means to be transparent and what is means to promise things. NMS failed not because of its tons of communication in itself, but because of the nature of this communication. I am not asking Asylum to throw empty promises. Heck, all I want to know is what they're working on and see that with my own eyes. Transparency means that they're open on what they are working on. Getting a video of under two minutes only showing placeholders that are not even tied to what they are actually working on at that point is NOT transparent. If they'd have shown me a video of Town Square systems functioning and failing miserably, I would have stuck around. Why? Because that is honest. That is transparent. Every single bit of content they show now is far from that. Literally, if development would cost them 20 years and they'd happily share everything inclúding what goes wrong, I would stick around for the full 20 years and I would gladly support them all the way through the development cycle. And yes, I do think the ones who pledge have the right to know this. Even though we all spend less money than some big investor would, we as a collective are the ones who made the development possible in the first place. If only developers would dare to be actually transparent. I think you would actually build a very strong and caring community that way.
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See, you're thinking about this the wrong way around. Imagine a large publisher hiding their product from the shareholders. Not the public, but the shareholders. Do you honestly believe those shareholders would stick around? No, they want to see what their money is used for and they have évery right to demand it (not getting into the whole aaa bs now, just focus on this one aspect). Now imagine a game where people on the internet pour money into the development of a game and demand to see where the hell that money is put into. Sounds awfully the same as the example above, doesn't it? And how is it then suddenly no longer a valid point to say they deserve transparency? Oh fun fact in case you didn't pick up on this yet: those people are you and me (well, soon only you) and that game is Identity. Who would have thought. You rule yourself out of an equation you deserve to be in mate. Your money, your rules. It is not us who knew what we were getting into. It was Asylum who choose this way of funding. It was Asylum who knew the consequences. And it is Asylum who now fails to be as transparent as some of us demand. Edit: to clarify this for the ones wondering... No, I have not once been scammed by game companies. Common sense is what saved me from making wrong investments up to this point. Kinda want to keep it that way, which is why I am pulling out of this one for now.
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See, this word you're using is the problem: faith. I have faith in a lot of things. Some people call me too optimistic about many things in life. However, gaming is not one of them. Why? Because faith has NEVER worked out in gaming. never. There are literally zero instances where faith on its own turned out to be all you needed for games in development. Sure, this could be an exception and, again, I sure hope so. But to have faith and faith alone in game development is a grave mistake. As for not understanding why people still think this is fake, let me explain why I still consider this an option. All those screenshots above, all the live streams and all other communication towards the outside world have shown the same things: words and still images of "stuff and things". For hundreds of thousands of dollars I would sit behind a screen for several hours a week as well, working on random mockups that could potentially be used in a game, wouldn't you? Just wait until the buyers protection is no longer in effect and you have yourself a ton of free money. Considered that option? Because I did. Now let me state this once again: I am not saying this is the case, but I do consider it to be an option. Actual proof is still not present and until it is you have to rely on this thing called faith in the gaming industry. Yeah, no thanks.
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Figured some people would say I don't know anything about game development. Sad news for ya: I probably know more about it than you think. As for those twitch clips: yes they all show someone developing something. But you don't get to see any of those things work together, right? Again, it cán still be fake and someone is just making random stuff to make you believe it is real. Not saying this is true, but it cán be.