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Showing most liked content on 08/28/2018 in all areas

  1. 3 points
    Keep in mind that you technically didnt pre-ordered identity but pledged for it. The game is still in development and delays can happen for these games. In the future, actually read up on what you are spending your money on, because if you are this impatient then maybe pledging for games isnt for you and you should wait untill these games actually release before giving them money... giving them your money now and asking for a refund later will only cause more problems because you are giving the devs money they cant even spend on development.
  2. 2 points
    I'm sure there's no shortage of posts like this, but this is just getting silly. I wouldn't have preordered the game in April if I know I was going to be waiting this long. And I'm a little offended your making things to sell in game without even having released the game yet. Why in god's bane would I spend that much on a dog? I don't care how you spin it, that's a waste of everyones time, and things are starting to feel greedy around here. And that tracker. How long does it take to finish one GUI element? I call bologna on the whole tracker, and I'm about to call bologna on this game.
  3. 2 points
    Ill do it again I swear to god.
  4. 2 points
    This is currently my favourite comment I have read on this forum... Bravo!
  5. 2 points
    its how they planned it tho, and I kinda like the concept. like this you can play the game using your own rules, it gives the player a choice. if you go ahead and make the game bound to certain rules you take away the players ability to choose, if that makes sense
  6. 2 points
    50% and dwindling. That last bit of deception there really put a dent in my enthusiasm for the game.
  7. 1 point
    *Look to bottom* I mean u get a cool hat unless you just bought Citizen. Same Its cause they are fixing bugs that need to be tested and they need to test it every time. Funny m e m e Different words same outcome. Also impatient isn't the word for it, its been delayed many times and the fact they aren't updating the tracker is a reason to piss people off. I can agree with that Same outcome tho. Yes Pledging with a promise of a finished product in your digital hands. Prob Yas I would gladly like to see that implemented. Certain rules need to be put in place in these types of games. If its all 100% player choice people just are like ah its just a game ill go troll or something. Congrats for finding something you deem to be your favorite. No Nobodies asking to get anything for free its just we want more transparency. (Also if we cant get a version of whats in the shop in-game with in-game money ill be a bit disappointed) Its still a community. We are just a tad bit mad there isn't enough transparency. The devs are fixing bugs, so while its a pain that they don't update the tracker (since there is a bug section) that part of the tracker truly is in testing cause they have to test it every time they fix a bug. Hopefully we'll be able to buy everything in the shop is some different version or the same with in-game money.
  8. 1 point
    So stupid. People that have given money to this game are not complaining to get "everything" for free. It is because they contributed their money that people speak up. Stupid.
  9. 1 point
    Passport = Full Game Access and when the full game release you will get 3 characters on Official servers and on Private servers will be entirely be separated from all other servers. With the Modules and Beta, there will be 3 characters but they will be wiped at full release because then you won't miss out on any character customisation options which get added closer to full release. PS: you only get 1 passport because it is game access for your steam account you use / redeem the steam key on.
  10. 1 point
    the reason most people complain is most probably because they want everything for free.
  11. 1 point
    those were edeka‘s cheap ones
  12. 1 point
    Hello fellow game developer. Just saying hi because I like chatting up game developers.
  13. 1 point
    no they are not, when you pre-order something you are sure to get the game on a certain date because it is finished/close to finished. pledging however is something you do because you support the development, pledging can be done without receiving anything really. so no, pledging and pre-ordering are completely different
  14. 1 point
    It does not have a hope to be honest. I do believe they will release Town Square, no doubt. Why havnt they released it yet? Because once they do, everyone will see what 3 years of dev has done and get a serious reality check. I havnt refunded - mostly because I really cant be bothered, but also because $30 is well worth going into the TS module and watching everyone rant in game about how there is nothing to do. The actual reality check will be pure entertainment!
