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Showing most liked content on 06/07/2018 in all areas

  1. 5 points
    A visual feast! As we approach the release of the Town Square, it's time to start showing off! Identity's gameplay is unique; there's no game in the world which accomplishes what we've set out to create and as a result, this will be one of the most immersive gaming experiences available. In some senses, graphics weigh heavily on environmental immersion and we've really started to show Identity's beauty in this last week. Last week, we did a short live stream on Twitch to show off the Town Square in motion. If you weren't there for the stream, check out the details below. Ash Hill Cinema ticket booth In addition to Identity's artistic beauty, we also want to show you what the base gameplay will be like in the Town Square. We do plan on doing another stream shortly where we'll move on into the interiors and interact with some of the features you'll find when you log into the Town Square. We'll have to mute the karaoke and streaming radio elements for Twitch and YouTube, though. I really do wish we had more time in our last stream but we were an hour late getting the stream started and what was meant to be a 10 minute display ended up being half an hour long. Half of that time was spent in character creation, so if that's of any interest to you be sure to check out the stream. I'll leave the video below. Ash Hill's Town Square in early morning Ash Hill's Town Square at night With our next gameplay stream, I'd really like to show off the Town Square at night. Check out the screenshot above to see why I feel that night in Identity has an incredible atmosphere. Night will be useful in Identity too; for example, some animals will be more active when the sun goes down. Just imagine running from (or with) the cops in the dark of night! A beautiful and well-designed environment makes great gameplay even better. Ash Hill's fruit and vegetable market As you can tell by now, I went a bit overboard taking screenshots of the Town Square environment. I'm so proud with what our art team has accomplished, so you're getting a handfull with this developer blog! The market seen here is in the Town Square, although it won't be the only food market in Ash Hill. Markets play a fairly important role, and not only for your own access to food. Gathering and growing food will be a safe and reliable way to make some money in Identity. It doesn't require any sort of investment, so it's one of your options for making a living the moment you step foot in the world. It will get much easier with a vehicle, though. RIDE bicycle shop The screenshot above is from the interior of the bicycle store you'll find in the Town Square. You won't be able to buy them right away, but once we start implementing our final vehicles we'll likely unlock the bikes in the Town Square, too. Bicycles will be an important tool in Identity. If you can't afford a vehicle (they're not cheap) then they're your best option for getting around town without dishing out cash for a cab. Ash Hill Tattoo interior My final screenshot today was the interior of the tattoo shop you'll find in the center of Ash Hill, and thus the Town Square. Hidden in the back of the parking lot behind the DMV, this parlor will be opening shortly after the Town Square release. Tattoos in Identity are either paid for or earned; some tattoos are only unlocked with achivements, most of which being for less than legal actions. Tattoos aren't available during character creation and must be gotten through a shop such as this. Town Square gameplay live stream YouTube Town Square preview stream If you missed our live stream of Town Square gameplay last week, click on that big image above to check it out now. If your email client is afraid and you don't see the images, you can always click here. I spent the first while creating a character and then took a quick look around the exterior of the Town Square environment. I can't wait to show more! The tasks at hand Our new task tracker has been one of the most well received additions we've ever released, and it's very easy to see why. As the Asylum developers continue to knock out tasks daily, we're getting very, very close to allowing you all into the Town Square. As of my writing this, only 3 primary tasks remain and are already in progress. The tracker is showing only Town Square tasks, although many of those in our team (who don't have anything left for the Town Square release) are already hard at work producing SWAT module content. It won't be long before you start seeing a lot of our SWAT efforts appearing, and I'm extremely excited to give you more information on how it'll play. Keep your eyes on the tracker, as it will continue (even after Town Square release) to be the best indicator of when you can get your taste. A quick thank you to our supporters We've been working hard to create the game that can, quite seriously, affect the entire MMORPG industry. Nothing like Identity has been done before, mostly because a game of this scale is a risky project for any established studio. It is because of you receiving this update, our pledgers and supporters, that our dreams and ambitions are becoming a reality. The ultimate RPG is on the horizon, and I'm so very grateful to the wonderful community around me. Again, I just want to say thank you as I sincerely appreciate your support. You're helping to create a game which thousands, who don't even know we're here yet, will come to enjoy. You're here on the ground floor. The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to get to know the fine details Identity! -- John VanderZwet
  2. 4 points
    Why are so many people trying to remake Identity lol ... legit there are parts in this video that are from the town square dev stream like the road ending with those yellow dustbins and the stores and the character customization a little.
