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Showing most liked content on 06/17/2018 in all areas
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2 pointsWe were all just taking breaks and watching TV, but after reading this post you've set us straight! Thank you for getting the team back on track.
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1 pointAbout Us Have you ever been to a nightclub? We assure you that you haven't been to one like this. Nova represents the peak of the night life, outshining and rising up against all the competition. We guarantee a night of escapism, excitement and amazement. Providing the best, most popular Dance, House and Techno tracks with our in house DJ, we are the only venue to consider for your nightlife. With very late closing times you can lose yourself to the night and forget the stresses of reality as you indulge in some of the best experiences life has to offer. Our bar is fully stocked and the drink never stops flowing. So what are you waiting for? Join us at Nova and Bring On The Night! Our Website Please visit our website below for more information about us: https://novaidentity.wixsite.com/nova Music Below are some typical examples of the types of music you can expect to find within our establishment. We will take requests from our customers on certain nights. You can find a selection of genres such as House, Dance, Electronic, Trap, Dubstep, Grime and Rap below. Feel free to follow our SoundCloud playlist which is regularly updated. Rules At Nova we pride ourselves on the freedom of our customers. You will not find many rules within our premises. There are however a few exceptions: Standard laws apply. Failure to adhere to the law will involve suspension from the premises and the authorities being called Illegal drugs are not to be consumed on the premises No firearms or weapons are to be taken into the premises Fighting with other customers may invoke suspension from the premises Vomiting, whilst not against any rules, is strongly advised against No fighting/arguing with the bouncers Apart from these very few rules, the possibilities at Nova are endless. Bring On The Night Our Bar This is what you can expect our bar to look like. It will stock a variety of popular drinks/beverages for all of our customers. There will be special events such as happy hour on certain days at certain times. As you can see, the architecture of our premises is by far some of the best in the nightlife scene. The VIP Lounge For an extra fee, a VIP wristband may be purchased. This will grant the wearer access to the VIP lounge which includes a booth, private music, a private bar and table service. We also provide all of our VIP wristband holders a free drink as an act of courtesy. Merchandise We offer a range of merchandise advertising our famous logo in a variety of colours. Here is an example of the items that can be purchased from our establishment. All of our merchandise is unisex and comes in a range of sizes. NOVA T-Shirt [Black, White, Grey, Red, Green, Blue] NOVA Polo [Black, White, Grey, Red, Green, Blue] NOVA Hoodie [Galaxy, Black, White, Grey] NOVA Cap [Black, White, Grey] NOVA Beanie [Black, White, Grey, Red, Blue] Current Positions CEO - BreadlyHovis Manager - 0/2 Bar Staff - 0/5 Table Staff - 0/3 DJ - 0/2 Doorman/Bouncer - 0/2 Security - 0/3 Please contact BreadlyHovis if you are interested in any of these roles and wish to join us! Alternatively, you can visit our website at https://bradmorr995.wixsite.com/nova
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1 pointAccording to developer, the prison system shall consist of a maximum sentence of fourty-five minutes. However, certain criminals shall possess the opportunity to request for a lawyer and/or jury in order to engage in a fair trial, which shall determine whether the suspect is either innocent or guilty. Unfortunately, such a system would be meaningless based on the following reasons: 1. Organizing the trial may take longer than fourty-five minutes. 2. Traveling to the trial may take longer than fourty-five minutes. 3. It would take at least thirty minutes to several hours for the defendant and accuser to disclose any valuable information to their respective lawyers in order for the case to be argued effectively. 4. The police department would be required to engage in an in-depth investigation in order to present information against the defendant 5. Arguing both perspectives within the courts shall take longer than fourty-five minutes. 6. It would take longer than fourty-five minutes for the jury to determine whether the defendant is innocent or guilty directly after reviewing the information with one another. 7. The defendant may prefer to undergo fourty-five minutes in prison than to spend several thousand dollars on a reputable and credible lawyer. 