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Showing most liked content on 11/09/2018 in Posts
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3 pointsI'd like to ask the devs to revisit the max jail/prison sentence of 45 minutes and perhaps think about raising that to at least an hour. The fact that you can reduce your time by good behavior/working will offset that extra 15 minutes. But someone who commits say Murder/Homicide, led Police on a chase, risked countless civilian lives, etc... shouldn't be out in 30 minutes after doing some work. I did a lot of Policing in GTA RP and we jailed a lot of people for an hour or more. Rarely did they ever complain because they accepted the fact that they screwed up royally and they never had the chance to get out early like they will here. But time and time again if we didn't give them enough of a sentence, they were right back out causing trouble because the penalty wasn't enough. So I'd hope that 45 minute sentence isn't a hard ruling and the devs might revisit it. I did see this video here: https://clips.twitch.tv/NurturingSmokyWerewolfSmoocherZ I'd like to see the max be more than 45 minutes from the start vs. after testing.
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2 pointsJust wanted to see and hear from those of you that have decided to become Police Officers in the game whether that's on a public server or private one (get an updated thread going). Hop in and say hello. Discuss your character if you'd like, and what you're hoping to see from policing in-game. I for one am running as my usual RP character, John Shields. I have to update his backstory once we know more about the locations in the game. But I'm planning on running for a bit on the public servers (hopefully they're not a cluster of people running around just killing each other) and then eventually move to a hardcore RP community if one comes around. I have a lot of online Police experience everything from Recruit on up to Chief of Police and Sheriff, and also offline as well (13 years of Law Enforcement). Looking forward to serving with you all.
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2 pointsI think you and I have a similar attitude and realistic outlook of the game and all of its many faults so far. It's like we continue to hope, but know that, realistically when looking at the facts, it's pretty damning against the development itself. I want nothing more that for this game to be the exception~ (because I like to believe in small start-up devs since I am one) so all we can do is hope it starts turning itself around.
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1 pointThis is the backstory that I use for my character John Shields on just about every server/game with realistic RP like this. It obviously needs to be tweaked to be in line with Identity (in terms of location names, but we just don't know them yet)... it's currently GTA RP based. It's long, I know: "Goodbye, John... goodbye John... goodbye John" the words rang in his head as he opened his eyes from a deep sleep, staring up at the crack in the ceiling over the couch. He groaned rolling onto his side and then pushed himself up into a seated position. He looked around the living room of his apartment which lay in shambles. Empty pizza boxes were stacked in every corner of the room and empty beer bottles lay toppled over on the table and around the floor. After rubbing his face in his hands, he stood up, staggered for a moment, then sauntered off towards the kitchen. He smacked his lips and was suffering from dry mouth while having some major hangover side effects. Reaching out he pulled the refrigerator door opened and of course, the light refused to come on. It had burned out some two weeks ago and he just didn't have the energy to fix it. Inside the refrigerator was a half empty bottle of orange juice (missing the top), an empty beer bottle, and a slab of cheese that was probably old enough to sprout wings and fly away. He groaned and shut the door. He turned his head and headed back to his couch to get back into his stupor when he noticed an envelope by the front door. It had apparently been slid underneath and lay halfway under the crack. He dragged his way over to it and grabbed it, wrinkling it in his hand in the process. He then walked back to the couch, flopped onto it leaning back and ripped the envelope open with little care for the contents. In the process, he tore the corner of the letter and held it close to his face to begin reading. Six days. He had six days to vacate the apartment and remove all his stuff. He laughed at the thought of the eviction notice and threw it onto the floor in a ball. Sure, he missed a few payments and sure he had it out with the super in the hallway the other day. It escalated more than it ever had and resulted in John grabbing the man by the collar and threatening to "make his body disappear" if he bothered him again. Perhaps he took it a bit far that time. Where did he go wrong? He used to spend his Memorial Day's BBQing with the family. He'd invite his neighbors over and spent it with his wife, daughter, and son. Steak, chicken, and some of the best sausages in town (which he discovered at one of the most obscure Italian deli’s down the street). But of course, it all spiraled after the shooting. That idiot kid, not even 12 