  15. 1 point
    Whilst this is true, it does not change the fact you are pledging FOR something... whether its a pre-order or not, you have pledged real money with promise of something at the end - so essentially both are the same thing. Shagwrath not only has a peng name, he also makes a good point and those who are still living in the dreamworld have far too much trust in these devs… Other companies have now recognised that this is a great idea for a game and are already further through with development after a few months of work. I admire the effort Asylum have put in, but in terms of product, it is non existant. The best we can say at this stage is thanks for sharing your idea - someone else with more ability will make it happen if you cant - and right now, that is what's happening
  16. 1 point
    Well, it is almost September and still, nothing, a few updated Screenshots of Furniture, The Dev gets on once every few weeks and spews how everything is business as usual in Identity land, BLA, BLA, BLA. Look how long it's been since the first bait and switch of Launching time square. I gave up on this game, the Minute I found out the Launch date was false. Then the Tracker, Somehow words on a screen about Gangs, turf, Cartels, is supposed to keep players from moving on, if there is no Action, people won't fall for this Pipedream to much longer. I know everyone has Family life, I know the Devs are Human but don't just put words out there that are meanless, get to Action, so it's more than text on a screen. Before, anyone states, "you're still here", Yeah I am, I refunded, lost cause, I just find amusement in reading these Threads of a Game that will not have a following once after the many years it takes to become a reality if it ever does. Dead in the water before it ever began. 0 HOPE
  17. 1 point
    it does, it has a completely different meaning. pre-ordering and pledging are two different things
  18. 1 point
    I admit I was at 100% up until a few weeks ago but I'm now at 75%. I still believe in the game and I understand how difficult and unpredictable taking on a such a daunting project can be BUT I do not understand nor appreciate the lack of communication as well as the lack of full on dedication to the project by the devs. In my opinion given the circumstances the devs should not be working the normal 9-5 or taking 2 day weekend breaks as they are currently doing. If they were really dedicated and passionate about the project they would be working overtime nonstop at least until the first module was released, especially given how behind schedule they are. The lack of urgency tells me the devs aren't fully passionate or committed and don't care much about fan expectations. I'm still giving the project the benefit of the doubt but another major red flag or two and my dedication will fall to 50% and I might consider asking for a refund.
  19. 1 point
    if that’s it you‘ve never played any shitstar north game
  20. 1 point
    It's silly since long time, really if they can't fix one ducking issue trough 2 months, I can only imagine how this game gonna looks like a year later from now... Lets be real, this game never gonna happen, or if it happens it will be nowhere even remotely near to what was advertised. After 3(?) year's, it's not even computer game, there is no gameplay, not even basic animations are done... Its just hilarious to listen only more and more silly excuses like "game development takes time" they have more money and time than they need to release TS with valid gameplay, but instead of pulling all the effort to make it happen they fuck all and continued do same thing as last 3 years. Seriously, couldn't care less about that bunch of stoners, it's far below average lvl of development and project management. Complete amateurs
  21. 1 point
    pre ordering battlefield v gives you access to weapons and outfits. if you’ve pre ordered cheat theft auto v you got 1,5kk ingame cash
  22. 1 point
    What makes it even funnier is that there has been multiple threads that clearly stated this same type of action. Example: When staff posted the thread to have players post awesome locations in that city that they would like to appear in game. or the thread of what cars we would like to see in game. People post pictures of real cars... did they think staff would not use those images as a guide point? TLDR: people are idiots. Don’t follow sheep.
  23. 1 point
  24. 1 point
    I don't think it matters what type of images they use for concept art or as a base nor where they are coming from. I imagine almost every game developer will use some kind of structures to build form..anyone remember Warhorse Studios showcasing how they build building models for Kingdom Come Deliverance? A lot of stuff was taken from the real places that were there historically and they would modify them. Amazing structures are inspirational it would be a sin not to use them.
