Leaderboard


Popular Content

Showing most liked content on 10/28/2018 in Posts

  1. 1 point
    This literally makes no sense, that's not how estimates work. An estimate is a rough calculation of an actual release, they can be as open or closed as the developer wants, but they can totally be held accountable for bad estimates. Maybe one or two bad estimates, that's fine, of course. Estimates ARE NOT made to be missed over and over (by a year+). This could be "we expect release to be in the second half of 2018", "in Q4 of 2018", or even something specific going down to a month. If you include estimates along with "release dates", I think there have been something along the lines of 5 or 6 missed deadlines (if you count the complete abandonment of the development tracker). And no, don't compare this to RDR2 or some shit, this is a TINY piece of a massive idea, after 4 years. The "b-b-but they're making the foundation" doesn't mean shit either until I see something that actually works (player VOIP, player housing, submitting paintings, submitting books ALL WORKING IN TANGENT, even then, I don't believe this game is build as an MMO at this point, especially with no SpatialOS integration, as planned later). Until then, the "foundation" is as good as non existent. I'll ask you this question then, since you seem to find your way to get out of any question. Why has the front page not been updated since July for dev blog posts? I love Identity, and cannot wait for the release by the way.
  2. 1 point
    No. You cannot just flip flop. You stated that the only reason for a December 2016 release date was because they had to put it to the maximum. You cannot just say whatever you feel like to please us, you cannot just change your answer when your first one is proven to be false. Really makes me doubt this answer, as if it was true you would have said it the first time instead of 'Oh they just picked the furthest possible date Kickstarter would allow.' Anytime someone tries to compare Identity to a AAA (notably GTA V) you, and many other criticise that thinking and say that Identity isn't a AAA game and shouldn't be compared to one, yet here you are comparing it to a AAA game. No, it doesn't take 2 years to make a triple A game, but you aren't a triple A game. Also, we aren't worried that you don't have the game done in 2 years, we are worried that it's been 4 years and we don't even have a playable version of the game. How long is it gonna be before we get even a beta? No, the tracker is not up to date. One bug for four months? No, it is not up to date. Also, they did not update it every day. The definition of update with regards to this situation is to 'give (someone) the latest information about something.' No new information = not latest information = not an update. No one is claiming there has been more than 2 release dates, but there has definitely been more than two delays and more than two release frames.
  3. 1 point
    Actually using the data you have given, it would still be correct to say "They Always Delay" because if they have like you've said only given 2 release dates and fall short on all those release dates Then technically Matumbo is correct
  4. 1 point
    I totaly get that people have been waiting for this game for years and some of these people are getting "annoyed" for not being able to play the game by this point. But i'm pretty sure it doesnt motivate the devs when there is negativity all over the forum and discord. Just try to keep the hype going and motivate the dev's to the max Just my opinion on it.
  5. 1 point
    And let's be honest.. Don't we rather wait and get a good game than getting a bug-festival because of too early release?
  6. 1 point
    I check the forum once a day to see if there's a new thread with a link to the Steam publishing. I'm looking forward to that happening and if it happens within the month I'll take that as a wonderful surprise and take delight in the ability of the dev team to make that goal. I know that there could be delays in the Steam approval. Heck there could be delays in other stuff associated with the launch process and rolling out and standing up the backend servers and services needed to support hundreds of folks playing the Town Square module. I expect unforeseen delays but each step is a step closer to the launch, and each time a time estimate is correct, or a deadline is met, my faith in the dev team increases.
  7. 1 point
    The time has finally come! I'm going to start this dev blog update with the news you really want: the Identity Town Square module will be published to Steam before the end of this month (October)! This means that you'll be able to create your characters, meet other players and set up your homes very soon. Here's how it'll work: before the end of the month, the Identity Town Square store page will be published. At this point, we need to wait for Steam's approval of our application which takes a couple of weeks. Once approved and released, you'll be in the square! The great news here is that when the Town Square does show up on Steam, the date shown (which will be quite near) is the absolute date that you'll be playing. We're so very close to getting the foundation of Identity out there for you to get your hands on! Next to come, the SWAT module's development will take but a fraction of the time to create as the Town Square has the foundation in place for the entire MMORPG. The back-end we need to push forward is here and from the point of the Town Square release our development focus is switched over to gameplay features. As a developer, this feels great! Get your Identity Steam key! We're getting close! You can now connect your Steam account to your Identity game account and obtain your Identity game Steam key. This key will add Identity to your library so that when Identity is released, you can download it and start playing immediately without having to do anything else. To get your key, login on the main site at www.IdentityRPG.com. You can then go to the Account tab of your profile where you'll see an option to link your Steam account. You must have BETA ACCESS on your account to claim a key! ATTENTION! You can only attach one steam account to one game account, and it's permanent. Be sure you're logged into your game account which has the items you've purchased before attaching a Steam account! While you won't get Identity in your game library just yet, you will as soon as we're published and approved. Handing out the keys like this allows us to reduce load on our servers. We currently have 20,000 keys in the system and we'll be adding more. Once you've obtained your key from the Identity website you can enter it into your Steam client, but be sure that you're logged into the Steam account where you'd like to own Identity. Click the Games menu in Steam, and then Activate a