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Showing most liked content on 03/15/2018 in all areas
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3 pointsRaising valid and constructive points regarding Identity's development is fine! But I dislike it when I see threads devolve into personal attacks and slander. Please raise concerns in a respectful manner and don't bait for responses. Edit: This goes for the comments in this thread that eventually lead into personal threats. OP was fine to express his concerns as he did, but topics like these have been breeding grounds for attacks as of late. Please be respectful and mindful of others!
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3 pointsDon't mind @JoeyDawson, he commented on my rant video : Who cares about your opinion? It's ignorant fucks like you who just can't be paitient and shut the fuck op. As if I'm forcing him to view my opinion lol, Not worth your time.
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2 pointsHello everyone, Looking forward to seeing all of you in the town square! I’ve been a part of the Arma community since Arma 2. Which a lot of my in game roleplaying experience has come from playing DayZ and DayZ RP. I’ve also played Asylum life and many other modes of Arma. Throughout my college years I have studied Game design and know a lot about adobe suite and Maya software! If your looking for someone to create models, banners, or textures. Then I would be able to help, as of right now I am looking to join a respectable family or gang. Within my gaming experience I have lead people, but I have also created documents that contributed towards the group I was leading. As a Game Designer I know the mechanics of how games are created and look at the creation from a creators standpoint. That’s where a lot of my skills can come to use as well within a combat situation. As I said before I am looking forward to seeing all of you in town square! Glad to be a part of the community!
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2 pointsWe can talk about working together for sure! We can have a chat sometime whenever your free. I'm sure there is a lot we can share. Michael.
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2 points@MichaelPayneHaha We're always here, issue is there's just so many things you can do until more information about the game is released, always good to have competition but I hope our two businesses could work together for a better Identity for all Regards, Air.
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2 pointsSoon! The velocity ad is nearly upon us, the last few things are being put in place!
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2 points
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2 pointsThe Luprano family is still active, and awaiting the town square module, currently engaging in other RP games while we wait.
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1 pointGreetings @Rizzolifrom Mars. I hope you enjoy yoiur stay here, everyone is nice and friendly. A few useful links in my signature, a lot of answered questions within them too. Feel free to message me if you have any questions, and I will be glad to help you out when I am available. Best regards, Luckyduck.
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1 pointAnd as you may or may not know, there are already a few (though not a lot) companies dedicated to public transportation.
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1 pointSo after i just saw that the game got Delayed again this is my end. I will not check the forums anymore (except on the last day of April) im tired of this. Promised too much : given almost nothing. Last video wasnt any good either so well... BAIIIII everyone and have a great time waiting for this ( maybe it happens in 2020 or at the first puplic opened Space Station, who knows.) I was right. It was just like Interstellar Marines.
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1 pointWelcome to The Board Room. Great business idea! Wish you all the sucess. Maybe we can work together? If you need any artwork moved around the island, we can can accomodate that. We will specialise In High Value Cargo and we will pride ourselves on safe and careful transportation! Michael CEO Of Velocity Logistics.
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1 pointLa Galerie was founded in 1996 in the prestigious Place des Vosges. It presents a great selection of modern and contemporary art in the Marais district of Paris; one of the oldest and most prominent places for art and historical architecture in Paris. The arcades of Place des Vosges are the home of a fine selection of galleries and art exhibitions from all over the world. Willing to offer an elegant, sophisticated and dynamic space to modern art lovers, the founders of the gallery have chosen to exhibit established and also young and emerging artists. Shortly, La Galerie is scheduled to experience a change in location, due to overwhelming popularity in Paris. The Gallery’s biggest conviction resides in its originality and honesty towards its art selection. The mutual respect and the confidence that bonds the gallery with its artists makes possible to present an ideal selection of their works. Committed to curating and eager to unsettle the established order, the gallery has built a sincere relationship based on trust and reliability. The Art Gallery is meant to present an intimate and remarkable art selection that delights collectors coming from all around the world and express their passion for modern and contemporary art. La Galerie will open its doors in the town center on the 23rd of April, 2018. We shall be on the hunt for both established and amature artists alike, to display and sell their paintings within the gallery. Art exhibitions as well as auctions will be held, giving buyers a unique opportunity to purchase both originals and prints of best artworks known to man. We look forward to welcoming you, and anticipate your arrival in the town square. Yours truly, Jean-France Herlemont Artistic director of La Galerie
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1 pointIt is good to see a legacy company become active again! We started to feel loney by ourselves.
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1 pointThe game will already feature a driver's license which you'll have to pass a small test (nothing absurdly hard) in order to be able to legally drive cars. Some corporations will be able to buy cars and buses in order to transport people. And oh wow, that would be funny but neat to add the Kombi bus.
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1 pointAs far as I know, police is a career, while most of other things you can do are jobs. You'll be able to do anything that is legal, but if you do anything illegal and get busted (sent to prison), say bye to your police career for a certain period of time.