  3. 3 points
    This is unreadable. Please consider calming down and re-writing this post.
  4. 2 points
    I've been playing about on 3DTuning(http://www.3dtuning.com/en-US/) playing with cars I'd like to see in Identity (knock-off versions). Wondered if anyone else does this and if so could share their designs here. Here are a few of mine.
  5. 2 points
    Guys, the new website is pretty much finished but until the Credit Card Company sort out their end of things, that is out of the devs hands. They waited around 3 weeks or more for anything and "John/ Paratus" is still trying to sort it out with them as yes it is only their part in which needs to be done to have the website ready to launch. You might ask why does it matter about that CC company? Well it matters because the new website promised that their would be more payment options, for those who cannot pay using Paypal or a card. This is why it is important and well it is the company who are being slow on doing their part for the devs. I hope this helps answer the concerns/ questions. Regards, LuckyDuck
  6. 2 points
    1. yes okey, except that is a estimated time frame and not a release date. 2. No, no estimate came for late 2017..... That was the fans. 3. Yes, it got delayed due to development issues. 4. Look at the task tracker, it is really close with 3 more major things "In Progress"
  7. 1 point
    DISCLAIMER: Everything in this post is a concept and will not reflect the finished business plans and features. Welcome to the Velocity Logistics business plan. We are a logistics company that will strive towards building a solid and stable logistics core in a domestic and commercial way. Our aim will be to tackle our clients needs by offering them logistical solutions. The services that we will provide will range from, but are not limited to: ➤ Supply Chain Management ➤ Document Courier Service ➤ Logistical Solutions & Advice ➤ Home & Office Removal Service ➤ Commercial Delivery ➤ Domestic Delivery ➤ Specialty Delivery ➤ Heavy Haulage For more information, see "Future Technology" section of the post. (Video created by @Zebra) At this time as we do not have a feel for the games economy or market. So the financial department has decided not to release pricing until the games release or until more information is released about how the games economical systems may work. Below is the Start-up Cost sheet as of now for Velocity Logistics. These are subject to change due to the variability of costs in game. These are just estimates and does not include a pro forma (projected) profit and loss statement or a pro forma (projected) balance sheet. Those will be added after the economy in-game has been flushed out properly. Anyone looking to invest should contact @MichaelPayne or @VelocityLogistics. - Andrew, Financial Director This vehicle will be used for everyday delivery for both domestic and commercial operations: This vehicle will be used for high-priority & express delivery, again, for both domestic and commercial sectors: For heavy haulage, long distance and larger cargo, the vehicle shown below will be used: For commercial and domestic removal service, including homes and offices, the vehicle below will be used: To ensure that there is no delay in our operations, we have decided to implement our own maintenance division which will include these vehicles shown below: The future technology section is to showcase our ideas for future mods for when mod support is added in Identity. Whether it be vehicle technology or a pseudo global warming mechanic. See below for some of our current ideas. The above images show a custom in-vehicle operating system that allows the driver to log in with their unique credentials provided to access an array of custom features including delivery schedule, navigation maps, important updates from HQ, panic button, SOS breakdown recovery (and more). We would also like to implement a custom "Start/Stop" system, acting as a type of AFK mechanic. So if your vehicle is left unattended or idling for more than 15 seconds, the engine will cut off and then will automatically resume when the accelerator is pressed. This will save fuel and add immersion. Here is the PDA that we plan on using for our drivers when they are delivering goods. Our warehouse will be modern, in a vast and easily accessible area to meet all of our storage and operational needs. Exterior: Interior: This is our high detailed warehouse plan, it was made with full efficiency and productivity in mind. We took numerous hours to plan and assemble the blueprint. See numbered legend for specific details on each room. The office building will be the back-bone of our company, so we want to make sure it's comfortable and stylish for our employees. Exterior: Interior: Here at Velocity Logistics, security is of the up-most importance. So it is vital to us that we keep our customers belongings and logistics safe. To