  25. 1 point
    While you can rent out the houses you buy in the world, apartments cannot be rented. This is because we don't want someone's real-money purchases to give an advantage. For example, renting out that apartment would then translate to in-game currency indirectly. Some may be concerned about people doing this without using game mechanics, but that would require a transfer of ownership (which you cannot do with micro-transaction apartments) or, if the apartment was large enough, setting someone as a co-owner/roommate for in-game money. The latter could be done, but it would be at a great risk to the person doing it as the primary owner could walk in at any moment and take their things. When a house is rented through game mechanics, the renting player has ownership of that property as long as they continue to pay; thus, it's as secure as if they were to own it themselves. As for vehicle ownership, they exist for good reason. The vehicles which we sell are in no way high (or even mid) end vehicles. Similar vehicles will be obtainable quite early on. We've done it this way specifically to stimulate a new economy. The primary benefit of the micro-transaction vehicles is the ability to claim them once on each server. Thus, when a new server is started up, they'll help get resources on the market quickly. These resources will then be used by all players. Without this, the economy would take a few days to get moving and it would not be such an enjoyable experience.
  26. 1 point
    To better clarify, do note the numbers in the corner of each image. These as they're seen are the first step in the art development. They're created quickly by a talented digital artist ( check past live streams.. this work had been shown live in the past ) as a sort of draft. When it later comes time to create the asset, we'd choose the most appropriate of the three and it would be done in high detail with any changes requested by the game designers. These three you see were based on the jungle mood boards, which is why they all look somewhat similar. The final product you see in the game won't look just like any of these, but likely close to one of them. The method used here is called compositing, and it's a great way to get a nice looking result quickly, before polishing.
  27. 1 point
    Ramping up It's been busy as usual here at the Asylum office! For the past few weeks, we've had our testers running through all of the systems in the Town Square and a whole lot of progress has been made toward release. They've done an awesome job in finding the remaining bugs, and our team's been doing an equally awesome job in squashing them. As you likely noticed when following the Dev Tracker on our website, we're down to the testing stages on one remaining task. We've been working on this one for a while as there were a couple significant bugs encountered. These bugs were deep in the engine and were show-stoppers. Fortunately, we've recently defeated them and put them behind us. We're now knocking out the remaining minor issues being found by our testers and things are looking great. With the new website online (more on this below) we're soon going to be handing out Steam keys for those with access to the Town Square. This doesn't mean you can play just yet, but we're getting close enough that we're going to be bringing you on board in preperation. If you're wondering how it's going to work, it's really pretty simple. Once we launch this feature shortly, you're going to be able to log into your game account on our website. You'll then see the option to link your existing Steam account. Once you've linked your account, you'll be given a key which, when entered into the Steam client, will add Identity's Town Square to your game library. You won't need to log in to play, as we know who you are based on your Steam account. I'd recommend following us on social media (Twitter and Facebook especially) to watch for this coming announcement. Gangs and Warfare We're changing the Identity Insider format! Instead of larger insiders once in a long while, we're going to be sending out more frequent updates. We're talking a few each month! These Insider updates will paint a detailed picture of Identity's full gameplay experiences. To kick this off, we posted the following update on our new website just yesterday: Identity Drug Cartel Concepts (click image for more) You've made stacks of cash pushing drugs and the odd robbery, but when push comes to shove, you'll find strength in numbers. A gang is a group of ruffians with the goal of obtaining power and infamy through the domination of those around them. Gangs are often at war with one another as they compete for limited resources, whether it's turf, drugs or blood. There's no shortage of criminal activity in the world outside of gangs, but true power belongs to the syndicates and cartels with the strength and fortitude to rule over their rivals. Comradery Identity is all about working together with your friends, and gangs are the social structure geared towards crime. You can belong to only one gang at any time, so choose where your loyalty lies. Your gang has a full rank structure and the leaders can control access levels for each member based on that rank. As your gang grows, it can also unlock additional perks for all members. The gang leadership can designate any home owned in the world as the HQ, giving access to all members of the gang. Hang out with your gangmates and stockpile weapons, drugs and anything else you can get your hands on. Your HQ, like your personal homes, can also be used for respawning on death. This makes it an important rally point when *#!