8. Both legal representatives would be expected to continuously review updated information on an hourly to daily basis. ------------------------- In conclusion, based on these premises, the current judicial and prison system is deemed to be pointless considering that it eliminates the aspect of role-play within the game. Why is it meaningless?: Since Identity is a ROLEPLAY-ORIENTED game, judicial trials should be heavily promoted in order to ensure that players are capable of truthfully experiencing the lifestyle of a judge, jury, lawyer, defendant, and accuser. In the process, it would increase the demand for well-skilled Lawyers that are expected to heavily assess the LEGISLATIVE (Politically-enacted laws) and JUDICIAL (Judge-enacted Laws) on a daily or weekly basis in order to ensure that one is familiarized with the Law. Thus, a few ALTERNATIVES must be formed in order to ENHANCE the role-play aspect of the game. ALTERNATIVES: 1. Heavily increase the time that an individual is expected to spend within prison for MAJOR offenses. I.E. Executing a Law enforcement officer should be altered to 1-2 hours. 2. Repeated offenders should receive a 2x longer sentence for committing the IDENTICAL offense within an X amount of time within Identity Island. I.E. 15 minutes the first time of committing theft, 30 minutes the second time of committing theft, one hour the third time of committing theft, and two hours the fourth time of committing theft. 3. Since prisons are intended to be extremely interactive and engaging, it would be 10x more interesting if inmates were to spend more time within prison in order to develop a "prison lifestyle" with other inmates. I.E. Prison riots, prison gangs, smuggling contraband into prison, visiting inmates within prison through a phone and a bullet-proof window, "court/yard time" activities such as basketball or weightlifting, and "prison-breaks". The "prison experience" seems meaningless when the maximum sentence shall only be "45 minutes". 4. Criminal offenses should produce a criminal record that is available to any employer that requests for such records by a Law enforcement officer, causing criminals to heavily rely on a well-trained lawyer in order to maintain a good-standing with the corporate world in the future. 5. It increases the NEED for investigative-related services within police departments and private-security companies in order to present their findings within court as a means towards determining whether a suspect is guilty or innocent. The list could be endless...
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1 point3 years for module 1 3 years for module 2 3 years for module 3
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1 pointAs you've stated, one's imprisonment will be entertaining since the prison system will function as it's own game. How is one even capable of enjoying the entire prison experience in only fourty-five minutes?
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1 pointIrish man here, Republic of Ireland that is. Just finding out that @LuckyDuckis English. My plan is to invade his land and take all he owns ???
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1 pointI thought of possibly starting something like Bloomberg but in the future. Also, @Anonymous_Citizen you should join the Identity business server, we don't have any news companies yet and would love to have you. Identity Business Server: https://discord.gg/fUs6TMf
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1 pointWatch out though because you dont have any "arguments" as he would say ?(i think what you have is argument enough btw just giving you a heads up to the reply he has given me every single time)
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1 pointI looked up your "CivilContractRPG" project, and I'm honestly not sure what exactly to think..
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1 pointLook forward to working with such a promising company! Positions are filling up, if anyone's interested I'd recommended applying immediately.
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1 pointWhen you do start hiring, will you take your drivers through a training process in order for them to know the layout of the city and drive safely? Because I don't want to hop on a bu and than be taken on a joyride through the city to my destination. It would make me feel very unsafe.
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1 pointShort Afro Hairstyle by Miroslav: Sandals by Umut: Socks by Umut: Round Ottoman by Jade:
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1 pointI think everyone here knows that. Some of us have been waiting for over two years, and have donated hundreds, and we just like to know what is going on.
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1 pointThe first hasn't been released yet so there's still some work in progress. But imo they will expend their dev team after the first module will pop out and being able to spend more manpower on the second and third module. I hope they will also release a tracker for the second module and then we can make an estimate time about what's left.
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1 pointYep. That should do it. I feel it now, the thunder of the devs hastening their work on your command.
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1 pointCan you blame anyone? They Lie, Delay and disappoint consistently. Actions speak louder then words and they don`t do much. But they talk a lot e.g: Rens and Repeat stream (No Gameplay Today ETHER).