ensure this all employees will have a ID card for access to our warehouses and offices. The plan I have envisioned for Velocity Logistics is a consistent and efficient security procedure which will allow for smooth operations in any situation. Now I know that data protection is a very worry-some topic among businesses, so here at Velocity Logistics, all of our data centers will be kept securely in an isolated room with 24/7 surveillance and if that isn't enough, all electrical devices will have anti intrusion software which changes it's algorithms to match whatever type of cyber attack is happening. As stated above, all the employees will be given a special key card, with higher authority allows access to more places. Our warehouses will be fitted with hidden CCTV with facial recognition. As for our delivery vehicles, they will have GPS tracking integrated inside, as well as alarms. - Jin, Security Director Our uniform will be sleek, modern and comfortable. In addition it will be practical for all our staff. The full list of all our current partners may be viewed on our website here. If you wish to become part of the Velocity Logistics team, please fill out a short application form below and we will get back to you. Please note that applicants must have have a microphone and may be asked to join our discord server. Please note that higher positions (Directors etc.) will require a more experience and a more in-depth interview. Roles with available positions are marked * Available Positions CEO ➤ @VelocityLogistics & @MichaelPayne Logistics Director ➤ @itsDuncan Logistics Management ➤ @Rhys1101 Financial Director ➤ @FrankLucas Marketing Director ➤ @Vincent_Luciano Legal Representation ➤ @Saavedro (Grimson Law Firm LLC.) Security Director ➤ @Jin Personal Driver Operations Manager ➤ @shadowkiller Human Resources Manager ➤ @iLife Business Development Manager ➤ @nikichuu Enrichment Administrator ➤ @JohnCrawford Warehouse Manager ➤ @Cstove * Head of Maintenance ➤ AVAILABLE * Business Development Team ➤ AVAILABLE; @Xamar (Limited: 1/2) * Human Resources Team ➤ AVAILABLE; @ridinsolo90, @ArchieLawrence (Limited: 2/3) * Warehouse Operator ➤ AVAILABLE * Personal Driver ➤ AVAILABLE; (Limited: 0/5) * Vehicle Mechanic/Technician ➤ AVAILABLE * Customer Service Assistant ➤ AVAILABLE * Driver ➤ Unlimited (Not Listed) Velocity Logistics Application Form Our Discord server has now been opened to the public. Anyone is welcome to join, if you have any questions to ask, want to apply, pre-order any services or anything else you can do so by asking a member of staff in our Discord. We hope to see you around. (Click to join our Discord) Thank you for reading. http://velocitylogisticsbeta.altervista.org/ - Velocity Logistics
  8. 1 point
    Why we shouldn't complain? Well a little background, I have been playing MMOs since the mid 90s. And I have been PC gaming since the mid 80s. So from 1996 to 2017, not one developer whether it be AAA or indie has created or even tried to create a real life city MMO. (Like grand theft auto) There are very few exceptions, All Points Bulletin was one of them. To me APB is not a real MMO because the game instances are limited to 50 cops and 50 robbers. The number can't go any higher. There maybe a few others I am not aware of. But I bet you can't count more than 10 MMOs that are set in a real life city, where u can enter in the interior's of buildings, drive cars, perform cop/criminal actions etc. Now personally, I have been waiting for an MMO set in a real life city theme since the inception of the original GTA 3 game. I have been waiting a long long time for a developer(s) to do this. Basically GTA 5 + MMO (MMO being the massive amount of players in one city). I still can't believe to this day developers opt to make medieval themed games, or some fantasy, swords, orcs, dragons save the queen bull**** that has been played out for over a decade in the MMO genre. I am somewhat angry at RockStar for not enabling more players to play together in GTA Online. RockStar responded with something like "GTA Online is not an MMO and will never be one". Now since I have been waiting 21 years for a GTA style MMO. I don't mind waiting a month or 10 for this game to come out. Hell i'll even wait another year for Identity to come out and be a full fledged functioning MMO. I really don't mind waiting a month. What is one month wait, when I have been waiting over 2 decades for this type of game to be released to the masses. Identity will be the only TRUE MMO that will be set in a metropolis. For this I am truly grateful. I thank Asylum for making my wish come true. And you guys take your time with this, as much as you need. Some games get delayed into vaporware, I presume this won't happen to Identity. And when it does release whether it be Alpha, Beta or retail, my wish will be a reality. Thanks Asylum
  9. 1 point
    lol, just cause he supports the game?
