I could have sworn it was on kickstarter, maybe I am wrong, but that doesn't matter. Of course I know game development takes time, but as I stated clearly already, it has gotten to the point that I no longer see the project being remotely successful. At this point we have one single town block that still has not been released because of one single user interface bug, and no real information on what it is or what is taking so long to fix it. Also, don't forget the fact that back then it was supposed to be a playable game by now.
It is already known that they have ran into problems previously and started completely over again. This tells me they are not planning ahead correctly and the further they get into the project, and the more stuff they try to integrate and tie together the more likely they are to run into similar issues. We are also expected to believe they are handing out steam keys early and at different times to reduce the load on their servers. If that is going to cause an issue for the servers, then how are these servers ever going to power a game like this?
Honestly, it just looks shadier and shadier every day. Another thread was started where OP brought up the fact that if you activate your steam key you will no longer be able to ask for a refund. The thread was locked, (why? That in itself looks bad.) and a good point was being made. It is not out of the realm of possibilities that they have hit yet another roadblock and are hoping that everyone will redeem their keys so they don't have to give every one refunds when they come clean about it, is it? Meanwhile, every other game on steam is capable of refunds.
Also, the trollish meme comments aren't helping anything either. You make it look like this is a community full of children who wouldn't be capable of any real role play anyways. Even if it does become an playable game at some point, it is only going to be enjoyable on whitelisted servers.