% hits the fan! Cartels Cartels are conflict areas which are controlled by one gang at any time, providing the owners with control over trade and traffiking of their related substance throughout all the land. To the victor goes the spoils. The cartel zone is a functional HQ for the current owners. Turf Identity Turf Neighborhood Concept Take control of city neighborhoods with gang turf zones. While cartels control substances across the world of Identity, the gangs who dominate a neighborhood have direct influence over criminal organizations in that area, such as drug dealers. Lookouts in the area will spot rival gangs in the streets of your turf and text message members of your gang in the area. Controlling gangs get access to a safe house in the area, tightening their hold. Warfare Dominate gangs who cross your path and prove your strength. Declare war on your rivals and hunt them down. Gang members who are at war are completely vulnerable to one another through the stress system, and so you need to be on the lookout at all times. Prey on your enemies until they submit to your demands. When declaring war on another gang, the other gang must accept the spoils set by the agressor. The spoils can include cash, turf, real-estate and more. When one side has had enough and ends the war, they forfeit those spoils to the stronger gang. In Identity, most items people carry can be taken if they're killed. What's theirs, is yours. War is hell. New website is finally here! The Identity website has had an overhaul to prepare for the Town Square release and Steam integrations. The new website brings all kinds of cool new features, mostly for the game account systems and the Identity shop! We're also going to be filling up the About page with all sorts of new information from the Insider releases. Now that the website has a true and proper shop, you can now get your hands on cool new items without having to buy entire packages. The shop now has all kinds of exclusive items, including apartment pets! You'll be able to get your hands on friendly critters for your home in-game as well, although those featured on the shop are only available there. Some of these items are only available for a limited time. Some of the new items include: Custom T-Shirt Graphic - Upload an image which can be placed on T-Shirts you create in-game! Each image can be used on 10 shirts. Vanity License Plate - Show your style with a custom license plate, visible on your in-game vehicle. Vanity Phone Number - Want a number that's easy to remember? Get a vanity phone number for yourself or your business. More Apartment Floorplans - Floor plans which haven't been available since Kickstarter, including the enormous Penthouse. Huge Clothing Packages - Clothing packages including clothes with dozens of original brands. Pets! Cats, dogs and more - Pets currently available include sphynx and tabby cats as well as pugs, maltese and the shiba inu (doge?). Another important note: when the new payment options (aside from PayPal) go live, we'll shortly after be removing all of the old packages. We will at this time never again be selling cash, so there's not much time remaining to get starter cash before Identity goes live. This is not something we plan to sell again in the future, but all who have it in their account will be able to claim that cash once on each server. Visit the New Identity Site Now! The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to get to know the fine details Identity! -- John VanderZwet
  28. 1 point
    I keep seeing this being used as a defence but did the developers clearly state this in the kickstarter description? If they did not then they took money for this investment knowing that the investors were essentially being scammed. For example... If I go to buy a vehicle and the owner tells me I should receive the vehicle at the end of the month then I know to expect a potential delay of maybe a week or so which is fine. If that 1 month turned into 2 years I would say I've been scammed even if I eventually got my vehicle. Now... if this owner said to me beforehand "look you will get your vehicle in about 2 years time but I'm only allowed to show a listing delay of 30 days so don't expect it beforehand" Then that is completely fine I knew what to expect. What I'm saying is... if they did not explain the situation during the kickstarter progress KNOWING that the project would take much longer than the maximum time they were allowed to put then what they did was in essence scam people into giving them money which had they known the actual deadline most probably would not have invested / donated. (I'm sure the investment would have come from other people eventually) I love this game I can't wait to play it but you constantly defending something that shouldn't be defended is not helping the situation and doesn't calm people down.
  29. 1 point
    I'm enjoying reading those actually, at least I see other people with the same feelings about this situation, the more topics the more I realize this game is going to suck(hopefully i'm wrong)
  30. 0 points
    If you are talking about this picture, where's your proof these are real houses. Source? Thought as much.