  10. 1 point
    Too busy making my Honda Prius
  11. 1 point
    Don`t put word`s in my mouth what i said was. If they don`t have the paper needed in order, giving issues with payment provider. Then THAT scares me, try to read the entire post next time mate. Cheers!
  12. 1 point
    Hey man I'm looking for a job after spending some time in the slammer... The reason why I was in there is private, but if you're looking for an intimidating security guard and don't mind the fact that I'm an ex-con... I just sent in an application.
  13. 1 point
    Just a teeny bio. Will expand when I feel better. *just bases her characters off of herself because yeah* Name: Shilotta Morgan Nickname: Shi, Shi-Shi, Shi-chan, may take on a stage or pen name later! Reason for name: Just a shortened version of her full name Birthday: December 3 Age: 32 Gender: Female Place of birth: Little Rock, AR Places lived since: Various cities in AR and AL Parents’ names, backgrounds, occupations: Rhonda Morgan - Receptionist at varied jobs, Terry Morgan - Construction Number of siblings: 2 younger brothers Relationship with family (close? estranged?): Not very close at all due to abuse (parent-to-child) Happiest memory: Playing her favorite video games, going to school Childhood trauma: Abusive parents Children of his/her own?: Nope If so, relationship with their mother/father?: N/A Age he/she gave birth/became a father: N/A PHYSICAL Height: 5'3 Weight: 200lb Build: Curvy, chubby hourglass shape, thick thighs, boobage, a bit stocky Nationality: American, Cherokee Indian Disabilities (physical or mental, including mental illnesses): A laundry list of physical disabilities although there are chronic "invisible illnesses" such as constant pain (Fibro) and fainting due to misfiring of electrical impulses for brain to heart Complexion (freckles, acne, skin tone, birth marks): Pale-ish complexion Face shape: Round/cutesy Distinguishing facial features: A small little dip in her bottom lip which makes them look pouty Hair color: Black naturally, but she likes to dye some of it Usual hair style: Shaved on one side, long and dyed on the other side Eye color: Hazel Glasses? Contacts?: Nope Style of dress/typical outfit(s): Goth, Cybergoth, Visual Kei goth Typical style of shoes: Boots, or for when being casual - crocs! Health (is this person usually sick? or very resilient?): Always sick Grooming (does she/he wear makeup? shower daily? wear only clean clothes? pluck her eyebrows?): Dresses up like she wants when she's not flaring over an illness. Like she wants meaning dolling up all gothy! Jewelry? Tattoos? Piercings?: Nope Accent?: Standard American Unique mannerisms/physical habits (bites nails, talks with hands, taps feet when restless): Plays with her hair when blushy Athletic?: Used to be, unable to now because of disability INTELLECT Level of education (high school drop out, undergrad BA/BS, PhD, MD, etc.): Some college, associates degree Level of self esteem: High, no self esteem issues Gifts/talents: Game dev, music, art/animation, some writing, programming Shortcomings: Cooking, domestic stuff (allergic to all types of cleaners so can't clean etc.), crafting with her hands (poor dexterity) Style of speech (loud, mumbler, articulate, etc.): Hyper inflated fangirling voice go! “Left brain” or “right brain” thinker?: Mostly left-brained. Tends to be very logical and see things objectively, but can be a bit right-brained too. Artistic?: Yup Mathematical?: Yup sometimes Makes decisions based mostly on emotions, or on logic?: Logic Neuroses: Nope Life philosophy: Live to the fullest every day, appreciate little things, and go for the dreams with hard work and dedication! Religious stance: Christian Cautious or daring?: Daring Most sensitive about/vulnerable to: Her friends being harmed, witnessing or hearing of abuse (makes her rage ), seeing people get bullied Optimist or pessimist?: Optimist Extrovert or introvert?: Extremely extrovert Level of comfort with technology: High RELATIONSHIPS Current marital/relationship status: Widowed Sexual orientation: Demi-sexual demi-romantic Past relationships: Quite a few