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Showing most liked content on 06/26/2018 in Posts

  1. 4 points
    anyone ever tell you that you look like Brad Pitt?
  2. 3 points
    Anyone else just scroll down to the comments and not read
  3. 3 points
    Sorry mate, I don't buy it. Town square isn't the full game, the 'glory days' are a long way off yet, town square is going to be boring with very little to do. Unless you're a chess fanatic or something, don't jump the gun because it's really not going to be an exciting experience after an hour or 2.
  4. 2 points
    I want to start by saying the following. This game is going to be a revolutionary addition to the MMORPG genre that we have not seen before. Something we all hoped for when GTA Online came out but better. For once, a small studio is going to do what AAA studios would never dare to undertake. Instead AAA studios would rather make games with micro transactions to drain as much money as they can from gamers (points at Rockstar). I wouldn't be against micro transactions if those developers had delivered on something worth the extra purchases. Indeed it was different but not innovative to the level Idenity is doing. The Town Square is set to release soon. I cant comment on the exact date as i do not represent or am affiliated with Asylum Entertainment. I have remembered their first mod in ARMA 3. I have seen the very vision they are creating And let me tell you, building a game from the ground up will allow the developers to do some amazing innovative things. We are clearly witnessing the dedication they have shown in bringing their vision to life. Trust me. This game is going to be something we will remember for years to come. All i ask as a member of the community and a spectator is for all of us to show some patience. Be Patient and you will see what i have seen. Coming Soon when they release the Town Square. I understand that their are some growing pains as it is a small studio. However, they are getting bigger and have all the talent to make a great game. Be aware that all the delays in the past and perhaps future ones to come; are to ensure that they keep a level of quality that can only be appreciated and respected. That is all for now. I hope to see you all soon when the Town Square gets released. Message to the developing team: I know the pressures you are facing. I understand that the impatience of the community can add pressure and stress but i can only advise to take your time in the developing process. We the dedicated fans are here to support the vision and stand firm in support to the developing team. Much love - A fan
  5. 2 points
    Baseball Jersey by Umut: Work Boots by Umut:
  6. 2 points
    This was my actual reaction:
  7. 2 points
    It's not Brad Pitt, ...........itsraiden.
  8. 2 points
    Winter Shoes by Umut: Sweatpants by Umut: Proposed Design (Concept Art) for Town Square's DMV (Interior) by Pavlenko:
  9. 1 point
    Greetings everyone! The Twitch VOD of John showcasing character creation and the Town Square has been uploaded to the Identity YouTube!
  10. 1 point
    Asylum Entertainment would like to present to you, the first look at Identity's gameplay trailer, giving you a vertical slice of what you can expect from the upcoming MMORPG
  11. 1 point
    Well, the Town Square Module is almost done. There are only four things needed to be put into the module, and all 4 of them are in testing. All I can say is...we did it. We have almost finally survived our long wait of one day being able to get a in person look at this very promising game. Hopefully, our expectations are met, and maybe, they might be broken beyond them. Who knows? The time is coming upon us to get a much further glimpse of what this game is to come. And weather you are new to this forum, or were here from the kickstarter… Thank you, for helping make this game the best it can be. The glory days have almost come.
  12. 1 point
    There will be Housing in Town Square.
  13. 1 point
    Nic Cage has never let me down in a good reaction gif.
  14. 1 point
    It says that there are 4 things to test right now!
  15. 1 point
    updated 18 hours ago but 4 task remaining not changed anything
  16. 1 point
    Welcome to the forums! There is no current ETA on the first module but theres a tracking system that you can follow with progress, its not too far off theres only 3 tasks remaining that are in testing. You can follow the tracker here just scroll down the page: http://www.identityrpg.com/info/modules/townsquare/ They were last updated 18 hours ago, you were looking above at April 19th where it actually says when the tracker was when those tasks where first started on. Meaning this tracker has been live since April 19, 2018. hope you enjoy yourself here!
  17. 1 point
    Busy...been working on some new projects.
  18. 1 point
    months * more accurate guess
  19. 1 point
    was about to say this, they literally walked from one end to the other in a circle showing 98% of what will be released with exceptions of some stores ( that we got to see still images of anyways ) not sure what he seen as a leak.
  20. 1 point
  21. 1 point
    How long is a piece of string? We don't know what they are testing. It could take 10 minutes or a month. Depends what's involved.
  22. 1 point
    Thats really Gay! What you do in your time is down to you but please we don't want to know he sucked you.
