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Showing most liked content on 04/05/2018 in Posts

  1. 17 points
    Committed to the Asylum Wow, what a month. This has been the busiest, craziest month we've ever had at Asylum Entertainment and the hard work is really showing. Most of the guys here at the office have been putting in a lot of overtime hours to get the Town Square module ready as soon as possible. I myself have been working half my time as a programmer, tossing some cool new systems together. I really, really can't wait for everyone to see what we're putting together! For the past few days my personal pet project has been a total overhaul of the character control and animation system. We're working on getting new animations entirely, but it's amazing how much nicer character movement looks right now after some extra TLC. In the past Identity videos, you'll notice the camera is always locked behind your character and you rotate the character with the mouse. Now, movement is a little more like games such as Grand Theft Auto in which you can run toward the screen or parallel to it, too. If you're holding your forward run key/stick, it'll play like before. It really adds a much better sense of control. Alternatively, when you're in combat mode (weapons or melee), the view is again locked behind your shoulders. None of this applies to first-person view, of course. We've been putting a lot of time into polishing and enhancing character creation and customization in preperation for the Town Square launch. I wanted to share a screenshot to give you an idea of the extensive customization options available. You can control your gender, race, blemishes, hair and a ton of facial modifiers. You can select from a couple dozen pieces of clothing to start in, too, but most will have to be purchased at a shop. Character creation work in progress I've been waiting a very long time to see Identity in the state it is right now. We have a powerful new server making nightly builds for testing on Steam and everything is beginning to have that good polished feel you expect in a real, released game. There's still work to be done but it's an incredibly exciting time for us here. Sooner rather than later There are all sorts of features we want for the Town Square which were always planned to be added months after release. With art development moving at a faster pace than I ever anticipated it would, given the relatively tiny size of our team, it seems that we might be able to include some of these features sooner than I expected. Some of these features, which should be ready somewhat soon after Town Square is available, include tattoos, haircuts and even the shooting range. Tattoo shop (WIP) Tattoo design and development progress (WIP) A look inside the Asylum In keeping with our committment to transparency and open communication with the community, our new website will soon be launching (even before the Town Square). The new website will have all sorts of shop options for you to check out, but one of the more interesting aspects will be our development tracker. We're going to be showing you exactly where our development stands in regards to each milestone, such as the Town Square release. You're going to see live data showing what we're working on and how long we expect each element to take. Then, following the Town Square release we'll keep this going for each future development milestone. It'll sort of be like looking over our shoulders in the office yourself. The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to get to know the fine details Identity! -- John VanderZwet
  2. 4 points
    More Tileable Floor Materials by Philipp: "Blyss" Bathroom Set (Shower, Sink, Toilet) by Jade:
  3. 2 points
    The good news I was mostly wanting: Town Square did NOT get delayed! "We're working on getting new animations entirely" That's really nice, really looking forward to see those new animations! "We've been putting a lot of time into polishing and enhancing character creation and customization" Well I can see that in the screenshot, which looks neat. "The new website will have all sorts of shop options for you to check out, but one of the more interesting aspects will be our development tracker" I'm curious about those new shop options, I hope it's not only individual pledge reward items. But the development tracker is one of the thing I'm really looking for, that way we will be more up to date with their progress. Town Square is coming really soon guys and girls. After a few years of waiting.
  4. 2 points
    I'm loving the UI of the character customization. Very clean and fits the game perfectly. Seems so detailed as well.. LOTS of sliders. The tattoo art is amazing as well and so detailed. The development team is so talented I'm so hyped for TS launch. Also, what they said about the movement controls seems a lot better. That's how it works on another game I play and the movement is perfect.
  5. 2 points
    So good I just upgraded to Speed Demon from The Biker.