Primary reason for being broken up with: Mostly death of her loved ones Primary reasons for breaking up with people: Mostly death of her loved ones Level of sexual experience: Medium, but she likes to dominate Story of first kiss (if any–if not, how does he/she want it to happen?): A boy in her kindergarten swore he'd wife her one day and gave her a big fat kiss Story of loss of virginity (if any–if not, how does he/she want it to happen, if at all?): In a graveyard in the dead of night with stars peeking through the forest trees (the graveyard was located on a forest path off-side of a pier) A social person? (popular, loner, some close friends, makes friends and then quickly drops them): Very social, lots of friends from all types of lifestyles, but has some she considers to be her besties Most comfortable around (person): Georg, her ultimate best friend Oldest friend: Not sure, she has so many and constantly making more How does he/she think others perceive him/her?: Hyper and a leader How do others actually perceive him/her?: An annoying fangirl, but she does make a darn good leader and is very wise when giving advice, but can maybe be too blunt (harsh even though it's honest) and so it steps on feelings VOCATION Profession: Game development, artist/animator, musician (singer) Past occupations: N/A Passions: Game dev, playing video games (mainly RPGs), drawing, animating, singing, hanging out with or helping her friends, reading, writing (mostly fanfic), exercising (can no longer do due to health complications), traveling (can no longer do due to health complications) Attitude towards current job: It's her dream job Attitude towards current coworkers, bosses, employees: Is friends with them all, and some are her besties Salary: Not telling SECRETS (Every character–no matter how minor–should always have secrets!) Phobias: Telephones, flying insects Life goals: To continue to develop games with stories and characters that touch hearts, to have children (difficult due to health complications) Dreams: Pretty much the same as life goals Greatest fears: Pretty much the same as Phobias Most ashamed of: Accidentally getting her friends hurt, giving someone she was in love with to someone who didn't appreciate him Most embarrassing thing ever to happen to him/her: Typed "wank" instead of "walk" and never can live it down now Compulsions: Watching the same clips of games/anime/etc. over and over and over and over, collecting images of her obsessions Obsessions: The characters she fangirls over, certain songs Secret hobbies: Nope she's pretty open about hobbies Secret skills: Nope Past sexual transgressions: Nope Crimes committed (and was he/she caught? charged?): None What he/she most wants to change about his/her current life: To try and be healthier What he/she most wants to change about his/her physical appearance: None, she likes how she is DETAILS/QUIRKS Daily routine: This varies. She has to take each day as it comes because of her disabilities. Night owl or early bird?: Night Owl Light or heavy sleeper?: Used to be heavy, now light (after disability) Favorite food: Hamburger Helper Least favorite food: Spaghetti or Chicken Favorite book: The Taking by Dean Koontz, Young Goodman Brown by Nathaniel Hawthorne Least favorite book: Not sure, she doesn't like much of the fantasy books due to their cliches and cardboard cutout characters Favorite movie: Zeiram Least favorite movie: Hard to tell..........she mostly only watches Horror or anime-ish films Favorite song: Too many Least favorite song: Too many Coffee or tea?: Neither. She can't have caffeine (and doesn't like coffee anyway), and tea also makes her sick Crunchy or smooth peanut butter?: Smooooooth Type of car he/she drives (or wishes he/she drove): Not picky about cars Lefty or righty?: Ambidextrous Favorite color: Eggplant Purple and Black Cusser?: Nope Smoker? Drinker? Drug user?: Nope Biggest regret: Probably getting her loves or friends hurt when she doesn't mean to Pets?: 2 hissing cockroaches of the Elliptorhina Javanica variety and a BoChi breed of dog
  14. 1 point
    Cheeki breeki lets go for drive my freind!