  23. 1 point
    Hey, you aren't DLimit who talks as if he's a 17th century philosopher. That guy takes his shit too serious. I can see us chilling and smoking some herb, sipping some brews and talking the talk. I plan on making a second character and RP as a Preacher. We can hang out on your server together
  24. 1 point
    Pavlenko is doing really great job i like his designs. keep it up
  25. 1 point
    Overalls by Umut: "Gators" by Umut: Proposed Design (Concept Art) for Town Square's Bank (Interior) by Pavlenko: Proposed Design (Concept Art) for Town Square's Coffee Shop (Interior) by Pavlenko:
  26. 1 point
    A visual feast! As we approach the release of the Town Square, it's time to start showing off! Identity's gameplay is unique; there's no game in the world which accomplishes what we've set out to create and as a result, this will be one of the most immersive gaming experiences available. In some senses, graphics weigh heavily on environmental immersion and we've really started to show Identity's beauty in this last week. Last week, we did a short live stream on Twitch to show off the Town Square in motion. If you weren't there for the stream, check out the details below. Ash Hill Cinema ticket booth In addition to Identity's artistic beauty, we also want to show you what the base gameplay will be like in the Town Square. We do plan on doing another stream shortly where we'll move on into the interiors and interact with some of the features you'll find when you log into the Town Square. We'll have to mute the karaoke and streaming radio elements for Twitch and YouTube, though. I really do wish we had more time in our last stream but we were an hour late getting the stream started and what was meant to be a 10 minute display ended up being half an hour long. Half of that time was spent in character creation, so if that's of any interest to you be sure to check out the stream. I'll leave the video below. Ash Hill's Town Square in early morning Ash Hill's Town Square at night With our next gameplay stream, I'd really like to show off the Town Square at night. Check out the screenshot above to see why I feel that night in Identity has an incredible atmosphere. Night will be useful in Identity too; for example, some animals will be more active when the sun goes down. Just imagine running from (or with) the cops in the dark of night! A beautiful and well-designed environment makes great gameplay even better. Ash Hill's fruit and vegetable market As you can tell by now, I went a bit overboard taking screenshots of the Town Square environment. I'm so proud with what our art team has accomplished, so you're getting a handfull with this developer blog! The market seen here is in the Town Square, although it won't be the only food market in Ash Hill. Markets play a fairly important role, and not only for your own access to food. Gathering and growing food will be a safe and reliable way to make some money in Identity. It doesn't require any sort of investment, so it's one of your options for making a living the moment you step foot in the world. It will get much easier with a vehicle, though. RIDE bicycle shop The screenshot above is from the interior of the bicycle store you'll find in the Town Square. You won't be able to buy them right away, but once we start implementing our final vehicles we'll likely unlock the bikes in the Town Square, too. Bicycles will be an important tool in Identity. If you can't afford a vehicle (they're not cheap) then they're your best option for getting around town without dishing out cash for a cab. Ash Hill Tattoo interior My final screenshot today was the interior of the tattoo shop you'll find in the center of Ash Hill, and thus the Town Square. Hidden in the back of the parking lot behind the DMV, this parlor will be opening shortly after the Town Square release. Tattoos in Identity are either paid for or earned; some tattoos are only unlocked with achivements, most of which being for less than legal actions. Tattoos aren't available during character creation and must be gotten through a shop such as this. Town Square gameplay live stream YouTube Town Square preview stream If you missed our live stream of Town Square gameplay last week, click on that big image above to check it out now. If your email client is afraid and you don't see the images, you can always click here. I spent the first while creating a character and then took a quick look around the exterior of the Town Square environment. I can't wait to show more! The tasks at hand Our new task tracker has been one of the most well received additions we've ever released, and it's very easy to see why. As the Asylum developers continue to knock out tasks daily, we're getting very, very close to allowing you all into the Town Square. As of my writing this, only 3 primary tasks remain and are already in progress. The tracker is showing only Town Square tasks, although many of those in our team (who don't have anything left for the Town Square release) are already hard at work producing SWAT module content. It won't be long before you start seeing a lot of our SWAT efforts appearing, and I'm extremely excited to give you more information on how it'll play. Keep your eyes on the tracker, as it will continue (even after Town Square release) to be the best indicator of when you can get your taste. A quick thank you to our supporters We've been working hard to create the game that can, quite seriously, affect the entire MMORPG industry. Nothing like Identity has been done before, mostly because a game of this scale is a risky project for any established studio. It is because of you receiving this update, our pledgers and supporters, that our dreams and ambitions are becoming a reality. The ultimate RPG is on the horizon, and I'm so very grateful to the wonderful community around me. Again, I just want to say thank you as I sincerely appreciate your support. You're helping to create a game which thousands, who don't even know we're here yet, will come to enjoy. You're here on the ground floor. The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to get to know the fine details Identity! -- John VanderZwet
  27. 1 point
    Checkers Pieces by Philipp: Game Controller by Jade: Headphones by Umut:
  28. 0 points
    Leaks? They showed almost the whole Town Square on a stream.