Product on Steam. Identity Insider: Prison Life Another Identity Insider is here, giving you a detailed look into the prison mechanics of Identity. You can see more Insider updates on the about page of the Identity website. Identity prison concept art Eventually, your luck is going to run out. Crime does pay, and it pays well, but the long arm of the law will catch up with you. For minor crimes you might see a ticket or time in jail, but serious offences will land you in prison. In Identity, prison has a culture and lifestyle of its own. You might be there as punishment, but there’s a lot going on while you’re serving your sentence. Put in your time in your cellblock’s relative safety, or choose to step out and join a prison gang. Prison Gangs Prison gangs are the core of your activity behind bars. With three gangs vying for control around you, you’ll need to choose a side to stay safe on the inside. Those without gangs are even more vulnerable when they step outside the safety of their own cellblock. Each prison gang has access to a private contraband market, providing its members with unique looks, makeshift weapons and more. Don’t get caught with illegal goods, though, as some police officer players could be serving as prison guards in their down-time. Infamy You’ll need to pull your weight if you want the protection that a gang can offer. Your gang is going to ask a lot of you; prison life is incredibly dangerous. Each gang member will be offered tasks to carry out for cigarettes, the prison currency of choice, allowing access to equipment and items from the contraband markets within the walls. You may be asked to shank a rival inmate or to destroy a treasured artifact deep in hostile turf, for example. Special achievements available within prison, often related to nefarious activity, will unlock customizations such as tattoos or haircuts so that you can send a message to those around you on the outside. Sentencing You could be serving up to 45 minutes behind bars. That is, unless you take matters into your own hands! As a good and obedient inmate, you have the options of working for the prison with small jobs such as pressing plates or cleaning up trash in the yard. This work will reduce your sentence time. Time is money, though. Sometimes you just can’t wait. If you’re willing to take the risk, you can force your way out. When conditions are right and the inmates are ready, you might be able to get into a guard room and get your hands on a weapon. This can kickoff an entire player-versus-player scenario between a group of inmates and the guard forces. Fight your way out through an increasingly difficult situation and you’re home free; you’re going to have an even bigger bounty on your head, though. Prison breaks can also happen from the outside. If the prison isn’t on lockdown, outside gangs can gear up and bring the fight to the police. These conflicts are much more intense, though, and there is a lot of risk involved as the police are well equipped and the attackers can lose everything if killed or arrested. Trial by Jury If you hate the idea of getting your hands dirty with work but you’re not up for risking a longer sentence trying to escape, you might want to try your luck in front of a jury of your peers. Those with a heavy term can request a trial. Several random citizens around the land will be summoned to jury duty, being paid if they answer the call. Your fate will be in their hands, and also on the shoulders of your attorney. You might represent yourself or hire a smooth-talking legal corporation to help get you off the hook. You or your lawyer will have a short opportunity to explain how the law must have wronged you (you’re innocent, right?) and then it’s all up to the jury. If most of the jury declares you not-guilty, you’re free to go; however, if only a few don’t buy your story it’s back to your small cell. Serving Your Time When you’re not in the mood for the gritty and competitive life in gang warfare, find your way to the common areas in the prison. Common areas are safe zones with all sorts of ways to pass the time with other inmates around you. The common area gives you safe access to weightlifting, TVs which play from a variety of streaming services, billiards and more. You might be locked up, but that doesn’t mean you shouldn’t have fun! DasMEHDI plays Town Square live! Earlier this month, DasMEHDI, a popular Twitch streamer, had the chance to hop into our development build and explore the Town Square with his friends. Check out the hilarious footage below! Note that this is an early development build, which was already outdated at the time of play, and is not representive of the Town Square's current state. Still, it's a lot of fun! DasMEHDI Early TS Development Build Play New website is here The Identity website has had an overhaul to prepare for the Town Square release and Steam integrations. The new website brings all kinds of cool new features, mostly for the game account systems and the Identity shop! We're also going to be filling up the About page with all sorts of new information from the Insider releases. Now that the website has a true and proper shop, you can now get your hands on cool new items without having to buy entire packages. The shop now has all kinds of exclusive items, including apartment pets! You'll be able to get your hands on friendly critters for your home in-game as well, although those featured on the shop are only available there. Some of these items are only available for a limited time. Some of the new items include: Custom T-Shirt Graphic - Upload an image which can be placed on T-Shirts you create in-game! Each image can be used on 10 shirts. Vanity License Plate - Show your style with a custom license plate, visible on your in-game vehicle. Vanity Phone Number - Want a number that's easy to remember? Get a vanity phone number for yourself or your business. More Apartment Floorplans - Floor plans which haven't been available since Kickstarter, including the enormous Penthouse. Huge Clothing Packages - Clothing packages including clothes with dozens of original brands. Pets! Cats, dogs and more - Pets currently available include sphynx and tabby cats as well as pugs, maltese and the shiba inu (doge?). Another important note: when the new payment options (aside from PayPal) go live, we'll shortly after be removing all of the old packages. We will at this time never again be selling cash, so there's not much time remaining to get starter cash before Identity goes live. This is not something we plan to sell again in the future, but all who have it in their account will be able to claim that cash once on each server. Visit the New Identity Site Now! The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to learn of Identity's fine details! -- John VanderZwet
  8. 1 point
    Ill do it again I swear to god.