  15. 1 point
    They are a new company, they are learning as they go. This is their first game as a team. If that scares you, then don't pledge. But if you believe in this game, and these Devs then show them some support!
  16. 1 point
    You all need to understand you can't just blame the devs for issues on someone else's end. It's not John's fault that the company dealing with the payment process isn't doing a fast job or getting back to them. Sure give the devs criticism where it's needed but don't blame them for things out of their control
  17. 1 point
  18. 1 point
    By the looks of it you don't want people to answer your questions but rather have them believe it will never come out. By posting these things like "what excuse will they find to delay this time" you seem to believe you were scammed, I can assure you that you were not scammed and that after the tracker is in the greens and the new website is out the first module will release.
  19. 1 point
    We have no idea of the costs yet. And mod support may be possible in the future, but for now it’s not planned, I Believe.
  20. 1 point
    PS: NEW LOGO ON THE WAY, COURTESY OF OUR NEWEST EMPLOYEE: @whitehorn
  21. 1 point
    We are now proud to welcome our newest employee, @whitehorn! He will be fulfilling our logo designer role, and providing forum based company design services at affordable prices (prices will be negotiated upon release of game). PM me if you are interested in this or any other one of our services!
  22. 1 point
    Name: Amelia Iorga Nickname: Amy, Mimi Reason for name: Amelia, being a mysterious name for a mysterious person, lets people want to know more about her. Her parents chose well, aparently Birthday: 12/07/1998 Age: 20 (in 2018) Gender: Female Place of birth: Montreal, Canada Places lived since: Georgia, US Parents’ names, backgrounds, occupations: N/A Number of siblings: N/A Relationship with family (close? estranged?): N/A Happiest memory: Her being on a swing at the park with her two parents, them being behind her sChildhood trauma: Saw her parents die in a car crash when she was 15. She escaped foster home after going to the hospital Children of his/her own?: No If so, relationship with their mother/father?:N/A Age he/she gave birth/became a father: N/A PHYSICAL Height: 1.55 cm (5,3) Weight:110 pds Build: Strong/Endomorph Hourglass Nationality: Canadian European Disabilities (physical or mental, including mental illnesses): Strong anxiety, hand shakiness Complexion (freckles, acne, skin tone, birth marks): A few tiny moles on her face Face shape: Oval Distinguishing facial features: plumpy lips Hair color: light brown to dark brown (bottom to top) (ombre) Usual hair style: Let down, ponytail Eye color: Brown in the winter, ligher brown in the summer Glasses? Contacts?: o Style of dress/typical outfit(s): Casual, comfy. If for formal, very fancy Typical style of shoes: flats and tennis Health (is this person usually sick? or very resilient?): Has asthma but is generally in good health Grooming (does she/he wear makeup? shower daily? wear only clean clothes? pluck her eyebrows?): Plucks' her eyebrows sometimes, only wears makeup for fancy events Jewelry? Tattoos? Piercings?: A pair of golden earrings that she had since forever Accent?:Canadian with American Unique mannerisms/physical habits (bites nails, talks with hands, taps feet when restless): She makes signs with her hands when she speaks and taps her foot in a rythmic manner when bored Athletic?: No INTELLECT Level of education (high school drop out, undergrad BA/BS, PhD, MD, etc.): Has done two years of collrgr Level of self esteem: Medium, can change drasticly though as her anxiety reaches a high level Gifts/talents: Singing and a bit of drawing Shortcomings: Has a tendency to be rude and always hurried, can make people around her degrade their moods and is an easy hot-head Style of speech (loud, mumbler, articulate, etc.): Articulated and proper, but a bit hurried “Left brain” or “right brain” thinker?: A right-brainer Artistic?: Yes Mathematical?: No Makes decisions based mostly on emotions, or on logic?: Depends on her mood, but it can vary. Most of the time made by emotions Neuroses: Impulsive Life philosophy: Treat the others like you want to be treated and some day, they might return the favor Religious stance: Sometimes goes to church Cautious or daring?: Cautious if unchallenged, stupidly daring if wanted to fight Most sensitive about/vulnerable to: Speaking about death and misery, Amelia's heart could shatter at any moment.. Or abuse... Dont speak about anything sad or you might make her cry Optimist or pessimist?: Optimistic.. 