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Posts posted by intyala
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16 hours ago, NYFireGuy said:Why no millitary?
Why would there be any military?
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5 hours ago, JBS said:The point of this game is to give you a "life" outside of the other games.
So what do you want this game to be? I mean if you remove all the careers then what are we supposed to do in game?
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1. There won't be any airplanes.
2. If people just are going to play other game why even bother to play this game? People want this game for multiple reasons, but one of them is to RP with other people. If you just want a truck driving sim then play a truck driving sim. If you have players just playing different games then what is the point of this game?
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You will probably be able to cause some damage to the government but the police will stop you long before you are able to take over. That and if it is hard coded that the government is chosen by letting players vote (which is the smart solution) then you are absolutely not able to do it.
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1. Think so.
2. Don't know. But I think so.
3. If I'm not wrong you will not be able to own the skyscrapers.
4. Don't know if we have any information about this yet.
5. Probably. I don't see why not.
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10 minutes ago, Amirali said:Identity Armed Forces (Services) with 3 divisions like 75TH Armed Forces or Air Force or something like this.
Just no.
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30 minutes ago, BluePandaIta said:I would like some decorative planes flying around in the sky, just to get some life in the game world
No! That would just take up unnecessary resources form the server..
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My experience from Altis Life (about 80-100 players on the same area) says that having 200-300 players on the island will be enough. Most players are going to be gathered at some important places (cities, good hunting places etc.). Which make the game feel full of people.
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As the guys (and girl) said above it would more or less be impossible to censoring the voice chat. Text chat in the other hand could be possible.
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The thing with street racing is that it more or less should be illegal (according to me at least). With that said I am quite sure that there is a few people here that is going to organise it any way (myself included).
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43 minutes ago, Vix said:Yeah, just a PM conversation since there's no real SB on the forums and not everyone wants to talk on Discord.
Aha. Well count me in
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Shoutbox?
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My idea is that the driver of any emergency vehicle can decide to use a few different sounds while out on a call to get people to move out of the way. Same with lights (mainly for the police though) as they will need to be able to tell people if they want them to move out or the way or to stop by the side of the road.
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Different ambulances.. For me those seems to be more or less the same.. I would like some of these.
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Hopefully the lights on the emergency vehicles will be quite powerful so people can see us at night
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3 minutes ago, Motown said:That map is early concept art with improper scaling. We aren't working off it, but rather a composit of it with many many revisions. If we were to ask Pav to redraw us a new map with the new details, it would look a lot more convincing. Cities are much more dense, and cover a larger area of the map. Farmland is more expansive, with fewer trees. Roads and highways have been completely redrawn, and mountains have been re-positioned to make sense of the lake's water source. You'll love it!
Can't wait to see it! Damn anyone have the keys to the time machine?
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13 minutes ago, Xentinel said:I don't think you realize the scale of this map... Those cities are going to be gigantic and probably laggy for lower end pc's.
Yes lower end PC's will probably have problems running this game, but that doesn't mean the cities are really large. As the concept art looks atm the cities just have a few blocks and that is to small for some of the police-criminal action that we are going to get (car chases etc). But as I said it is just concept art atm and ingame it might be more than a few blocks per city.
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2 minutes ago, Xentinel said:I have seen that version of the map before and I like it, maybe bigger cities but is a good start.
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31 minutes ago, kyle939 said:So is it only SLI support? Not crossfire?
that too me seems like it's an Nvidia game works stuff, meaning AMD are pretty much not having a chance to play. Simple refund in that case
also the map is not as big as Arma 3 then because that is 270... Too me this seems small, specially when only one person can own a house at any given time, being small limits MASSIVELY, so most people spend time finding a server they can have a house on. Personally I think it should be bigger and with actual cities (not like 5 streets like most games) to arrange meets or car meets etc
As long as they actually use the space on the map and don't just have desert/wilderness covering >50% I'm happy.
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For the Police:
The police truck above could be used for example when the police want to set up traffic controls, when they need to block the road etc..
Fire department:
The car is for the fire chief. Or if we don't want to give new firefighters a fire engine we could give them the car.
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I just want to respond to different fire and accident alarms in my fire engine. And of course socialise with people in all kind of situations.
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1 hour ago, Vix said:No clue, but if not you can always use firetruck as a weapon itself and just run over people.
You don't dear to take my fire truck! But using the hoses to control protesters would be really fun
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VIX all day every day. I mean what could be better than having a president that just pulls up an tweet every time you need an answer
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Npcs
in Ideas & Suggestions
Posted
Sure some streets will feel a bit empty (some times) but(!) you will not have to think of NPCs that don't do what they should (move over when the police/medic/fire fighters come etc). And you always know that when you see someone it is a real player that you can interact with.
Also this is how Altis life on Arma 3 works, and that is one of the most fun gamemodes I have ever played.