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Showing most liked content on 07/20/2018 in all areas
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2 pointsTo be fair I don't think people's main issue is they don't know how long a game takes, but rather how little seems to be getting done in that time. There hasn't really been any development curve at all. They seem to have been stuck in one place for a very long time. Typically there is a clear and concise development curve when new games are being released with a lot of community interaction etc. etc.
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2 pointsdont worry prob gonna be another 4 months before ts release, or next tracker update
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2 pointsI just don't see the passion and the drive.
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1 pointFrom what i was told you can only go to prison for 45 minutes but you can stay longer if you choose. What i personally think is that this time should be adjusted mainly because a person that commits triple homicide should have to stay in longer like for example 3 days and i'm not talking about in game days im talking irl days which only counts when you're in game, for example lets say i play 5 hours a day serving a 3 day period id be in prison for close to 14 days irl. This makes it so people fear to go to prison or they tend to be more careful so they don't get caught. LMK what you guys think because i think this should be a thing
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1 pointI know people have invested good money Into this game, I'm one of those people who invested the full 500 top tier and why you might ask? I have full confidence this game will release and will be a success, I understand that development takes a lot of time and effort as well as money and that things don't get done overnight, I understand that delays happen and things go wrong and that the devs need to spend more time working on the game instead of advertising and talking about it.
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1 pointWe are still here because they use words like "soon" and "imminent" several months in advance, also the tracker is no where near transparent with us, it's quite useless. We can all tell the drive and moral is very low right now. People have the right to complain about this, some people invested some good money.
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1 pointAccording to the FAQ here it should be between 300 and 500 players. Although it sounds a bit large to me for a single server to handle and not become overloaded, so i wonder if this has changed.
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1 pointWanting the game to succeed and thinking it will are two different things. The person you replied to may genuinely want it to, but have lost faith that it will. There's nothing wrong with them voicing that concern.
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1 pointdon't worry, it s probably not coming before mid or end august:p probably even later
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1 pointHaha. Dude I was the very same a few weeks ago. Was convinced it was gonna release while I'm away. Two more weeks to go. Sadly I'm not that worried anymore tho.
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1 point
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1 pointif the game (beta/alpha) dont come out by the end of the year > Paypal > No problems for me.
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1 pointPeople keep saying the Town Square is "the base of everything and everything after that will go faster" and that is false. It is not the base for all of the gameplay systems. It is nothing more than a tiny social module with character customization, apartment decorating, and some limited interactivity with the environment. That is all it is. It is not the base for every system in the game, nor is it going to be the most complex part of the game. They said it would be out in 2017. It wasn't and still isn't. "Estimated" or not, they still missed it by a longshot. Other games get shit for this, Identity shouldn't be an exception. The other modules will be more complex, they are the ones with the bulk of the gameplay systems as well as the advanced physics they'll need to simulate semi-realistic vehicle and ballistic behavior. How would releasing smaller, more frequent modules change anything? You'd still know what's in the updates and what you can or can't do, just like with the current modules. Not having certain things implemented is normal for a game in development, and isn't going to be any different than the modules. The Town Square is missing almost all of the planned functionality for the game. Your whole thing about Star Citizen is honestly irrelevant. The cost of their items means fuck all to how they're developing the game and performance has improved dramatically with both 3.1 and 3.2 (I have about 300 hours in the game, my framerates have more than doubled since 3.0 released at the end of last year to the point where in averaging basically 60fps at max settings on a 970). The quarterly updates have done wonders for the morale of the community as well. Since they've started, and met their release goals, almost all of the topics on their forums like the one we're currently commenting in are gone. They're no longer releasing an update every year, they're releasing them every 2-3 weeks on average now with a large update every three months.
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1 pointIn my opinion this game unfortunately will not run its course... They will probably release TS around late august to early september, by then everyone will be even more pissed than they are now and what will happen when they login to TS? Be able to walk around, play chess and sing some karaoke? Everyone is begging for TS to be released, not really realising that it is literally just the engine? Oh wait... i think you can pick up a paper too... So following this release, people will get their refunds because there is nothing to actually do in the game and the time frame between modules will clearly be a very long process with minimal communication from devs to investors. This will equal a pissed off player base who as I just said, will either get a refund, or just simply stop playing the game. By the time the full game comes out (if it ever actually does) it will have lost its player base, community and will not get off the ground properly. The more likely outcome is it getting almost to module 2 and the whole thing just crashing down due to lack of funding.
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1 point
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0 pointsWho the hell do you people think you are? Personally I have an issue with pompous arrogant know it all's. I really cannot believe how much audacity some people have...How do you have the nerve to tell them how much they should be working...it's seriously time to grow up and stop tellin people how do their jobs...especially in an industry that you have NO CLUE about. Buying & playing games, and reading Game Informer doesn't make you a foremost authority on how to make games...Especially if you comparing them to other people...EVERYONE ISN'T THE SAME! Who are you people to tell them how they should be getting things done? I don't get it. Who died and left you Lord Of The Apes? Now your comparing them to doctors and bankers...? SMH...FACE PALM. I got the speed demon package, and I'm not here telling them how to do their job and make their game. The only schedule that they are behind on...is their own, they set deadlines for themselves, no one else set them. Honestly, calling them lazy and not willing to make sacrifices is about as arrogant as you can get, short of saying you can do it faster...LMAO you're lucky I'm not a developer on this game, with your massively faulted way of thinking and logic, I would give you ur pledge back out of my own pocket and tell you to F off. Your comparing the making of video game work ethics, with those of doctors and bankers...yea you have no clue what the hell you are talking about. What is generally expected is...that when you are doing a project, that entails making a game like no one has ever made before...you don't compare them to SHIT THAT's ALREADY BEEN DONE. You knob! It's not even my game and I'm getting pissed off. lol But I have invested a pretty penny to play this game. People like you aren't going to make this process any faster or easier if you keep spreading seeds of doubt. Honestly if it were to fail...I would blame the "supporter's" not the developer's. I might not agree with how they've done certain things, but it isn't my project, so I let them do them. When I'm doing my thing I don't like to be told how and when it should be finished...Especially by someone who has no clue or experience in what is being done. If you support them then you don't have to agree with their process, you just have to support what they are trying to accomplish. If we can give developer's like UbiSoft Rockstar etc...our undying support even after they screw up...with all their resources and experience then it should go without saying that these guys deserve the same. Considering that Asylum is attempting to make a game that not one veteran company has decided to take on. So please get off your high horse and either support the game or don't, but dont step from one side of that line to the other depending on if they are moving fast enough to not get your panties all bunched up.
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0 pointsOh wow. I'm going to follow this one! ^ u^ Also I really love their motivations behind their creation: " We want to provide a fun outlet for folks to enjoy themselves in a virtual world. We also want to provide a platform for folks who may suffer from circumstances that prevents them from fulfilling an average life. Whether you suffer from physical or mental ailments, such as depression, any kind of social anxiety, or basically anything that prevents you from doing basic activities, Project Oasis World can be used as a resource to help people live the life they want to live." And it looks like we'll be getting more than 2 genders options for those people who should be able to express themselves. ^^ I like their developer page and everything looks well organized so far. I'll have to see where this one goes!