'Most of the time Extrovert or introvert?: Introverted Level of comfort with technology: Very high, She uses technology everywhere RELATIONSHIPS Current marital/relationship status: SIngle Sexual orientation: Bisexual Past relationships: None Primary reason for being broken up with: Idk... Maybe too sad and not cheery enough... Primary reasons for breaking up with people: Them trying to change her or make her become something she doesnt want to Level of sexual experience: 0 Story of first kiss (if any–if not, how does he/she want it to happen?): She wants it to happen under an umbrella, in the rainiest of nights, while walkinbg home with them, and to go home with butterflies in her stomach Story of loss of virginity (if any–if not, how does he/she want it to happen, if at all?): She's someone who's wild, so she'd probably say in a motel A social person? (popular, loner, some close friends, makes friends and then quickly drops them): Some close friends, dont hurt them though, you might lose a finger or two Most comfortable around (person): Someone not online named Delia Oldest friend: Delia How does he/she think others perceive him/her?: As a loner who doesnt want to make friends or try to and just is plain rude How do others actually perceive him/her?: A loner, who doesnt liked to be messed with so they leave her alone VOCATION Profession: Shop owner Past occupations: Walmart worker Passions: Music and art Attitude towards current job: Loves it! She's the CEO of the company after all Attitude towards current coworkers, bosses, employees: Works with manufacturers, who are some of her friends and leave her discounts Salary: All the money she can get from her cut not being sent to the industry SECRETS (Every character–no matter how minor–should always have secrets!) Phobias: SPiders and little creepy crawlies Life goals: Become a successful business owner, while doing some not so legal stuff with a friend turning his eye in the police Dreams: Get married, own a house with someone, own a good car Greatest fears: Being abandonned Most ashamed of: Her virginity Most embarrassing thing ever to happen to him/her: She accidently fell in the middle of the street face first in the ground Compulsions: hits her friend's shoulder when mad at him Obsessions: Conspiracies, Youtube Secret hobbies: None Secret skills:Fast at typing on the keybord Past sexual transgressions: None Crimes committed (and was he/she caught? charged?): None What he/she most wants to change about his/her current life: Be happy and not miserable (but that'll change) What he/she most wants to change about his/her physical appearance: Her eyes, she wanted them blue or green DETAILS/QUIRKS Daily routine: Wake up, go to the bathroom, eat, watch youtube and open shop Night owl or early bird?: Both, she doesnt get much sleep these days Light or heavy sleeper?: Heavy sleeper Favorite food: Poutine (the best Canadian meal of all) Least favorite food: Squids/ Eels Favorite book: Other World (5 books) Least favorite book: None Favorite movie: Moana (big softie for the cute animals) Least favorite movie: It was a movie about a cat being kidnapped for a ransom.. Oh she hated it ... Favorite song: None Least favorite song: None Coffee or tea?: Coffee Crunchy or smooth peanut butter?: Both Type of car he/she drives (or wishes he/she drove): She drives a cheap car, she isnt rich at the moment Lefty or righty?: Righty Favorite color: Purple Cusser?: Hell yes Smoker? Drinker? Drug user?: No, unless beer and wine occasionaly count? Biggest regret: Not being able to go deeper into education Pets?: Nope
  23. 1 point
    Thank you for the heads up! I’ll direct this to the web-dev now! Nice find.
