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Everything posted by Xzothi
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Why would you attack medical personal? Since after all you did say op attack anyone you see.
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make the female characters look NORMAL
Xzothi replied to futuremilf420's topic in Ideas & Suggestions
I do not think there will be any issues with the look they are going for when it comes to females. Unless you think page 1 and page 10 pictures in the screenshot thread all look like men.. examples posted as well as the thread -
Stuff I would like to see.. Options like that.
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- character creation
- hair
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I hope someone also puts the recording somewhere else. Since twitch only saves videos for so long.
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I don't know about that one. They have said a few times they may look into it and that they want to make that option as open as possible in the future if they choose to port it to the consoles. From answers and some of the streams I have listened to they are to open about keeping that as a option.
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Again I ask what would you be willing to sacrifice to get this in the game? What is realistic about this? One example I will give is.(I could give more but I will only list one for space.) Dry grass does not burn the same as wet grass. (When grass is green it is more wet brown grass is more dry. At least when it comes to the grass they are showing here.) Sure this person can get there demo product to run 60fps with nothing in it but what about with other textured and defined objects? What about with cars street and a city? How does it run when explosions are going on? What about with guns firing bullets not blue glowing stuff? There is a lot that needs to be done when it comes to game design even when it comes to the network if the game is online. No feature is really free no resource is really free everything builds upon each other. From some of the stuff that has been said I have felt iffy on what time of tech they will use. Just seems to be according to the answers and one of the recent streams they are trying to make it easy as possible to port it to a console if they end up choosing to do that. To me having that option open like that limits what type of tech you may use in your game. You also can find a lot of nice looking tech to make the game look and be a bit more realistic, on youtube alone. It should also be noted just because the a tech is from one graphics engine does not mean it wouldn't work in another. (Example take faceware tech you can find with unreal you can find it also in cryengine.) I will say it again I am not saying you shouldn't suggest anything but I am just don't want you or anyone to get disappointed about what tech they may end up using. To double think as well about what is being asked to be implemented when it comes to tech like above.
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I do not think it is a matter of it being possible or, not. It is a matter of cost and, resources needed to add it in the game. Then I must ask to you how important this is to you? What would you be willing to sacrifice to get this in the game? I am just asking you all this to help you get a better out look on what you are really asking for.
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Haunted Houses and Places Spread Around The Game (Ghost Hunting)
Xzothi replied to JessicaMadisyn's topic in Ideas & Suggestions
I in some regard find Butterscotch a bit creeper same can go for Pogo the clown.(One of these are a joke one of these were a real thing.) Or one of the other real clown murderers. (Like that case that happened in 1990) -
What kind of timer will there be for your stuff? Will maybe there be some timer you are aware of? Also wouldn't that brake immersion a little bit?(Not even sure how real you are planning to make this game.) Not sure how to handle that part but I have some ideas for where it goes when it despawns. Some examples:: I think in some ways it would be fun if you got a message or something how a bear or your stuff was thrown into the trash or something like that.(I do realize that type of idea is not realistic. Though in the real world you could check for tracks to see if something or someone did take said stuff that you dropped.) If someone didn't loot it and the timer ran out. Just to give it a bit of a role play reason for the despawn. I do realize there is a flaw in my idea. Since you would know if someone looted you before you got there.(Not sure if you want the player to know if you were looted from a player or not.) Since you wouldn't get the same message, or any message at all. I understand if this idea or train of thought is to complicated to implement and that is fine too. (Since when it comes to code it has to be figured out how to program this information. An that stuff can take time and resources that maybe you do not have.) Anyway I will like to see your plans on that despawn system.(Also would like to know how real you plan to go with this game.) I also understand why it would be strange to take off normal clothing from a character. One fault that could be with even that is if it is a female character and, the person doing the looting is some guy. How would that work? Not just with coding and programing it but, also if you want to make it more realistic I there would be problems doing that.(Since in real life the shirt and clothing wouldn't fit if you could even get it on. Of course this would depend on the size of the guy and girl but you get the idea.) I will end it here.(If you made it this far well here is a cookie (?) )
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No I do not think they are similar at all. You can even go to the developers stream ask them questions. Even see them working on the game at times. Unsung story did none of this. They also still own there game. As the original developers of unsung story sold there game to another developer.
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To be on someone's radar has nothing really to do with FBI or not.
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Post count. Even op's post changed he is no longer a immigrant he is a citizen and he has no likes.(Since I posted this anyway.)
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Yes you are right they will be announcing the release date this month not releasing it this month.
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I just hope it goes smoothly for them with this release date.(I say this release date because they did at one time have a vague release date/window before.) This is because in development something unexpected can happen. Like a big bug you thought that was simple ends up going deeper then you first thought. So it ends up delaying and holding back development. Then after you finely fix said bug you find that there was more bugs hidden behind that big one and so on. It should be noted as well It can also go the other way too. Finding one big fixing it then it fixes lots of other bugs.
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Please add a link a picture or something to get a idea. Thanks. (Yes you can search for it. Just be nice to know what you are looking for is all.) Since after all there is a lack of information here in this post.
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It is based on post count like lots of forums.
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So I was not crazy I did see it before.
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Yet if you even take this they are basically to busy trying to get the first module out. From what I gathered they do not have much more to show. Otherwise they are just talking which is mainly what people are complaining about here. You are even asking for them to show something else. The thing is that something else has to be done and developed. If it is just in idea faze or concept faze all you will see is pictures of stuff they have already shown. Unless it is even before concept and just in a typed out faze before concept even gets in the picture. So for me I see it is to early for a lot of show and tell.
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Do you know what a social module is? It is basically a room where you sit and chat to people and sometimes customize the room you chat in that is it. So what kind of gameplay would they show that is any different? I am not sure what you and some of the other people are excepting in the first launch but, I think you're way off on what a social module would be. Want a example of a social module then take a look at imvu, vside, Meez just three game examples of what there is to expect with the town square module.(Which is the social module if you didn't know.)
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Why would you want customisable masks when it comes to that? Do you want to tell the cops who you are so they can just arrest you after? Is it not the point of a mask doing these type of activities is to hide your identity?
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How do you know that the video that was showed is not the game play, you will be getting in the first module? It is a social module after all. Which means your mainly just talking to each other in a chat room. To me it just seems your kinda expecting more or thinking they are not doing anything. Not thinking that maybe that is all we will be getting at the first stage.
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I sent you some samples of what sounds you could get. Since I didn't want to mess with your thread here. So yeah if no go is no go it's all fine with me. We can just be a weird jam buddy then. After all I think in some respects that's the best way to even really get a good group going. To make sure we all get along. Also have the same ideas on the direction and all of that. This is your band you did start it after all.
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What server is everyone planning on playing on?
Xzothi replied to Prevantis's topic in The Town Square
I like official servers over all. Because I have read way to many horror story's for private servers. Only exception I would have is if I owned my own whitelisted server. -
I know this game is suppose to be modern and all of that. Maybe even city based. That does not change how where I use to live there was a horse brigade.(Still find it dumb how the fire department had to pick up the poo the horses left...) So I am just really wondering is will there be horses in this game to ride on? As I pointed above it is not unheard of to have horses in a city.
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Not sure if this is the correct place for this but I wonder will there be horses in game to ride on?
Xzothi replied to Xzothi's topic in The Town Square
I just want to clarify something I said in the op. The horse brigade I mentioned was a section in the local cop department. I thought I mentioned that but it looks like I missed that part of my post when I made this thread. (There was also a bicycle section of the local cop department but that is not important to this thread.) Anyway thanks for the support for the question.