years old, who thought it would be smart to run from the cops and when confronted in that backyard, pull out a BB gun. John shot him and while he never regretted it directly and was praised by his department, he suffered most from the public outcry. He found the tires of his vehicle slashed in the parking lot near the Police Department (even though they hired a security guard to keep a close eye on it) a half dozen times, and he found notes stuck to the front door of his home threatening the life of his kids, and his own. It got to the point where John's wife Mary couldn't take it anymore and demanded that they move and he quit his job. But he loved his job. Obviously not more than his family but it was his calling and he needed it. Then came the riots in downtown Detroit when the Grand Jury refused to pursue charges against John. He came home to find his windows smashed out of his home, his dog Kilo was found laying on the front lawn shot to death, and much of his property was strewn around his house. Almost all of the good stuff had been stolen. A few days later the Detroit Police Chief pulled him into his office and in a political move of "Justice for Devon", he informed John that he would be releasing him from the department. The city needed some closure to the incident and the Chief said the mayor needed to show the public something was being done. After that, John couldn't find his wife and kids. He called his wife's phone and she wouldn't answer. So, he drank. Then, he drank more. He would hide out in shady motels around the city burning the last of his severance money from the city and drink himself to sleep and then drink himself awake. A few weeks later he found his cell phone under the bed and there was a voicemail from Mary. She was divorcing him and wouldn't be seeing him again. She and the kids were gone and she wouldn't say where. The last words on the message... "Goodbye John". He groaned again and rubbed at his face. Maybe he could rub hard enough that his past would disappear. When he opened his eyes he was still in the same shithole apartment he was in when he started. Nothing had changed, and he swore he saw Fred (his roommate cockroach) run across the wall behind the broken television in the corner of the room. They never saw eye to eye, and Fred refused to pay rent when it came to it. Many of arguments were had and shoes were thrown because of Fred's squatting. John looked down at the floor at the crumpled mess of an eviction notice. He then looked around again at the trashed apartment. He lifted his foot and kicked at a bottle on the table sending it screaming across the room shattering against the wall. Then, he reached under the couch and fished his old Nike running shoes out from underneath sliding them on. Without a word, and lacking his normal grunt, he lifted himself up and walked to the front door. The door was never locked anymore so he pushed his way into the hallway, left the door wide open, and just started walking. As he ventured into the sun he shielded his eyes. He hadn't seen legitimate day light in a long time. He looked over his shoulder at the FOR RENT sign that flapped in the breeze with one of the corner tie downs missing. The neighborhood was a mess, a ghetto. None of the buildings left standing had any life to them. The burned out foundations which lay every other lot seemed to have more character. He coughed some life into his lungs and started walking again. He didn't know where he was going or what he was doing, he just pressed forward. After what seemed like hours, he came to a bus depot and boarded one of the Dashound buses. He didn't remember paying for the bus ride, and he remembered nothing about the route. He just remembered looking up when the bus driver yelled down the aisle for the fifteenth time that he was at his last stop. He tripped his way to the front as the bus driver gave him an extremely aggravated look then exited the door. A sign near the depot read, "Los Santos", wherever the hell that was. He stumbled along the street for another hour before coming to a pier where kids and families were enjoying their day off at the beach. John stumbled, then fell onto the sand looking out across the water and annoyed at how happy everyone around him was. The playful screams of the children were piercing to Johns head which was desperately in need of another bottle of Jack Daniels or at the very least a Sam Adams. As he lay on the sand, with the water rushing closer and closer with each wave, he rubbed at the stains of his blue jeans. They seemed to grow and not get any better. Rock bottom really is at the bottom. Soon after, John was shaken back to the world of the living. A large man in a uniform of some kind was doing his best to wake him and was trying to get him to move off of the beach as everyone had gone home for the evening and the beach was closing. John stood, nodded his head in thanks and without speaking, walked off towards the city along the pier. He glanced around and saw the same "Welcome to Los Santos" sign. He'd never heard of this place but he needed a new environment and a start over with his miserable life. Stepping forward he began exploring, not entirely sure what the future held for him and how long he would be there. But, he did know there was nothing left for him back in Detroit. So, he just kept walking.
