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Everything posted by yellowhero12
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nsip The National Socialist Identity Party
yellowhero12 replied to ConnorAbbott659's topic in The Podium
Dude I laughed so hard after reading this. Funny af Seriously dude I love you, keep it up -
FrancePourLaVie: The REAL Pro-Police Candidate
yellowhero12 replied to FrancePourLaVie's topic in The Precinct
He is obviously pretty young and very cringy. His posts are barely legible because of the color and font size he uses. You should really reconsider.- 34 replies
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Not everybody is in the Identity discord, so I am just informing you all, the devblog is confirmed for tonight(by HairyGrenade).
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FrancePourLaVie: The REAL Pro-Police Candidate
yellowhero12 replied to FrancePourLaVie's topic in The Precinct
That's metagame. You have no proof that he will actually do it ingame, and you have no authority. Odds are you are just some 12 year old trying to be the police. PLEASE STOP IT'S SO CRINGY.- 34 replies
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FrancePourLaVie: The REAL Pro-Police Candidate
yellowhero12 replied to FrancePourLaVie's topic in The Precinct
Bruh you gotta get off this site if you are demanding them to release the game. Its a long ways away from completion.- 34 replies
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Also, there is a stress system. Not a whole lot is known about it, but one can assume that if you start shooting a bunch of people for no reason you would receive some type of punishment.
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By forcing a church to marry a gay couple then you would be ignoring their right to practice their own religion.
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FrancePourLaVie: The REAL Pro-Police Candidate
yellowhero12 replied to FrancePourLaVie's topic in The Precinct
You aren't FBI, and odds are you aren't going to be a policeman. Stop being a cringe factory.- 34 replies
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logistical solutions Velocity Logistics ➤ No one knows logistics, like we do.
yellowhero12 replied to VelocityLogistics's topic in Board Room
Idk how it will be incorporated into the stress system. -
logistical solutions Velocity Logistics ➤ No one knows logistics, like we do.
yellowhero12 replied to VelocityLogistics's topic in Board Room
The sad part is that you can't be banned for metagame in Identity. -
logistical solutions Velocity Logistics ➤ No one knows logistics, like we do.
yellowhero12 replied to VelocityLogistics's topic in Board Room
You can't just start your own fbi... Plus the FBI doesn't manage the security of private companies. Pls stop its so cringy. -
No sex, probably no nudity, definitely no prostitution.
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I would rather let the devs release the module when they think it is ready. I don't disagree that people will be able to find bugs, but it has been stated many times that the first module will be very important, as it is the core of the game. Once the core is finished then they can release it and have people find bugs. You are assuming that they are in the beta stage, but they are still pre-alpha and will be for a few months.
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They are releasing a video within a month and are planning on hiring a PR person.
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://////. The first module is a core part of the game, and it is a few months away from completion. I would say its more than 50% done.
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If they had rushed the project it would have come out terribly, if I had spent 250$ I would want them to give me a good product, not a quick product. Think about Arma 3, it took around 1.5 years to 2 years to develop. This game is on the scale of Arma 3, but much more detailed with many more features. Arma 3 had a larger budget, more staff, and an easier project, but it still took a while. Cut the devs some slack, they are simply ensuring that the game they release is the best it can be, some of them are working for free, so they have no reason to attempt to drag on the release. Please be patient c:
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Devs made an official Identity Discord. Here is link: https://discord.gg/YAmhmH
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I, Ambrogio Vallone, pledge my allegiance to the Luprano Family
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I doubt the Governor would pardon you if you are confiscating drugs and selling them yourselves.
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Do like cop get days off
yellowhero12 replied to Mez's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
You would go in and out of career mode on a day to day basis. -
I think you might be overestimating the frequency of terrorist attacks. Also, by having armed soldiers patrolling the streets,you are essentially creating a police state and I don't think that has ever worked.
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Not saying I am supporting any of the candidates, but I would say that some of the policies are based on confirmed in game features. The rest are based off of theories and serve for more as an idea what their policy will be like when more is revealed about the features for the governor. The politics going on now serve more as platform to inform everybody of the different parties and their overall stances and leanings, not for exact policy that will all be in game. Also, most of these people won't be career politicians, as there are many side jobs that are available alongside careers.
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Passport
yellowhero12 replied to Kamo652's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
The first module isn't out yet, but it is nearing completion. The devs haven't given a time frame, but I would imagine it would be within a month or two. -
Passport
yellowhero12 replied to Kamo652's question in Tourism <span style='font-size:0.7em'>(Q&A)</span>
Then all is well. You own the packages it says Purchased on. The home page says "Get your Passport" for everyone, regardless if they own any packages or not. -
There is no evidence that the ban had any affect. Attacks slowed when more resources were invested into intelligence and prevention, not banning clothing.