  6. 2 points
  7. 1 point
    Hey fellow Law Enforcers With this topic I'd like to inform and assist you in understanding and creating a police department. It's important that departments are organised and have a structure to ensure officers are appointed to tasks and supervisors ensure tasks are completed. While rank structure is an important part of your department, it's also important to have a good divisional structure. Hopefully at the end of the text you're a bit wiser on how a police department works. We'll start of with Police Ranks. _______________________________________________________________________________________________ Hierarchy Staff Officers Chief Of Police - In charge of the department and handles public relations with other departments aswell as controls internal procedures and protocolsDeputy Assistant Chief Of Police - In charge of the department when the Chief of Police is on absence Deputy Chief of Police - In charge of a large part of the department, known as an Office. Example: Office of Operations or Office of Counter Terrorism Command Officers Commander - In charge of a training within the department. Example: Sergeant In Training or Detective In Training Captain - In charge of a precinct or leads all patrols within a certain area and acts as a supervisor to supervisors. Lieutenant - In charge of a larger division and serves as city wide/ patrol wide supervisor. Supervisor Sergeant - In charge of smaller divisions or head of certain aspects within divisions. Alse the first contact point for basic officers Senior Lead Officer - A non commissioned officer who is in training to become either a supervisor or detective.. Investigator Detective In Charge - In charge of a investigation division and will handle day to day requests from lower ranked Detectives. Also in charge of casefiles. Detective - Basic detective who investigates crimes after they happened and observes organised crimes Senior Lead Officer - A non commissioned officer who is in training to become either a supervisor or detective. Non Commissioned Officers Police Officer III - Patrol officer who teaches the new officers the way around the department. Police Officer II - Basic Patrol officer who makes up most of the department. Police Officer I - Newly inducted Police Officers who are in their probationary stage and learn the way of the department. _______________________________________________________________________________________________ Hierarcy With the previous mentioned hierarcy the base of your department should be filled. However it is always possible to adjust the ranks towards the need of your department. For example you can create a Senior Sergeant who would be a basic sergeant, but in training to become a Lieutenant. Another example is a Lieutenant I and Lieutenant II. Where the I would ensure larger divisions are kept under control the Lieutenant II would handle a precinct or multiple patrols. Ranks also work hand in had with your organisation. For example if you have 7 divisions it might be wise to have 7 lieutenants or a few lieutenants of the bigger divisions and sergeants of the smaller divisions. It's important to know your department, because some divisions will require more intense handeling than others. Warrants and searches require more knowledge of the penal code and law than a traffic division. For that reason it's better to have a Lieutenant handle the Investigation divisions and a Sergeant the Traffic Division. The higher the rank the more legal and situational knowledge a person must have. _______________________________________________________________________________________________ Organization Chart _______________________________________________________________________________________________ Organization Know your department and its needs! It's very important to ensure your department has a wide arrangement of divisions people can join so their day to day tasks are never the same and never boring. A good structure is most needed in the department and every part of it has a person controlling it. Divisions by Sergeants, Large divisions by Lieutenants, Precincts by Captains, Offices by Deputy Chiefs and at the top the Chief of Police. The way a good structure works if that a basic officer will not have to complain to the Chief of Police. If he has a problem he should go to his appointed sergeant. If he can not solve it, the sergeant goes to his superior and so on. Because there are limited amounts of divisions in an Office there will be a good overview of them all. It's important that the division leader reports to the Office leader and the Office leader to the Chief of Police. Ensure to give your Deputy Chief of Police enough power to change his Office by only having to inform the Chief of Police with the changes. This way there is more control and better support for every division and they will know who too contact when there is a problem. _______________________________________________________________________________________________ GENERAL NOTICE: If you have comments or have questions about a certain aspect within the police department, you can always ask it here. I'll try to give a good answer to every question asked. Obviously if your question is important, it will also be added in the topic along with the explanation. If you have certain subjects to add aswell you can always PM me and it will be added into the topic along with credits too your name. This topic is aimed to give a detailed guide on how to make or understand a police department and hopefully the community works with eachother to give tips to other servers. Sorry for possible writing errors
  8. 1 point