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1 pointGreetings everyone! The Twitch VOD of John showcasing character creation and the Town Square has been uploaded to the Identity YouTube!
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1 pointSo I am fairly well known to be a critic of the development process. It is a fact that this process has been a shambles, not an opinion, and even Asylum would probably agree they messed up a lot. But I was going through some previous old posts looking for some quotes I vaguely remember, and I came across a lot of posts complaining about how they had missed another deadline. I think it was the April delay (if I remember correctly) where we were all getting frustrated that the devs had missed an other date, and it resulted in a lot of us asking what the point of a date was if you weren't going to stick to it. Looking back I do really appreciate how the devs learned from that and decided against setting another one. I don't know if I am right, but I'd like to believe we played a part in that decision. Although I have major problems and concerns with the development, I do think that was one of the best decisions you have made, to not release another date until the store page went up. Now I know I was having issues with you not releasing a date the other day, but that was different as I was led to believe that there was already a definitive date set, and there would be no point in keeping that from us if it was already set in stone, but I am glad that you stopped giving estimates. Although I am considering the store page not being published by the end of October a delay, I was already expecting it so it didn't bother me as much as the other ones, so I will ignore that for now. I propose that you do this more often. There are tons of suggestions on the forums, and even if it is just explaining why you can't do it, that's enough to show we are being listened to. I have noticed Paratus respond to a lot more posts now, which really does help us to empathise with you. We have been waiting a very unreasonable amount of time, and people are getting agitated, and seeing that the CEO took 30 seconds to reply to your opinion really helps calm us down. I understand John cant reply to every thread, but it does work when he does. Also, no offence to the moderators, but you really do not do a great job with handling criticism to this game. You lock posts that criticise, you get very defensive and you dismiss people who you consider 'haters' because they have genuine concerns. One person I would like to mention and thank is @LuckyDuck. I'm not sure if its intention, but I have noticed that Lucky has been improving a lot lately. Instead of attacking criticisms, he argues them with actual facts. I had a disagreement with him the other day, for example, and he presented factual arguments back calmly and without attacking my character. At the end, he said a final argument but also said that he understood how someone could misinterpret what he said, which is what I was arguing. When a moderator, or anyone really, is open to accepting both views and not just telling me I am wrong, it makes them so much more respectable. Because of his reply, acknowledging my point of view as legitimate but disagreeing respectfully, I didn't feel a need to continue arguing. Now I do still think he could improve, I am not saying he is perfect, but I genuinely have a very negative opinion of the moderator team for their conduct and LuckyDuck is the only positive influence on me at the minute. This is what all of the mods should be like, if someone is very annoyed or heated, don't just condemn them and lock their topic. This makes you look like you are censoring peoples opinions. Actually enquire as to what the problem is and how to resolve it, and then say you will convey it to the dev team. You are there to moderate, not police. Even if someone is entirely wrong, ask them why they think a certain thing, ask them what they think could be done to resolve the issue. Even if it is a rule violation and the topic kind of needs to be locked, drop them a PM to check up on them and continue the discussion privately. If you lot could do this, people would respect you a lot more. But when you lock topics that criticise, refuse to admit fault and just argue without helping, you create a negative reputation for yourselves and the developers. The mod team represent the developers, so if you change your behaviour, peoples opinions of the dev team will also change. Now one of three things will happen. 1. The mods will ignore, lock or simply not read this. 2. The mods will read this and proceed to do exactly what I am suggesting not to and pick this apart for mistakes or things I got wrong or get very defensive and blame everything on me or the community. 3. They will simply say thank you for the suggestion, acknowledge what I am saying has some merit, and actually try and see if they can make adjustments. When I was on the Discord the other day I brought up another delay that happened and people just started arguing with me without considering that I may have reasonable concerns. When people are so unaccepting, it makes us want to argue our points more aggressively. Calling me toxic and a spammer does not do anything but show your arrogance and delusion. Then banning me from the Discord for what? I read the rules, I did not break them. If I did then so did everyone else in that discussion. You left me, a member of your community, annoyed so that you could feel like you won, instead of listening, explaining and concluding. Now for the final part. The 30th of November release date. I am disappointed this is later than I expected and genuinely think you should have done better, but at the end of the day it is here and final. Thanks for the work, and I hope the launch goes well. It could have been worse, and at least we will be playing before December. Thanks. I welcome any challenges to this and any extra opinions or suggestions, but if you are just here to argue instead of discuss I won't be responding. I ask you all to do this too, if someone comes across as aggressive, react to it with the confused face to give them a chance to reword. Do not respond to people who are just attacking, arguing or just being a nuisance in general. Thank you.
