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  1. 3 points
    I've had to explain this more than I should have already because of the video posted above. Claims made there, aside from the fact that I'm the director of both corporations, are simply not true. Phony Games is a mobile game producer, hence the punny name (ie: phone-y). Furballs began as a small project I'd work in on my off time. It took a while to create because I'd only work on it a few hours a week as Identity was my full-time project. To continue it's development faster, Phony was established. Furballs has had about a dozen people work on it, including artists. None of them, not a single one, had any involvement with Identity. They are two ENTIRELY different companies with entirely different people behind them. Furballs was funded out of my own personal pocket. The email is worded as it is because, well, it's entirely accurate. Phony and Furballs exist without Identity, and the email has nothing to do with its development or release. Phony is a new company and has little reach publicly on it's own. Asylum, on the other hand, can reach out to hundreds of thousands of people. Thus, it makes sense to have Asylum help publish for Phony as it has and will continue to do far outside of the single email sent. In return for this added value, Phony will be providing a royalty to Asylum and Identity; this will happen with or without Kickstarter funding. Phony gains access to marketing and publishing services, and in return provides royalty income. It's quite simple and an extremely common practice.
  2. 1 point
    At the end of the day i believe the developer. John insists that its got nothing to do with Identity then fine. Im all good for having more than one company. A developer is only as good as his community. We gotta support them with this as i have for many years. Im sure that john means every word of it. He just doesnt come on here any more because people are belittling him. Im sure that John knows full well that if Identity gets fucked then its gonna be a shit storm. Ive tried my best at making games (Never successful but just testing) and there is nothing wrong with going back to something old. Just because you dont like the idea of having a game like Furballs (no offence but i aint a mobile fan) and im sure a high percentage doesnt either there is still a percentage and we can all spread the word. Theres i dont know how many people on here but its a lot. Just gotta hope that it helps our way up in Identity. If it doesnt im sure John will continue with the help of the community. Also btw John, the new idea behind updated (a gradual, linear update system) is great. you should have done it before. Keep up the good work John. Prove em all wrong. End of the day, you are trying. Everyone else have copied and failed. We still waiting for Identity by dude, but no one else has come close. So take your time.
  3. 1 point
    the development of identity isn't affected by furballs the same way spaceX isn't affected by tesla. Furballs started out as a hobby project that paratus worked a couple hours a week on. He can do what he wants with his free time, everyone has hobbies.
  4. 1 point
    It's intentionally obtuse at best, extremely scummy at worst. The fact that John is the head of Phony Games is obviously a crucial bit of info that should've been mentioned in the newsletter, and the fact that they didn't is telling. The issue arises from time spent. The indication that Asylum is merely the publisher for the game implies that development for Identity has not been affected by Furballs. Unless John spent literally 0 hours on Furballs, this just isn't true. Basically, it's an attempt to coo meaningless reassurances while also asking for more cash. What a disaster. After months of no communication, we get a new Kickstarter and a death knell.