    We them boyz who do the clean up Hit yo block and sweep yo mf street up Gang Gang Roleplay All choppas on deck we here as you can see what we about. We live by the gun. The choppa is law so we never get caught without it. If you not Gang Gang you can never be one of us. We want hittas. We are not the god father we gon do it like Meech did B.M.F style. Money, Drugs, Flashy Cars, Mansions Black people White people Hispanic people any race and Bad Women we gon have it all. Money laundering, Drug Dealing/Smuggling, Robbery, Weapons trade, Prostitution. They need a body dropped they should contact Choppa Boyz. We are a street gang everything flashy from the jewelry to designer clothes. This is rated M for mature so all that are and looking to have a good time in a modern day gang join us. Rankings: loyalty first and everything else follows do nothing to jeopardies the gang cover all tracks leave no trails. No snitching, no talking to police no talking to the opps. 30% of all members earnings will go to the gang. To do things such as deck out the hideout, gang investments, gang clothing line and gang cars. Depending on the economy ranking system may change. Now lets take over the city and rename it Choppa city. join me on discord to apply @ https://discord.gg/V2AbRfm RUNNERS/CARRIERS: These individuals pickup and drop off drugs to various locations or other gang members. Rank: drop 1 body $500 STREET SOLDIERS: A street soldier can be involved with drive-by, gang fights drug sales, graffiti, intimidation, ect. aka gangbanger Rank: drop 3 bodies $1500 RECRUITERS: Recruiters are usually selling drugs and recruiting new young drug deaalers who want fast money Rank: new recruit drop 3 bodies $2500 COMMUNICATIONS: Informants who supply information ranging from rival gangs activity to law enforcement operation. messenger who communicate information between rival gangs Rank: drop 5 bodies $5000 SUPPLIER: An area leader, like any gang member, will have access to an assortment of readily available weapons Rank drop 7 bodies $7000 TREASURE: Responsible for income and expenses. Capital obtained from drugs, guns, property, business, ect. Rank: drop 7 bodies $7000 SECURITRY CHIEF/STREET CORDINATOR: Disciplines gang members who violate gang code; vice independent operating within territory who fail to pay share of profit. Business owners who fail to pay street tax (protection money) aka hitman Rank: drop 10 bodies $10000 CHIEF ENFORCER: Coordinates/controls gang wars, and protects existing territories. aka warlord Rank: drop 15 bodies $15000 ADVISORS: Financial, legal, political. (outside consultants) lawyers LEADERS: Presidents, kingpin, supreme chief, chairman of the board Rank: establish new branch with new territory 10% branch fee
  9. 1 point
    Lagom Travel Hello, my name is James Verzza (phacreza), and I have created a first-class travel and transportation service. We offer 5-star transports all throughout Identity Island. We also offer armed convoys. We are also hiring! Looking for: Vice-President, CFO, INVESTORS/PARTNERS, Designer, 1 Engineer, Drivers, and Security Detail. *Drivers: You will be provided with luxury cars* Contact me below if interested
  10. 1 point
    increased prices too.
  11. 1 point
    Hello! I would like to introduce myself, as I am the new warehouse manager of Velocity Logistics.
  12. 1 point
    You could also just wait for the new website, there will be different pledge packages.
  13. 1 point
    John confirmed on stream today that there will be some sort of parole system in Identity.
  14. 1 point
    So a lot of you are aware that there are tons of new great companies being presented to the forums on a regular basis and that is amazing! From transportation and logistics, to legal and investing, as well as security firms calling Identity their place to develop their businesses. Many people constantly sharing ideas of saturated markets with tons of competition and lack of market share. I believe competition is a great thing. It encourages innovation, development of better services and products, and options for customers to choose rather than being subject to a market monopoly. Now of course these arguments are valid for a realistic capitalist market but for the market in Identity it will play out a little differently but still in the same sense. Take every business posted on the forums here, categorize them into relative services according to what industry they belong to, then compare that amount of companies to the total amount of servers and people Identity will have come release date. You will find we have a very minimal glance at the companies that will actually be in Identity due to some not creating it until the game is released, some owners choosing different career paths, etc. Though it is a regular occurrence to see similar companies, consider the above statements and the fact that Identity only supports a set variety of companies to be created (transport, logistics, legal, retail, maybe more later). Lastly, 99% of businesses founded in the real world have borrowed something they learned from another and the same applies to Identity forums. It is extremely rare to "invent" something for your business that hasn't been already thought of by someone else. I encourage business owners to learn from current businesses (what works what doesn't) and apply that to theirs BUT you should always give credit where credit is due in one way or another. So give the fresh users a break we have all been there before.
  15. 1 point
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  17. 1 point
    Welcome, another left-winger, never the less, welcome! Although most of your proposed plans are not going to be altered with the Governors powers (specifically your tax plan). Hopefully you shall be an active politician, as the Podium section of the forums has been very quiet lately! Kind regards, Marie-Clare Bouchard.
  18. 1 point
    Ohh pretty nice! We need rubber ducks to play with lol.
  19. 1 point
    Standard Bathtub by Jade: "Blyss" Bathtub by Jade:
  20. 1 point
    I'm gonna just be chillin and a dude with this on and an AR is gonna gun down the whole block
  21. 1 point
    Philipp's Towel Bars for washrooms: Jade's Suny GameStation (still looking a little too good imo, wonder if he'll need to change some stuff to make it even less authentic aha ): James' WIP shot of his piano:
  22. 1 point
    Not with what attitude.
  23. 1 point
    If they were to implement this, I can imagine it being just a piece of paper that you can write whatever on and place down places. It'd probably be more like leaving a mark after a murder for the detectives to find, rather than being a custom-made detective clue.
  24. 1 point
    I hope there will put this realistic structure ingame,because I don´t like only 4 ranks or something like that.^^ I would like to see your imagination ingame