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1 pointA visual feast! As we approach the release of the Town Square, it's time to start showing off! Identity's gameplay is unique; there's no game in the world which accomplishes what we've set out to create and as a result, this will be one of the most immersive gaming experiences available. In some senses, graphics weigh heavily on environmental immersion and we've really started to show Identity's beauty in this last week. Last week, we did a short live stream on Twitch to show off the Town Square in motion. If you weren't there for the stream, check out the details below. Ash Hill Cinema ticket booth In addition to Identity's artistic beauty, we also want to show you what the base gameplay will be like in the Town Square. We do plan on doing another stream shortly where we'll move on into the interiors and interact with some of the features you'll find when you log into the Town Square. We'll have to mute the karaoke and streaming radio elements for Twitch and YouTube, though. I really do wish we had more time in our last stream but we were an hour late getting the stream started and what was meant to be a 10 minute display ended up being half an hour long. Half of that time was spent in character creation, so if that's of any interest to you be sure to check out the stream. I'll leave the video below. Ash Hill's Town Square in early morning Ash Hill's Town Square at night With our next gameplay stream, I'd really like to show off the Town Square at night. Check out the screenshot above to see why I feel that night in Identity has an incredible atmosphere. Night will be useful in Identity too; for example, some animals will be more active when the sun goes down. Just imagine running from (or with) the cops in the dark of night! A beautiful and well-designed environment makes great gameplay even better. Ash Hill's fruit and vegetable market As you can tell by now, I went a bit overboard taking screenshots of the Town Square environment. I'm so proud with what our art team has accomplished, so you're getting a handfull with this developer blog! The market seen here is in the Town Square, although it won't be the only food market in Ash Hill. Markets play a fairly important role, and not only for your own access to food. Gathering and growing food will be a safe and reliable way to make some money in Identity. It doesn't require any sort of investment, so it's one of your options for making a living the moment you step foot in the world. It will get much easier with a vehicle, though. RIDE bicycle shop The screenshot above is from the interior of the bicycle store you'll find in the Town Square. You won't be able to buy them right away, but once we start implementing our final vehicles we'll likely unlock the bikes in the Town Square, too. Bicycles will be an important tool in Identity. If you can't afford a vehicle (they're not cheap) then they're your best option for getting around town without dishing out cash for a cab. Ash Hill Tattoo interior My final screenshot today was the interior of the tattoo shop you'll find in the center of Ash Hill, and thus the Town Square. Hidden in the back of the parking lot behind the DMV, this parlor will be opening shortly after the Town Square release. Tattoos in Identity are either paid for or earned; some tattoos are only unlocked with achivements, most of which being for less than legal actions. Tattoos aren't available during character creation and must be gotten through a shop such as this. Town Square gameplay live stream YouTube Town Square preview stream If you missed our live stream of Town Square gameplay last week, click on that big image above to check it out now. If your email client is afraid and you don't see the images, you can always click here. I spent the first while creating a character and then took a quick look around the exterior of the Town Square environment. I can't wait to show more! The tasks at hand Our new task tracker has been one of the most well received additions we've ever released, and it's very easy to see why. As the Asylum developers continue to knock out tasks daily, we're getting very, very close to allowing you all into the Town Square. As of my writing this, only 3 primary tasks remain and are already in progress. The tracker is showing only Town Square tasks, although many of those in our team (who don't have anything left for the Town Square release) are already hard at work producing SWAT module content. It won't be long before you start seeing a lot of our SWAT efforts appearing, and I'm extremely excited to give you more information on how it'll play. Keep your eyes on the tracker, as it will continue (even after Town Square release) to be the best indicator of when you can get your taste. A quick thank you to our supporters We've been working hard to create the game that can, quite seriously, affect the entire MMORPG industry. Nothing like Identity has been done before, mostly because a game of this scale is a risky project for any established studio. It is because of you receiving this update, our pledgers and supporters, that our dreams and ambitions are becoming a reality. The ultimate RPG is on the horizon, and I'm so very grateful to the wonderful community around me. Again, I just want to say thank you as I sincerely appreciate your support. You're helping to create a game which thousands, who don't even know we're here yet, will come to enjoy. You're here on the ground floor. The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to get to know the fine details Identity! -- John VanderZwet