  24. 1 point
    It's the ONE thing that has me worried atm. In that video they don't say anything about....''well these are just alpha'' and to be perfectly honest, compared to their surroundings those avi's are poor quality. So hopefully they're not the finished article.
  25. 1 point
    So what you're proposing is social democracy am I right ?
  26. 1 point
    Another smith brother? Are you too from the SAMP community?
  27. 1 point
    Well if someone won't leave you alone, you can call the police, that's what we are for.
  28. 1 point
    TBH isn't that when 12 year olds anyways see the first pair of boobs ever ?
  29. 1 point
    Nice! Cool to see a fellow Sims 3 player on here.
  30. 1 point
    When I see that I will be happy c:
  31. 1 point
    There are things you're leaving out, yes you have some valid point to it but at the end of the day you're still incorrect because this is the planning stage. People are discussing their ideas and trying to get players together so they may work towards a goal, as some are dedicated they will progress steadily towards their businesses making this seemingly useless (in your opinion) endeavor to produce actual results. Granted, there are a few recruitment posts out there that are pretty far fetched with little effort put into them, but the big ones who've worked hard to put together their ideas and content will certainly become a reality with server release. You'll notice a lot of businesses base their goods and services based off what the Developers have confirmed. Anyone who tweets them gets a response within a day or two max, so it's not like anyone here posting is committing to guess work. And to tie this up to repeat what so many have already said, even if it was all in vein, who are you to tell them different and argue with other people's creative ideas? It's fun for them and many others, it gives ideas to the devs and great feedback when in-depth discussions about features occur on these threads and posts leading to people asking the devs once again. This community is full of Role players who are anxious to have a great time in this community, and your spam-like posts of negativity, on an unrelated category mind you, which there are multiple recruiting ones on this forum, are very unneeded and at the end of the day; amount to nothing more than a nuisance and eventually may lead to a bad reputation on your account. Whether you care or not isn't the point, but I hope you'll realize the fault in this and join the bandwagon someday while we entertain ourselves until the module and full release of the game.
  32. 1 point
    Listen, don't be the one bad apple that spoils the whole orchard . If people are happy for the game and are excited to create their own groups, companies, and organization, then let them. Do not purposely ruin people's moods for the game. If things do not go the way they were planned, oh well. Players can always change their plan. By telling people it is not a good idea to get hyped and excited for the game, you are literally killing it before people get a chance to touch it. Let people have a little fun Glueman.
  33. 1 point
    Money isn't everything mate. People may have bought their way into the game with money in their pockets but it's the people that start from the bottom that will most likely be more successful. Also respect is key in business. Especially in the crime department. My MC gets a lot of respect from people. The club has been disbanded 2 times, both time having to make a comeback due to the fact people love it so much. If that shows you that it's not too early to make a gang or business then I don't know what does. How's about next time just leave people to their own thing. I understand that it's your opinion and I respect your opinion but from what I can see on this post and your dupe post you've just started making people unhappy. At the end of the day, whether the game comes out or not. The people that spent a good couple of hours making a gang or business would have had the most fun out of everyone on the forums.
  34. 1 point
    It doesn't matter. What do you have against creativity. Let us be. We aren't gonna stop just because you post the same unnecessary paragraph over and over again. Btw this is a role play community. We know this stuff isn't real yet but at least we are coming up with something to do while we wait. And it's also practice for those who aren't the best at roleplay. Not trying to be harsh but we don't need you to give us a reality check bud.
  35. 1 point
    Well I'm not being rude I'm just telling it like it is. If you don't want to participate in the pre business thing then don't. But the smart ones who want to start a business will already have somewhat of an idea of where to start. I have a dealership business and i'v spoken to admins and developers about it and I have a pretty good idea of where and how my business stands. At the end of the day your post was unnecessary. Stop ruining people's creativity and being negative. You have posted this 3 times and is annoying. Nobody cares and we aren't going to stop. If you don't like it there's a log out button if you need it. Again not being rude just my "two cents"