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1 pointI was thinking of going into the oil business. I'm new here and I have looked around the forums a pretty good bit, but I have yet to see anything about it. Do we know for sure if that's something that I will be able to do? I apologize in advance if it's on the forums and I have yet to see it.
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1 pointHi there folks. I have a simple suggestion I believe will improve communication for the EMS side of things. I have noticed there are multiple EMS posts littered all over the forums. I think adding an EMS forum under the careers section would be sweet. It would not only clean up the forums a little bit but also give us EMS folks a place to discuss Gary’s leg that was crushed by Bob who got extremely drunk and fell off the karaoke stage last night. Also it may not be a bad idea to ad a FIRE & RESCUE one as well. Or combine the two and call it Rescue.
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1 pointStar Citizen brings Face Over IP in the game, i think this would be such a amazing thing for a RP game like Identity. This is really a big thing.
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1 pointFor all those who had lost faith on the Steam page coming up any time soon: It is up now! https://store.steampowered.com/app/792990/Identity/ Thanks to @Paratus and the rest of the amazing team at Asylum! It's coming and it will be great! Spread the word about Identity. THE HYPE IS REAL >:)
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1 point
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1 pointTo be honest as a cop I will be happy if this game will be calm, with sometimes: murdeers, shopliftings, speedings etc. But if it will be a warzone Ill be even more happy. I don't really have my "usual character" though, my guy will just... exist. But it's a nice idea to give him some kind of personality and backstory, I gotta think about it.
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1 pointThat's not my time zone though. The real kicker is... it'll be 11:11:11 twice in the same day. More impressive though was on 11/11/11.
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1 point
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1 pointWow. I've been following this game since the very FIRST announcement many years ago. I've been a member on this forum quietly watching for over two years now, and I feel like I should speak up and say something. There are a TON of people running around here being far too critical, making wild assumptions, and being incredibly unreasonable/entitled. This game has been in development for a few years. They have a "working" game that you probably have seen videos/screenshots from. Just because they are releasing the Town Square as a standalone module doesn't mean they aren't far along with the development. Take a look at Star Citizen. They did exactly the same thing. They started development, began crowd funding, and released a small taste module of the game. Why? Because they wanted people to be able to get a feel for the game and explore a little. That's what these devs are doing. They're not releasing the module because "that's all they've done" or because "development just started". You, nor I have actually gone into the studio and looked at what's been made so far. Then why are you making assumptions? These guys are a new development team but not new to developing. Some of these Early Access Alpha titles that come out never end up being finished because they're created by a team that's never developed anything and don't have the drive or determination to see it through. I have no reason to believe these devs won't follow through with their promises/goals. I read another thread that was complaining about the slow development time, the delays, etc. One person actually complained that the devs didn't get the Steam store page up and running by the end of October as they had planned. The problem was they submitted the information and Steam had to approve it which takes time. So it launched a few days later and this person complains. Really? How about giving these a break. They're working hard, putting content out (streams, videos, etc), and clearly are on track with their goal. Will it be a couple years before the whole thing is fleshed out? Sure. Are we getting tastes of the game in parts and sections? Yes. For a reason. Seems to me that people need to relax and sit back and wait to see what happens. I don't think the devs have given anyone here a reason to be concerned. If you're that hugely concerned over the process, ask for a refund and come back later when more of it is released. You coming here complaining, or challenging them isn't going to make anything better. I promise you.
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1 point
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0 pointsHaha, I'm pretty positive that games set to come out in 2022 haven't been released yet.