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1 point
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1 pointI said this last year they this game wasn't going to get released so far its living to my word and i wasn't saying this cause the game was taking long to released if you having more than 2 delays on game that means something is not working out right witch causes cancellations. this is not the first game this happened to 3 mmos that was set for release last year and in 2015 all got cancelled and nobody spoke on if they got refunds for they donations and microtransaction purchases. Just like star citizen you can buy shit in game and can't even use it until something comes out witch id.k when thats gunna happen they didn't delay anything yet.
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1 pointYes, diseases are planned, drug buffs and de-buffs are something/ are planned. You get withdrawal symptoms if you try to stop taking drugs.
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1 pointSo just to clear this up; This video is not intended to bring hate to the developers but more to show them what the community wants and give them some recommendations on what they should do! Leave your opinion; agree or disagree with my points on here on in the comments. Thanks- Aaron.
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1 pointThere won't be any armored trucks for money transportation. There's not a lot of information about corporations, but don't be surprised if a company has its own bank account. https://clips.twitch.tv/NaiveCuteDragonflyPanicBasket
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1 point
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1 pointExtra shot of Antoine's End Table: Illuminated shot of Antoine's decorative lamp: Marvin's US Flag Patterned Bicycle Helment: TV Stand by Antoine: Studio Apartment WIP Render by Jade: Small tables and a room divider by James: Decorative stool (or is it a chair?) by Antoine: Contemporary End Table and Cabinet by James: Partial-glass table (tentative name, forget the reference) by Antoine:
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1 pointCrime Doesn't Pay, This Time Earlier this month we released a quick and raw gameplay video showing off an interaction in a rural area of the world. The art in the video is very much in development, but it's a great way to see some of the features and how they work. You'll get a glimpse of a drug production mini-game, the computer system used by police officers, and more. For this dev blog I wanted to toss in a couple clips that didn't make it into the video; all in glorious GIF form. The environment shown in the video is actually quite old. For example, those trees have been in use for a couple years of our development. The character animations (in fact, the entire way you control the character) will also be much different when you get into the Town Square. To give you an idea of how our art has progressed over time, see below one of the older placeholder trees, as is seen in the video, compared to a more recent tree which will be found in the Town Square. The Finishing Touches As you'd expect, our priority for the last month has been getting the Town Square ready for play! We've been working overtime getting everything into place, and it's shaping up very nicely. You'll see from the image above that our artists have been producing absolutely incredible assets. In my own opinion, it's the nicest looking environment I've ever seen in an MMORPG to date. With the original release date for the Town Square quickly approaching, it's become evident that we're unfortunately going to have to push the date back, although the delay will not be long. More work is required to ensure that the launch goes smoothly; we need time to reinforce our server structure and do more internal playtesting. The Town Square will be released to all Founders (and above) one month later on April 23. This is an unfortunate reality of game development, but we want to make sure you get a quality product which isn't rushed out the door too soon. To help ease the pain of waiting for a taste of Identity, we're going to start throwing more media out for you, including a Town Square trailer video overviewing the features you'll find inside. Making it Big! We recently hit the incredible milestone of $1,000,000 USD raised! In fact, right now as of this writing we're in at just under $1,025,000. The support from our community and pledgers has been absolutely incredible. I wanted to take this chance to say thank you; it's because of you that Identity is becoming a reality. The game we've all wanted for such a long time is coming. Around the Studio We're in overdrive over here, working hard to get the Town Square ready to go! As I sit here in my office typing this blog post, Andrew is finishing up the new character creation system. The user interface Artur made is beautiful. I couldn't be happier with the new UI systems he's produced following Scaleform's demise (our old middleware which is now dead). The biggest change here in the office this month is the addition of Mark (who the community has dubbed Marker), our resident graphic designer. He's pumping out amazing art for in-game brands at an incredible pace. This will translate into all sorts of clothing brands and patterns, wallpapers and much more. He'll be bringing you a whole lot of customization options throughout Identity. The real big news, though, is the birth of our lead programmer Henrik's (Sone) new baby boy! Be sure to congratulate him if you spot him on Discord. He's probably too tired to read, though. Liam has been getting a lot done on the new Identity website, too. You'll be seeing the launch of this new website quite soon, and it's going to bring a whole bunch of new options and features for you to enjoy. The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to get to know the fine details Identity! -- John VanderZwet
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1 pointThe stress system will prevent easy suicides I believe. Logging off works with a timer. If you're in "combat", or being chases, flagged by the system or whatever you can think of, you won't be able to log out. Your character will remain in game for a set period of time. How long we, as members, don't know yet. This is a fair system, it'll prevent combatlogging and the likes. No more evading arrest by logging off, no more RDM and logging off. And jail time only runs down while in game, as it should be.
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1 point
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1 pointNothing wrong with being a Stripper. It's a Legit job in the real world. I do it on weekends when i need a little extra cash and it's Fun if you are in a good establishment and the Staff take care of you. I could see trying it out in this game, as an additional income maybe thou. But I have not decided my main job yet. Maybe a Cop by Day, Stripper by Night! Double Life. hehe
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1 pointAnd imagine your parents just come to in your room and hear you making those sounds...